Revert revision #51485 "Add a work-round for bug #18534."
since bug #18534 is now fixed.
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1 changed files with 1 additions and 9 deletions
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@ -67,16 +67,8 @@ void mapbuilder::pre_build()
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//Reset movement points, to be restored by destruction of resetters_
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/**
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* @todo Fix this code.
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*
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* It has been disabled since the destructor of this class restored the
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* movement, also of deleted units causing bug #18534, as work-around
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* this code is disabled.
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*/
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//restore movement points only to units not on the current side
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//resetters_.push_back(new unit_movement_resetter(u,!on_current_side));
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resetters_.push_back(new unit_movement_resetter(u,!on_current_side));
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//make sure current side's units are not reset to full moves on first turn
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if(on_current_side)
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acted_this_turn_.insert(&u);
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