Use proper bool instead of yes/no when setting config values
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636ada65a8
3 changed files with 4 additions and 4 deletions
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@ -524,7 +524,7 @@ config map_context::to_config()
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side["user_team_name"].write_if_not_empty(t->user_team_name());
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// TODO
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// side["allow_player"] = "yes";
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// side["allow_player"] = true;
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side["fog"] = t->uses_fog();
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side["shroud"] = t->uses_shroud();
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@ -151,8 +151,8 @@ bool teleport_group::allow_vision() const {
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config teleport_group::to_config() const {
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config retval = cfg_;
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retval["saved"] = "yes";
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retval["reversed"] = reversed_ ? "yes" : "no";
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retval["saved"] = true;
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retval["reversed"] = reversed_;
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retval["id"] = id_;
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return retval;
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}
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@ -618,7 +618,7 @@ config write_stats()
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void write_stats(config_writer &out)
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{
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out.write_key_val("mid_scenario", mid_scenario ? "yes" : "no");
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out.write_key_val("mid_scenario", mid_scenario);
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for(std::vector<scenario_stats>::const_iterator i = master_stats.begin(); i != master_stats.end(); ++i) {
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out.open_child("scenario");
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