Fixed replay OOS by moving victory event to synced event (#6676)
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2 changed files with 12 additions and 6 deletions
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@ -2,6 +2,8 @@
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### Add-ons client
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### Add-ons server
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### Campaigns
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* Under the Burning Suns
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* S8: Fixed replay OOS on victory event (issue #6267)
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* World Conquest
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* Fixed Bezoar artifact being bugged and broken.
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### Editor
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@ -4248,11 +4248,9 @@
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message= _ "Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances."
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[/message]
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[endlevel]
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result=victory
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bonus=yes
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[fire_event]
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name=victory_event
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[/fire_event]
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[/event]
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# Flooding algorithm
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@ -4475,7 +4473,7 @@
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#victory event
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[event]
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name=victory
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name=victory_event
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# reveal map in-between starting valley and location elves move to
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[remove_shroud]
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@ -4736,6 +4734,12 @@
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{CLEAR_VARIABLE healing_rune1,healing_rune2}
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{CLEAR_VARIABLE messenger_timer,messengers_incoming}
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[endlevel]
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result=victory
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bonus=yes
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[/event]
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# set time for all underground areas to be always night/underground
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