Minor changelog tweaks

[ci skip]
This commit is contained in:
Iris Morelle 2019-09-22 23:08:25 -03:00
parent 9bc42ad48f
commit 63fbda3c4b

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@ -257,7 +257,7 @@
* S2: add dehydration explanation to objectives
### Graphics
* Own portraits for higher level bats
* New Water Serpent and Cuttlefish portrait
* New Water Serpent and Cuttlefish portraits
* New Wolf, Great Wolf and Direwolf portraits
* Additional wolf/dog portrait for custom units
* Separate Mudcrawler portrait
@ -275,8 +275,10 @@
* Guards can't be tricked off position, leaders won't destroy buildings
* Guards and Spiders are loyal AI income has been adjusted accordingly
* AI income increases gradually in lategame (very slowly)
* The Wilderlands:
* Fixed default village_gold being too high, disadvantaging player 5
### Packaging
* added HighContrast icon
* Added HighContrast icon variant
### WML engine
* Fixed [music] ms_after= affecting the previous track instead of the intended one
### Miscellaneous and bug fixes