update British English
This commit is contained in:
parent
389ce073d2
commit
5f5c432dd8
5 changed files with 227 additions and 540 deletions
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2006-01-22 18:36+0100\n"
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"PO-Revision-Date: 2005-12-30 12:59+0200\n"
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"PO-Revision-Date: 2006-01-26 19:18+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -233,7 +233,7 @@ msgstr "King Dra-Nak"
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#: data/campaigns/Eastern_Invasion/scenarios/Captured.cfg:180
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msgid "Escape through the south-west tunnel"
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msgstr ""
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msgstr "Escape through the south-west tunnel"
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#: data/campaigns/Eastern_Invasion/scenarios/Captured.cfg:260
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msgid ""
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@ -2397,6 +2397,3 @@ msgstr ""
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"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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#~ msgid "Escape from the Orcish Prisons"
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#~ msgstr "Escape from the Orcish Prisons"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2006-01-26 15:32+0100\n"
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"PO-Revision-Date: 2006-01-12 14:20+0200\n"
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"PO-Revision-Date: 2006-01-27 11:14+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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@ -380,7 +380,6 @@ msgstr ""
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"enemy, we shall not harm you on this encounter, for you have helped us."
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#: data/campaigns/Heir_To_The_Throne/scenarios/A_Choice_Must_Be_Made.cfg:253
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#, fuzzy
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msgid ""
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"So, we must choose. To the north past the orcs, where lie the ancient snow "
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"plains of the elves, or to the south, beyond the armies of the Walking Dead "
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@ -468,7 +467,6 @@ msgstr ""
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"elves."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Battle_for_Wesnoth.cfg:72
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#, fuzzy
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msgid ""
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"By strange and mysterious fortune, the Elf Lady Parandra had come across a "
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"human child. She knew not where he had come from, only that the orcs would "
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@ -633,9 +631,8 @@ msgstr "Defeat one enemy leader, and resist the other until time expires"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:27
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_the_Damned.cfg:26
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#, fuzzy
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msgid "Defeat all enemy leaders (Bonus)"
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msgstr "Defeat all enemy leaders"
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msgstr "Defeat all enemy leaders (Bonus)"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:58
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msgid "Dwaba-Kukai"
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@ -731,7 +728,6 @@ msgid "Mriram"
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msgstr "Mriram"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:351
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#, fuzzy
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msgid "Free at last! Now death to the orcs!"
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msgstr "Free at last! Now death to the orcs!"
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@ -764,7 +760,6 @@ msgid "Kwaboo"
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msgstr "Kwaboo"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:472
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#, fuzzy
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msgid "Freedom! Now where are those orcs? Let me at 'em!"
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msgstr "Freedom! Now where are those orcs? Let me at 'em!"
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@ -781,13 +776,12 @@ msgid "Gwarloa"
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msgstr "Gwarloa"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:531
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#, fuzzy
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msgid ""
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"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
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"cage where they keep most of the mermen is in the northwest!"
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msgstr ""
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"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
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"cage where they keep most of the mermen is in the north-west!"
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"cage where they keep most of the mermen is in the northwest!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:552
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msgid "Heldaga"
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@ -824,13 +818,12 @@ msgstr ""
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"At last, we have freed the mermen. Go back to the ocean and live in peace."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:655
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#, fuzzy
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msgid ""
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"My lord! You may need the help of some of us who have skill in the sea in "
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"future. We would like to come with you and offer you help."
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msgstr ""
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"My lord! You may need the help of some of us who have skill in the sea in "
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"future. We would like to offer you help, and come with you."
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"future. We would like to come with you and offer you help."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:659
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msgid "Now where is Delfador? I hope he's safe!"
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@ -947,7 +940,6 @@ msgstr ""
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"summoned reinforcements. Surely now our doom is upon us!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:855
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#, fuzzy
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msgid ""
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"Konrad! We cannot spend any more time here. Though it would be good to "
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"defeat the orcs and free more of their prisoners, more urgent business calls "
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@ -998,7 +990,6 @@ msgstr ""
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"do I get to Elensefar?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:888
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#, fuzzy
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msgid ""
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"Since you have broken the orcs' hegemony over the seas, going by ship would "
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"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
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@ -1009,7 +1000,6 @@ msgstr ""
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"Make haste!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Bay_of_Pearls.cfg:901
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#, fuzzy
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msgid ""
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"With the orcs controlling the seas, going by ship would not be safe. Travel "
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"by land, Elensefar is only six days' march up the coast. Make haste!"
