Fix initiative not affecting allies (#5218)
This was missed in commit 7f7217c
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@ -6,6 +6,7 @@
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name= _ "initiative"
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description= _ "All adjacent friendly units will strike first in melee combat, even when defending."
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affect_self=no
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affect_allies=yes
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[filter_opponent]
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[filter_weapon]
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range=melee
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