include cleanup: builder, cursor, dialogs, display
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7 changed files with 13 additions and 9 deletions
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@ -13,9 +13,9 @@
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#ifndef BUILDER_H_INCLUDED
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#define BUILDER_H_INCLUDED
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#include "config.hpp"
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class config;
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class image::locator;
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#include "map.hpp"
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#include "image.hpp"
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#include "animated.hpp"
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#include "SDL.h"
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@ -6,6 +6,7 @@
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#include "preferences.hpp"
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#include "scoped_resource.hpp"
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#include "sdl_utils.hpp"
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#include "video.hpp"
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#include "SDL.h"
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@ -13,9 +13,9 @@
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#ifndef DIALOGS_H_INCLUDED
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#define DIALOGS_H_INCLUDED
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#include "actions.hpp"
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#include "config.hpp"
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#include "display.hpp"
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class config;
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class display;
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#include "map.hpp"
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#include "show_dialog.hpp"
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#include "unit.hpp"
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@ -13,7 +13,8 @@
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#ifndef DISPLAY_H_INCLUDED
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#define DISPLAY_H_INCLUDED
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#include "config.hpp"
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class config;
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class CVideo;
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#include "gamestatus.hpp"
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#include "image.hpp"
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#include "key.hpp"
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@ -25,7 +26,6 @@
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#include "team.hpp"
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#include "theme.hpp"
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#include "unit.hpp"
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#include "video.hpp"
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#include "widgets/button.hpp"
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#include "SDL.h"
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@ -5,6 +5,7 @@
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#include "preferences.hpp"
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#include "sdl_utils.hpp"
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#include "util.hpp"
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#include "video.hpp"
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#include "wassert.hpp"
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#include "serialization/string_utils.hpp"
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@ -11,12 +11,13 @@
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See the COPYING file for more details.
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*/
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#include "gettext.hpp"
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#include "game_config.hpp"
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#include "global.hpp"
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#include "multiplayer_ui.hpp"
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#include "network.hpp"
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#include "game_config.hpp"
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#include "sound.hpp"
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#include "gettext.hpp"
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#include "video.hpp"
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#define LOG_NW lg::info(lg::network)
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#define ERR_NW lg::err(lg::network)
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@ -2,6 +2,7 @@
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#include "widget.hpp"
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#include "../display.hpp"
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#include "../video.hpp"
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namespace {
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const SDL_Rect EmptyRect = {-1234,-1234,0,0};
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