Remove the legacy drakes that were agreed upon, and slated for removal

This commit is contained in:
James Spencer 2004-09-24 04:43:26 +00:00
parent 189c60d769
commit 65f795c677
8 changed files with 0 additions and 512 deletions

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@ -1,71 +0,0 @@
[unit]
id=Drake Fighter
name= _ "Drake Fighter"
race=drake
image=drake-fighter.png
image_defensive=drake-fighter-defend.png
image_moving=drake-fighter-flying.png
hitpoints=45
movement_type=drakefly
movement=5
experience=48
level=1
alignment=neutral
advanceto=Drake Warrior,Drake Guard
cost=21
usage=fighter
#unit_description= _ ""
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=8
number=3
[frame]
begin=-200
end=-50
image=drake-fighter-attack-close1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-fighter-attack-close2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=8
number=2
[frame]
begin=-300
end=-200
image=drake-fighter-attack-fire1.png
[/frame]
[frame]
begin=-200
end=-100
image=drake-fighter-attack-fire2.png
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[/unit]

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@ -1,71 +0,0 @@
[unit]
id=Drake Guard
name= _ "Drake Guard"
race=drake
image=drake-guard.png
image_defensive=drake-guard-defend.png
# should be less HP, but with the "shielding" ability
hitpoints=57
movement_type=drakefly
movement=5
experience=70
level=2
alignment=neutral
advanceto=null
#advanceto=Drake Highguard
cost=29
usage=fighter
#ability=shielding
#unit_description= _ ""
get_hit_sound=groan.wav
[attack]
name=spear
type=pierce
range=short
damage=9
number=3
[frame]
begin=-200
end=-50
image=drake-guard-attack-close1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-guard-attack-close2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=9
number=2
[frame]
begin=-300
end=-100
image=drake-guard-attack-ranged.png
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
halo_x,halo_y=14,-14
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[/unit]

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@ -1,34 +0,0 @@
[unit]
id=Drake Hatchling
name= _ "Drake Hatchling"
race=drake
image=drake-hatchling.png
image_defensive=drake-hatchling-defend.png
hitpoints=20
movement_type=drakefoot
movement=4
experience=19
level=0
alignment=neutral
advanceto=Drake Slave
cost=7
usage=fighter
#unit_description=""
get_hit_sound=female-cry.wav
[attack]
name=claws
type=blade
range=short
damage=6
number=2
[frame]
begin=-150
end=0
image=drake-hatchling-attack.png
[/frame]
[sound]
time=-100
sound=sword-swish.wav
[/sound]
[/attack]
[/unit]

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@ -1,90 +0,0 @@
[unit]
id=Drake Mage
name= _ "Drake Mage"
race=drake
image=drake-mage.png
image_defensive=drake-mage-defend.png
hitpoints=32
movement_type=drakefoot
movement=5
experience=55
level=1
alignment=neutral
advanceto=Drake Warmage
cost=24
usage=archer
unit_description= _ "Like all Mages, the Drake Mages are capable of using magic in battle."
get_hit_sound=groan.wav
[attack]
name=staff
type=impact
range=short
damage=4
number=2
[frame]
begin=-200
end=-50
image=drake-mage-attack-close.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=7
number=3
[frame]
begin=-300
end=-100
image=drake-mage-attack-ranged-breath.png
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
halo_x,halo_y=14,-14
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[attack]
name=ice shot
type=cold
range=long
damage=8
number=2
special=magical
[frame]
begin=-300
end=-200
image=drake-mage-attack-ranged-staff1.png
[/frame]
[frame]
begin=-200
end=-100
image=drake-mage-attack-ranged-staff2.png
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/magicmissile-n.png
image_diagonal=projectiles/magicmissile-ne.png
[/missile_frame]
[/attack]
[/unit]

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@ -1,39 +0,0 @@
[unit]
id=Drake Slave
name= _ "Drake Slave"
race=drake
image=drake-slave.png
image_defensive=drake-slave-defend.png
hitpoints=35
movement_type=drakefoot
movement=5
experience=38
level=1
alignment=neutral
advanceto=Drake Worker
cost=14
usage=fighter
unit_description= _ "Drake Slaves are servile members of this reptilian race."
get_hit_sound=groan.wav
[attack]
name=claws
type=blade
range=short
damage=7
number=3
[frame]
begin=-200
end=-50
image=drake-slave-attack1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-slave-attack2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[/unit]

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@ -1,100 +0,0 @@
[unit]
id=Drake Warmage
name= _ "Drake Warmage"
race=drake
image=drake-warmage.png
image_defensive=drake-warmage-defend.png
hitpoints=42
movement_type=drakefoot
movement=5
experience=92
level=2
alignment=neutral
advanceto=null
cost=45
usage=archer
#unit_description=""
get_hit_sound=groan.wav
[attack]
name=staff
type=impact
range=short
damage=5
number=2
[frame]
begin=-200
end=-100
image=drake-warmage-attack0.png
[/frame]
[frame]
begin=-100
end=-50
image=drake-warmage-attack-staff.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=9
number=3
[frame]
begin=-350
end=-250
image=drake-warmage-attack0.png
[/frame]
[frame]
begin=-250
end=-100
image=drake-warmage-attack-breath.png
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
halo_x,halo_y=14,-14
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[attack]
name=ice shot
type=cold
range=long
damage=11
number=2
special=magical
[frame]
begin=-300
end=-200
image=drake-warmage-attack0.png
[/frame]
[frame]
begin=-200
end=-100
image=drake-warmage-attack-magical.png
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/magicmissile-n.png
image_diagonal=projectiles/magicmissile-ne.png
[/missile_frame]
[/attack]
[/unit]

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@ -1,68 +0,0 @@
[unit]
id=Drake Warrior
name= _ "Drake Warrior"
race=drake
image=drake-warrior.png
image_defensive=drake-warrior-defend.png
image_moving=drake-warrior-flying.png
hitpoints=54
movement_type=drakefly
movement=5
experience=85
level=2
alignment=neutral
advanceto=null
cost=31
usage=fighter
#unit_description= _ ""
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=11
number=3
[frame]
begin=-200
end=-50
image=drake-warrior-attack-close1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-warrior-attack-close2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=fire breath
icon=attacks/fireball.png
type=fire
range=long
damage=9
number=2
[frame]
begin=-300
end=-100
image=drake-warrior-attack-ranged.png
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
halo_x,halo_y=14,-14
[/frame]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/fireball.png
halo=halo/fireball7.png
halo_x,halo_y=14,-14
[/missile_frame]
[/attack]
[/unit]

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@ -1,39 +0,0 @@
[unit]
id=Drake Worker
name= _ "Drake Worker"
race=drake
image=drake-worker.png
image_defensive=drake-worker-defend.png
hitpoints=47
movement_type=drakefoot
movement=5
experience=500
level=2
alignment=neutral
advanceto=null
cost=24
usage=fighter
unit_description= _ "More advanced Drakes, the Workers fight with their own sharp claws."
get_hit_sound=groan.wav
[attack]
name=mace
type=impact
range=short
damage=8
number=4
[frame]
begin=-200
end=-50
image=drake-worker-attack1.png
[/frame]
[frame]
begin=-50
end=100
image=drake-worker-attack2.png
[/frame]
[sound]
time=-150
sound=sword-swish.wav
[/sound]
[/attack]
[/unit]