MP/Create Game: fix excess border if game icon not set

This commit is contained in:
Charles Dang 2024-02-24 19:05:58 -05:00
parent 08fc993c16
commit 60e2d7c234

View file

@ -587,7 +587,12 @@ void mp_create_game::display_games_of_type(level_type::type type, const std::str
item["label"] = game->name();
data.emplace("game_name", item);
list.add_row(data);
grid& rg = list.add_row(data);
auto& icon = find_widget<image>(&rg, "game_icon", false);
if(icon.get_label().empty()) {
icon.set_visible(gui2::widget::visibility::invisible);
}
}
if(!level.empty() && !list.get_rows_shown().empty()) {