renamed maps:
* Blitz to Weldyn Channel * Charge to The Freelands * Meteor Lake to Fallenstar Lake * Triple Blitz to Alirok Marsh
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10 changed files with 26 additions and 14 deletions
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@ -20,6 +20,12 @@ Version 1.3.8+svn:
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* updated translations: Czech, French, German, Italian
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* map editor:
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* a right click in floodfill mode now performs a flood fill.
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* multiplayer:
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* renamed maps:
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* Blitz to Weldyn Channel
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* Charge to The Freelands
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* Meteor Lake to Fallenstar Lake
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* Triple Blitz to Alirok Marsh
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* units:
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* balancing changes:
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* created undead variations for the 'bat' and 'gryphon' race
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@ -1,10 +1,10 @@
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#textdomain wesnoth-multiplayer
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[multiplayer]
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id=multiplayer_Meteor_Lake
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name= _ "2p - Meteor Lake"
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description= _ "Long ago, a great meteor fell from the heavens, leaving its mark on this coniferous region." + _ " Recommended setting of 2 gold per village."
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map_data="{multiplayer/maps/2p_Meteor_Lake.map}"
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id=multiplayer_Fallenstar_Lake
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name= _ "2p - Fallenstar Lake"
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description= _ "Long ago, a great star fell from the heavens, leaving its mark on this coniferous region." + _ " Recommended setting of 2 gold per village."
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map_data="{multiplayer/maps/2p_Fallenstar_Lake.map}"
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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@ -1,9 +1,9 @@
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#textdomain wesnoth-multiplayer
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[multiplayer]
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id=multiplayer_Blitz
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name= _ "2p - Blitz"
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map_data="{multiplayer/maps/2p_Blitz.map}"
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id=multiplayer_The_Freelands
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name= _ "2p - The Freelands"
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map_data="{multiplayer/maps/2p_The_Freelands.map}"
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description= _ "A duel map for super fast play." + _ " Recommended setting of 2 gold per village."
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{DEFAULT_SCHEDULE}
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@ -1,9 +1,9 @@
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#textdomain wesnoth-multiplayer
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[multiplayer]
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id=multiplayer_Charge
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name= _ "2p - Charge"
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map_data="{multiplayer/maps/2p_Charge.map}"
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id=multiplayer_Weldyn_Channel
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name= _ "2p - Weldyn Channel"
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map_data="{multiplayer/maps/2p_Weldyn_Channel.map}"
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description= _ "A duel map for super fast play." + _ " Recommended setting of 2 gold per village."
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{DEFAULT_SCHEDULE}
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@ -1,10 +1,10 @@
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#textdomain wesnoth-multiplayer
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[multiplayer]
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id=multiplayer_Triple_Blitz
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name= _ "3p - Triple Blitz"
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id=multiplayer_Alirok_Marsh
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name= _ "3p - Alirok Marsh"
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description= _ "Three players come head to head on this water-cut battlefield." + _ " Recommended setting of 2 gold per village."
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map_data="{multiplayer/maps/3p_Triple_Blitz.map}"
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map_data="{multiplayer/maps/3p_Alirok_Marsh.map}"
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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@ -25,6 +25,12 @@ Version 1.3.8+svn:
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* Map editor
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* A right click in floodfill mode now performs a flood fill.
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* Multiplayer
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* Renamed maps
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* Blitz to Weldyn Channel
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* Charge to The Freelands
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* Meteor Lake to Fallenstar Lake
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* Triple Blitz to Alirok Marsh
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* Unit changes and balancing
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* Created undead variations for the 'bat' and 'gryphon' race.
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@ -60,7 +66,7 @@ Version 1.3.8:
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* 'Into The Depths' has been completely rewritten.
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* There is a new scenario, 'Return To Kerlath', between 'Into The Depths'
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and 'Vengeance' in the elf branch.
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* Under the Burning Suns
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* Under the Burning Suns
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* Fixed dialogue events in 'The Morning After'.
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* All outlying tent villages can now spawn hiding elves, and there
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are more of them in total now in 'The Morning After'.
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