Remove debug code from 2010-09-27T15:22:47Z!alinkmaze@gmail.com
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@ -1243,7 +1243,6 @@ void tcanvas::blit(surface& surf, SDL_Rect rect)
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draw();
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if(blur_depth_) {
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std::cout << "blur" << "\n";
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if(surf->format->BitsPerPixel == 32) {
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blur_surface(surf, rect, blur_depth_);
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} else {
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