Add std::dec after std::hex when necessary
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7fae63e471
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2 changed files with 2 additions and 2 deletions
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@ -81,7 +81,7 @@ void mt_rng::seed_random(const uint32_t seed, const unsigned int call_count)
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random_seed_ = seed;
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mt_.seed(random_seed_);
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discard(call_count); //mt_.discard(call_count);
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DBG_RND << "Seeded random with " << std::hex << random_seed_ << " with "
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DBG_RND << "Seeded random with " << std::hex << random_seed_ << std::dec << " with "
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<< random_calls_ << " calls." << std::endl;
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}
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@ -3545,7 +3545,7 @@ int game_lua_kernel::intf_modify_side(lua_State *L)
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*/
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int game_lua_kernel::intf_get_sides(lua_State* L)
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{
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LOG_LUA << "intf_get_sides called: this = " << std::hex << this << " myname = " << my_name() << std::endl;
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LOG_LUA << "intf_get_sides called: this = " << std::hex << this << std::dec << " myname = " << my_name() << std::endl;
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std::vector<int> sides;
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const vconfig ssf = luaW_checkvconfig(L, 1, true);
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if(ssf.null()){
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