WoF S11: fix wmllint error by reorganizing side 2
Since wmllint gets confused if a side's contained [ai] block comes after any of its contained [unit] blocks. This refactor should make the side 2 code block more human readable too.
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1 changed files with 8 additions and 8 deletions
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@ -75,6 +75,14 @@
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team_name=karron
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user_team_name= _ "Flight Karron"
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{FLAG_VARIANT long}
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[ai]
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[leader_goal]
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x,y=4,36
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auto_remove=yes
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id=land_on_keep
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max_risk=1
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[/leader_goal]
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[/ai]
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# wmllint: who KARRON is Karron
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[leader]
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{KARRON (Drake Blademaster)}
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@ -162,14 +170,6 @@
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{GENERIC_UNIT 2 (Drake Warrior) 4 35}
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{GENERIC_UNIT 2 (Drake Warrior) 3 36}
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#endif
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[ai]
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[leader_goal]
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x,y=4,36
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auto_remove=yes
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id=land_on_keep
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max_risk=1
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[/leader_goal]
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[/ai]
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[/side]
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# wmllint: validate-on
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