Remove some unused variables

This commit is contained in:
Mark de Wever 2008-01-13 05:22:35 +00:00
parent 3e9b50b46f
commit 6028fc5591

View file

@ -107,8 +107,6 @@ bool unit_visible_on_path( const std::vector<gamemap::location>& path, const uni
void move_unit(const std::vector<gamemap::location>& path, unit& u, const std::vector<team>& teams)
{
game_display* disp = game_display::get_singleton();
int begin =0;
int end = 0;
assert(!path.empty());
assert(disp);
// One hex path (strange), nothing to do