renamed maps:

* Blitz to Weldyn Channel
  * Charge to The Freelands
  * Meteor Lake to Fallenstar Lake
  * Triple Blitz to Alirok Marsh
This commit is contained in:
Gunter Labes 2007-09-25 17:22:29 +00:00
parent db1863e32e
commit 6455f6cee2
10 changed files with 26 additions and 14 deletions

View file

@ -20,6 +20,12 @@ Version 1.3.8+svn:
* updated translations: Czech, French, German, Italian
* map editor:
* a right click in floodfill mode now performs a flood fill.
* multiplayer:
* renamed maps:
* Blitz to Weldyn Channel
* Charge to The Freelands
* Meteor Lake to Fallenstar Lake
* Triple Blitz to Alirok Marsh
* units:
* balancing changes:
* created undead variations for the 'bat' and 'gryphon' race

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@ -1,10 +1,10 @@
#textdomain wesnoth-multiplayer
[multiplayer]
id=multiplayer_Meteor_Lake
name= _ "2p - Meteor Lake"
description= _ "Long ago, a great meteor fell from the heavens, leaving its mark on this coniferous region." + _ " Recommended setting of 2 gold per village."
map_data="{multiplayer/maps/2p_Meteor_Lake.map}"
id=multiplayer_Fallenstar_Lake
name= _ "2p - Fallenstar Lake"
description= _ "Long ago, a great star fell from the heavens, leaving its mark on this coniferous region." + _ " Recommended setting of 2 gold per village."
map_data="{multiplayer/maps/2p_Fallenstar_Lake.map}"
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

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@ -1,9 +1,9 @@
#textdomain wesnoth-multiplayer
[multiplayer]
id=multiplayer_Blitz
name= _ "2p - Blitz"
map_data="{multiplayer/maps/2p_Blitz.map}"
id=multiplayer_The_Freelands
name= _ "2p - The Freelands"
map_data="{multiplayer/maps/2p_The_Freelands.map}"
description= _ "A duel map for super fast play." + _ " Recommended setting of 2 gold per village."
{DEFAULT_SCHEDULE}

View file

@ -1,9 +1,9 @@
#textdomain wesnoth-multiplayer
[multiplayer]
id=multiplayer_Charge
name= _ "2p - Charge"
map_data="{multiplayer/maps/2p_Charge.map}"
id=multiplayer_Weldyn_Channel
name= _ "2p - Weldyn Channel"
map_data="{multiplayer/maps/2p_Weldyn_Channel.map}"
description= _ "A duel map for super fast play." + _ " Recommended setting of 2 gold per village."
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-multiplayer
[multiplayer]
id=multiplayer_Triple_Blitz
name= _ "3p - Triple Blitz"
id=multiplayer_Alirok_Marsh
name= _ "3p - Alirok Marsh"
description= _ "Three players come head to head on this water-cut battlefield." + _ " Recommended setting of 2 gold per village."
map_data="{multiplayer/maps/3p_Triple_Blitz.map}"
map_data="{multiplayer/maps/3p_Alirok_Marsh.map}"
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -25,6 +25,12 @@ Version 1.3.8+svn:
* Map editor
* A right click in floodfill mode now performs a flood fill.
* Multiplayer
* Renamed maps
* Blitz to Weldyn Channel
* Charge to The Freelands
* Meteor Lake to Fallenstar Lake
* Triple Blitz to Alirok Marsh
* Unit changes and balancing
* Created undead variations for the 'bat' and 'gryphon' race.
@ -60,7 +66,7 @@ Version 1.3.8:
* 'Into The Depths' has been completely rewritten.
* There is a new scenario, 'Return To Kerlath', between 'Into The Depths'
and 'Vengeance' in the elf branch.
* Under the Burning Suns
* Under the Burning Suns
* Fixed dialogue events in 'The Morning After'.
* All outlying tent villages can now spawn hiding elves, and there
are more of them in total now in 'The Morning After'.