add the sound entries to the data/game_config.cfg file
These are the same as the default values in the C++, so this is not a substantive change. But if a user is trying to figure out how to reconfigure their sounds, the presence of these entries might help them.
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@ -82,6 +82,21 @@
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missing="misc/missing-image.png"
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[/images]
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[sounds]
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turn_bell = "bell.wav",
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timer_bell = "timer.wav",
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public_message = "chat-[1~3].ogg",
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private_message = "chat-highlight.ogg",
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friend_message = "chat-friend.ogg",
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server_message = "receive.wav",
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player_joins = "arrive.wav",
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player_leaves = "leave.wav",
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game_user_arrive = "join.wav",
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game_user_leave = "leave.wav",
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ready_for_start = "bell.wav",
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game_has_begun = "join.wav";
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[/sounds]
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fog_prefix="terrain/fog/fog"
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shroud_prefix="terrain/void/void"
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