Don't bother with stolen gold if there wasn't any
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2 changed files with 42 additions and 6 deletions
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@ -8,6 +8,10 @@ Version 1.11.12+dev:
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* Bug fix for requiring unnecessary keys for removal of several Micro AIs
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* Some internal reorganization of Micro AI code to facilitate customizing
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them for UMC and adding functionality from other versions of Wesnoth
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* Campaigns:
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* Eastern Invasion:
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* In 'Captured', stolen gold won't be mentioned if the player had no
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carryover gold.
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* Language and i18n:
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* Updated translations: Hungarian, Italian, Slovak
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* Miscellaneous and bug fixes:
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@ -102,7 +102,6 @@
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{PLACE_IMAGE scenery/gate-rusty-se.png 21 8}
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{PLACE_IMAGE scenery/gate-rusty-se.png 17 10}
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{PLACE_IMAGE scenery/gate-rusty-sw.png 29 9}
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{PLACE_IMAGE items/chest-plain-closed.png 33 11}
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{PLACE_IMAGE scenery/trash.png 22 2}
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@ -188,6 +187,17 @@
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variable=stored_player_gold
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[/store_gold]
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[if]
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[variable]
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name=stored_player_gold
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greater_than_equal_to=1
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[/variable]
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[then]
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{PLACE_IMAGE items/chest-plain-closed.png 33 11}
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[/then]
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[/if]
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[modify_side]
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side=1
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gold=0
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@ -985,12 +995,21 @@
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message= _ "The eastern entrance is teeming with orcs. We have to find another way to exit to the west!"
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[/message]
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[message]
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speaker=Gweddry
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message= _ "We have to get our gold back first! It must have been taken to their treasury."
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[/message]
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[if]
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[variable]
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name=stored_player_gold
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greater_than_equal_to=1
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[/variable]
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{HIGHLIGHT_IMAGE 33 11 items/chest-plain-closed.png ()}
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[then]
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[message]
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speaker=Gweddry
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message= _ "We have to get our gold back first! It must have been taken to their treasury."
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[/message]
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{HIGHLIGHT_IMAGE 33 11 items/chest-plain-closed.png ()}
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[/then]
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[/if]
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[modify_turns]
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value="$($turn_number + 15)"
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@ -1005,6 +1024,12 @@
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[objective]
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description= _ "Retrieve the stolen gold"
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condition=win
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[show_if]
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[variable]
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name=stored_player_gold
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greater_than_equal_to=1
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[/variable]
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[/show_if]
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[/objective]
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[objective]
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description= _ "Release the remaining prisoners"
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@ -1138,6 +1163,13 @@
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x,y=33,11
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[/filter]
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[filter_condition]
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[variable]
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name=stored_player_gold
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greater_than_equal_to=1
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[/variable]
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[/filter_condition]
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[message]
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speaker=unit
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message= _ "All the gold the orcs took is in this chest!"
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