WoF S11: fix wmllint error by reorganizing side 2

Since wmllint gets confused if a side's contained [ai] block comes after any of its contained [unit] blocks. This refactor should make the side 2 code block more human readable too.
This commit is contained in:
Jonathan-Kelly 2024-02-22 11:03:31 -05:00 committed by Steve Cotton
parent dd73e62761
commit 625f48518f

View file

@ -75,6 +75,14 @@
team_name=karron
user_team_name= _ "Flight Karron"
{FLAG_VARIANT long}
[ai]
[leader_goal]
x,y=4,36
auto_remove=yes
id=land_on_keep
max_risk=1
[/leader_goal]
[/ai]
# wmllint: who KARRON is Karron
[leader]
{KARRON (Drake Blademaster)}
@ -162,14 +170,6 @@
{GENERIC_UNIT 2 (Drake Warrior) 4 35}
{GENERIC_UNIT 2 (Drake Warrior) 3 36}
#endif
[ai]
[leader_goal]
x,y=4,36
auto_remove=yes
id=land_on_keep
max_risk=1
[/leader_goal]
[/ai]
[/side]
# wmllint: validate-on