add a missing typedef to AI game info

This commit is contained in:
Iurii Chernyi 2010-02-21 12:24:21 +00:00
parent af45dcb891
commit 5f6c1f8001

View file

@ -90,6 +90,7 @@ struct known_aspect_type {
typedef std::vector< boost::shared_ptr< typesafe_known_aspect<T> > > typesafe_ptr_vector;
};
class action_result;
class attack_result;
class recall_result;
class recruit_result;
@ -97,6 +98,7 @@ class move_result;
class move_and_attack_result;
class stopunit_result;
typedef boost::shared_ptr<action_result> action_result_ptr;
typedef boost::shared_ptr<attack_result> attack_result_ptr;
typedef boost::shared_ptr<recall_result> recall_result_ptr;
typedef boost::shared_ptr<recruit_result> recruit_result_ptr;