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@ -1028,9 +1018,8 @@ msgid "Resist until the end of the turns"
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msgstr "Resist until the end of the turns"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Blackwater_Port.cfg:29
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#, fuzzy
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msgid "Defeat the enemy leader (Bonus)"
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msgstr "Defeat the enemy leader"
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msgstr "Defeat the enemy leader (Bonus)"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Blackwater_Port.cfg:41
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msgid "Death of Sir Kaylan"
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@ -1053,7 +1042,6 @@ msgid "Yran"
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msgstr "Yran"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Blackwater_Port.cfg:140
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#, fuzzy
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msgid ""
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"We should be able to board a ship at Blackwater Port, but it seems the orcs "
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"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
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@ -1066,7 +1054,6 @@ msgstr ""
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"they can ship supplies and weapons."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Blackwater_Port.cfg:144
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#, fuzzy
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msgid "Delfador, some orcs are following us! We must make haste!"
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msgstr "Delfador, some orcs are following us! We must make haste!"
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@ -1291,13 +1278,12 @@ msgstr ""
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"Elensefar's rescue had not yet reached her."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:46
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#, fuzzy
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msgid ""
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"Small as it was, Konrad's army avoided the notice of hostile eyes in the "
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"sparsely populated western countryside. However, their luck did not hold."
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msgstr ""
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"Small as it was, Konrad's army avoided the notice of hostile eyes in the "
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"sparsely populated western countryside. However, their luck was not to hold."
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"sparsely populated western countryside. However, their luck did not hold."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:163
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msgid "Kojun Herolm"
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@ -1308,12 +1294,10 @@ msgid "Mokho Kimer"
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msgstr "Mokho Kimer"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:201
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#, fuzzy
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msgid "Here we come to the great cross-roads. We should go northeast."
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msgstr "Here we come to the great cross-roads. We should go north-east."
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msgstr "Here we come to the great cross-roads. We should go northeast."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:205
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#, fuzzy
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msgid ""
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"Beware! These hills are not safe! The roads are important to Asheviere's "
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"strategy, and she has hired orcs to guard them. We shall have to fight to "
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@ -1328,9 +1312,8 @@ msgid "Then fight we shall. Let it begin!"
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msgstr "Then fight we shall. Let it begin!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:228
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#, fuzzy
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msgid "Victory is ours, men. Let us proceed northeast!"
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msgstr "Victory is ours, men. Let us proceed north-east!"
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msgstr "Victory is ours, men. Let us proceed northeast!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:244
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msgid "Niodien"
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@ -1345,7 +1328,6 @@ msgid "Loflar"
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msgstr "Loflar"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Crossroads.cfg:268
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#, fuzzy
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msgid ""
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"Beware the hills! There are many orcs in hiding, preparing to ambush you!"
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msgstr ""
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@ -1598,7 +1580,6 @@ msgid "Pray that we see live to see sunlight again."
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msgstr "Pray that we see live to see sunlight again."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Dwarven_Doors.cfg:509
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#, fuzzy
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msgid ""
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"We have defeated the foul orcs guarding this land, but we must continue "
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"without rest. More will surely come!"
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@ -1788,7 +1769,6 @@ msgid "And what say you, Elf-king?"
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msgstr "And what say you, Elf-king?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Elven_Council.cfg:144
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#, fuzzy
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msgid ""
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"I did not see it myself, Princess, but I have heard many reliable reports. "
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"Asheviere indeed has the blood of the princes on her hands. She has also "
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@ -2085,9 +2065,8 @@ msgid "The Elves Besieged"
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msgstr "The Elves Besieged"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Elves_Besieged.cfg:25
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#, fuzzy
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msgid "Move Konrad to the signpost in the northwest"
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msgstr "Move Konrad to the signpost in the north-west"
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msgstr "Move Konrad to the signpost in the northwest"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Elves_Besieged.cfg:158
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msgid "Knafa-Tan"
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@ -2116,7 +2095,6 @@ msgstr ""
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"Orcish mercenaries were hired and dispatched to bring about their ruin."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Elves_Besieged.cfg:230
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#, fuzzy
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msgid ""
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"Master Delfador! Look, there are orcs coming from all directions! What shall "
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"we do?"
