changelog tweaks
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@ -15,18 +15,20 @@ Version 1.3-svn:
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* user interface
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* disable inactive sliders instead of hiding them
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* sliders can be adjusted with keyboard left and right
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* sidebar reports related to gold, units, villages, and time grey out during other team's turns
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* sidebar reports related to gold, units, villages and time get greyed out
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during other team's turns
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* improve the tiny gui support (resolution of 320x240 pixels)
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* WML engine
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* allow_new_game key (default=yes) to prevent [multiplayer] scenarios to
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show up in the multiplayer game creation interface (FR #6397)
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* new [set_specials] tag to allow custom special in effect tags
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* new remove_specials=<id_list> key to allow to remove specials in effect tags
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* new remove_specials=<id_list> key to allow to remove specials in effect
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tags
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* obsolete set_special= in [effect] tags
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* correct handling of UTF8 filenames under windows
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* fighting animations can now be filtered on swing number
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* multiplayer game management
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* client now tells the server if it ended in vectory or defeat
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* client now tells the server if a game ended in victory or defeat
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Version 1.1.7:
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* campaigns
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