remove a checksum
we already do a checksum in place_recruit so we don't need this one.
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@ -998,8 +998,6 @@ bool recall_unit(const std::string & id, team & current_team,
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resources::screen->invalidate_game_status();
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// Other updates were done by place_recruit().
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// Record a checksum so the replay can be verified.
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checkup_instance->unit_checksum(loc);
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return true;
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}
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