Rename image_shape.vertical_mirror_ to mirror_.
It is in fact (and always was) mirroring horizontally.
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25a908f9ac
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638c02b59e
4 changed files with 17 additions and 10 deletions
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@ -154,7 +154,7 @@ where calculated_width = {__GUI_IMAGE_WIDTH}
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w = "{__GUI_IMAGE_DISPLAYED_WIDTH}"
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h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}"
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name = "(portrait_image)"
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vertical_mirror = "(portrait_mirror)"
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mirror = "(portrait_mirror)"
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[/image]
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[/draw]
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@ -189,7 +189,7 @@ where calculated_width = {__GUI_IMAGE_WIDTH}
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w = "{__GUI_IMAGE_DISPLAYED_WIDTH}"
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h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}"
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name = "(portrait_image)"
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vertical_mirror = "(portrait_mirror)"
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mirror = "(portrait_mirror)"
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[/image]
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[/draw]
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@ -224,7 +224,7 @@ where calculated_width = {__GUI_IMAGE_WIDTH}
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w = "{__GUI_IMAGE_DISPLAYED_WIDTH}"
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h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}"
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name = "(portrait_image)"
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vertical_mirror = "(portrait_mirror)"
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mirror = "(portrait_mirror)"
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[/image]
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[image]
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@ -233,7 +233,7 @@ where calculated_width = {__GUI_IMAGE_WIDTH}
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w = "{__GUI_IMAGE_DISPLAYED_WIDTH}"
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h = "{__GUI_IMAGE_DISPLAYED_HEIGHT}"
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name = "(second_portrait_image)"
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vertical_mirror = "(second_portrait_mirror)"
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mirror = "(second_portrait_mirror)"
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[/image]
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[/draw]
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@ -124,7 +124,7 @@
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{DEFAULT_KEY "h" f_unsigned 0}
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{DEFAULT_KEY "name" f_string ""}
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{DEFAULT_KEY "resize_mode" resize_mode scale}
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{DEFAULT_KEY "vertical_mirror" f_bool false}
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{DEFAULT_KEY "mirror" f_bool false}
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{DEFAULT_KEY "w" f_unsigned 0}
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{DEFAULT_KEY "x" f_unsigned 0}
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{DEFAULT_KEY "y" f_unsigned 0}
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@ -322,8 +322,7 @@ image_shape::image_shape(const config& cfg, wfl::action_function_symbol_table& f
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, image_()
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, image_name_(cfg["name"])
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, resize_mode_(get_resize_mode(cfg["resize_mode"]))
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// TODO: highdpi - this is NOT vertical mirroring, but horizontal. rename.
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, vertical_mirror_(cfg["vertical_mirror"])
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, mirror_(cfg.get_old_attribute("mirror", "vertical_mirror", "image"))
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, actions_formula_(cfg["actions"], &functions)
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{
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const std::string& debug = (cfg["debug"]);
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@ -414,7 +413,11 @@ void image_shape::draw(
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// TODO: highdpi - clipping?
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// TODO: highdpi - vertical_mirror_ - just needs a RenderCopyEx wrapper in CVideo. Also note that it is NOT for vertical mirroring, but horizontal.
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if (mirror_(variables) && (resize_mode_ == resize_mode::tile
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|| resize_mode_ == resize_mode::tile_center)) {
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// Not difficult to implement, but will anyone ever use it?
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WRN_GUI_D << "mirrored tiling images unimplemented" << std::endl;
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}
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// What to do with the image depends on whether we need to tile it or not.
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switch (resize_mode_) {
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@ -431,7 +434,11 @@ void image_shape::draw(
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// TODO: highdpi - texture API to set filtering mode, if actually needed
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// TODO: highdpi - set texture filtering here, if this is desirable
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// TODO: highdpi - is there any real difference between scale and stretch?
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draw::blit(tex, adjusted_draw_loc);
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if (mirror_(variables)) {
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draw::flipped(tex, adjusted_draw_loc);
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} else {
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draw::blit(tex, adjusted_draw_loc);
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}
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break;
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default:
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ERR_GUI_D << "Image: unrecognized resize mode." << std::endl;
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@ -395,7 +395,7 @@ private:
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resize_mode resize_mode_;
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/** Mirror the image over the vertical axis. */
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typed_formula<bool> vertical_mirror_;
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typed_formula<bool> mirror_;
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// TODO: use a typed_formula?
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wfl::formula actions_formula_;
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