TSG S9a: fixed no unit spawn bug
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1 changed files with 1 additions and 1 deletions
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@ -304,7 +304,7 @@
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{LOYAL_UNIT 2 (Elvish Hero) 9 9}
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{LOYAL_UNIT 2 (Elvish Scout) 2 8}
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#endif
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#ifdef MEDIUM
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#ifdef NORMAL
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{LOYAL_UNIT 2 (Elvish Fighter) 9 8}
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{LOYAL_UNIT 2 (Elvish Captain) 7 12}
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{LOYAL_UNIT 2 (Elvish Archer) 8 9}
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