Moved eras files back to multiplayer/ since its movement caused errors in replays pre-move
This commit is contained in:
parent
6baee82e9c
commit
659e482e01
3 changed files with 3 additions and 3 deletions
|
@ -33,7 +33,7 @@
|
|||
#endif
|
||||
|
||||
# Using different default eras in SP and MP forces a config reload which we don't want.
|
||||
{eras.cfg}
|
||||
{multiplayer/eras.cfg}
|
||||
|
||||
{campaigns/}
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
[event]
|
||||
name=prestart
|
||||
[lua]
|
||||
code = << wesnoth.require("eras.lua").quick_4mp_leaders(...) >>
|
||||
code = << wesnoth.require("multiplayer/eras.lua").quick_4mp_leaders(...) >>
|
||||
[args]
|
||||
{TRAIT_QUICK}
|
||||
[/args]
|
||||
|
@ -28,7 +28,7 @@
|
|||
[event]
|
||||
name=time over
|
||||
[lua]
|
||||
code = << wesnoth.require("eras.lua").turns_over_advantage() >>
|
||||
code = << wesnoth.require("multiplayer/eras.lua").turns_over_advantage() >>
|
||||
[/lua]
|
||||
[/event]
|
||||
#enddef
|
Loading…
Add table
Reference in a new issue