Remove some unused variables
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1 changed files with 0 additions and 2 deletions
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@ -107,8 +107,6 @@ bool unit_visible_on_path( const std::vector<gamemap::location>& path, const uni
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void move_unit(const std::vector<gamemap::location>& path, unit& u, const std::vector<team>& teams)
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{
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game_display* disp = game_display::get_singleton();
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int begin =0;
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int end = 0;
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assert(!path.empty());
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assert(disp);
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// One hex path (strange), nothing to do
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