update the default multiplayer scenario also in the documentation
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2 changed files with 2 additions and 2 deletions
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@ -154,7 +154,7 @@ It should only be useful for people designing their own AI. (not yet
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documented completely)
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.TP
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.B --scenario=value
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selects a multiplayer scenario. The default scenario is "multiplayer_Charge".
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selects a multiplayer scenario. The default scenario is "multiplayer_The_Freelands".
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.TP
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.B --side<number>=value
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selects a faction of the current era for this side. The faction is
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@ -1862,7 +1862,7 @@ static int play_game(int argc, char** argv)
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<< " --multiplayer to have the desired effect.\n"
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<< " --parm<number>=name:value sets additional parameters for this side.\n"
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<< " --scenario=value selects a multiplayer scenario. The default\n"
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<< " scenario is \"multiplayer_Charge\".\n"
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<< " scenario is \"multiplayer_The_Freelands\".\n"
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<< " --side<number>=value selects a faction of the current era for this side\n"
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<< " by id.\n"
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<< " --turns=value sets the number of turns. The default is \"50\".\n"
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