Add the Great Ogre to core

This used to be a custom unit in Legend of Wesmere, but it was removed at some point.

This commit makes Ogre advance to Great Ogre. It may instead be desirable to make this an optional advancement.
This commit is contained in:
Celtic Minstrel 2018-07-29 21:31:25 -04:00
parent 53cb294b4e
commit 6098b9e354
3 changed files with 58 additions and 2 deletions

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#textdomain wesnoth-units
#Unit imported from Into the Underworld.
[unit_type]
id=Great Ogre
name= _ "Great Ogre"
race=ogre
image="units/ogres/great-ogre.png"
hitpoints=76
movement_type=largefoot
[resistance]
arcane=80
[/resistance]
#original movement was 4, raised to 5 to avoid RIPLIB. Elvish_Hunter
movement=5
#Wired mainline Ogre portrait. Elvish_Hunter
profile="portraits/monsters/ogre.png"
experience=150
level=3
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
#Original cost was 33, same as L2 Ogre. Elvish_Hunter
cost=43
usage=fighter
description= _ "Great Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated."
die_sound={SOUND_LIST:OGRE_DIE}
#decreased from 16 to 15, as Tet suggested. E_H.
[attack]
name=cleaver
#textdomain wesnoth-units
description=_"cleaver"
#textdomain wesnoth-low
type=blade
range=melee
damage=15
number=3
[/attack]
#Unfortunately lacking any animation. Since I'm not an artist (I can barely hold a pencil in one of my two left hands :-P)
#if any artist likes the concept, any graphic help will be greatly appreciated. Still, I hope that players will like my idea.
#Elvish_Hunter
{DEFENSE_ANIM "units/ogres/great-ogre.png" "units/ogres/great-ogre.png" {SOUND_LIST:OGRE_HIT} }
[attack_anim]
[filter_attack]
name="cleaver"
[/filter_attack]
start_time=-100
[frame]
image="units/ogres/great-ogre.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

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mountains=50
[/defense]
movement=5
experience=100
experience=80
level=2
alignment=neutral
advances_to=null
advances_to=Great Ogre
{AMLA_DEFAULT}
cost=27
usage=fighter