rebalancing of turns and gold values to more reasonable values
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1 changed files with 4 additions and 3 deletions
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@ -4,7 +4,7 @@
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name= _ "Civil War"
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map_data="{campaigns/Son_Of_The_Black_Eye/maps/Civil_War.map}"
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{TURNS 38 25 22}
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{TURNS 42 40 38}
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victory_when_enemies_defeated="no"
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{SCENARIO_MUSIC "underground.ogg"}
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@ -61,7 +61,8 @@
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recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
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team_name=Kapoue
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user_team_name=_ "Kapou'e"
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gold=100
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{GOLD 300 250 200}
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{BLACK_FLAG}
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[/side]
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@ -121,7 +122,7 @@
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[/part]
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[part]
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story= _ "Kapou'e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shan Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou'e, but he decided to march to Bitok personally and confront the traitor. Bitok being was on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again - the old fashioned way."
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story= _ "Kapou'e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shan Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou'e, but he decided to march to Bitok personally and confront the traitor. Bitok being on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again - the old fashioned way."
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background=sotbe.png
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[/part]
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