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@ -2647,13 +2625,12 @@ msgstr ""
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"continue toward the land of the dwarves. Hurry, let us go!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Gryphon_Mountain.cfg:198
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#, fuzzy
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msgid ""
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"With these gryphon eggs we should be able to breed gryphons that will serve "
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"us. When they are large enough to carry mounts, we can hire gryphon riders!"
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msgstr ""
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"With these gryphon eggs we should be able to breed gryphons that will serve "
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"us. Then we can hire gryphon riders!"
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"us. When they are large enough to carry mounts, we can hire gryphon riders!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Gryphon_Mountain.cfg:204
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msgid ""
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@ -2811,9 +2788,8 @@ msgid "Defeat 25 Units"
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msgstr "Defeat 25 Units"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Home_Clan.cfg:28
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#, fuzzy
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msgid "Defeat Enemy Leaders (Bonus)"
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msgstr "Defeat all enemy leaders"
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msgstr "Defeat Enemy Leaders (Bonus)"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Home_Clan.cfg:192
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msgid "Greetings, men of the plains."
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@ -3117,7 +3093,6 @@ msgid "I only hope we can avoid them. We will have to bear north-east."
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msgstr "I only hope we can avoid them. We will have to bear north-east."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Home_North_Elves.cfg:307
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#, fuzzy
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msgid ""
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"That is not all, my lord. The foul orcs have heard of the coming of these "
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"men, and are even now gathering a great host to oppose them to the north! It "
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@ -3238,7 +3213,6 @@ msgid "There they are! Charge!"
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msgstr "There they are! Charge!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Home_North_Elves.cfg:423
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#, fuzzy
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msgid ""
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"There are some orcs! We must let them fight the men of Wesnoth, and avoid "
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"engaging them at all costs!"
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@ -3319,7 +3293,6 @@ msgid "So this is Anduin. It looks a little... desolate."
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msgstr "So this is Anduin. It looks a little... desolate."
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_Anduin.cfg:183
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#, fuzzy
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msgid ""
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"I fear so, Konrad. It seems that the orcs have come even here. Here to the "
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"place where I was born, where I was trained."
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@ -3336,7 +3309,6 @@ msgstr ""
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"the sea!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_Anduin.cfg:191
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#, fuzzy
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msgid ""
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"I did not think the orcs would have come here. This island used to be so "
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"beautiful. We must recapture it! To arms!"
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@ -3393,7 +3365,6 @@ msgid "Seimus"
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msgstr "Seimus"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_Anduin.cfg:270
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#, fuzzy
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msgid "Delfador, my old master! You have saved the island from the orcs!"
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msgstr "Delfador, my old master! You have saved the island from the orcs!"
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@ -3402,7 +3373,6 @@ msgid "My apprentice! How did the island fall to such as these?"
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msgstr "My apprentice! How did the island fall to such as these?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_Anduin.cfg:280
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#, fuzzy
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msgid ""
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"You have not heard, master Delfador? Asheviere is trying to control the "
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"entire western coast. She hired many orcs and sent them here. They were "
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@ -3531,12 +3501,11 @@ msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
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msgstr "Maybe we can make a deal! Help us defeat those evil creatures!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_the_Damned.cfg:209
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#, fuzzy
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msgid ""
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"There are some ancient temples to the southwest; I wonder what might be "
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"inside them!"
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msgstr ""
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"There are some ancient temples to the south-west, I wonder what might be "
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"There are some ancient temples to the southwest; I wonder what might be "
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"inside them!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Isle_of_the_Damned.cfg:223
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@ -3637,9 +3606,8 @@ msgid "Move Konrad to the end of the road in the north-west"
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msgstr "Move Konrad to the end of the road in the north-west"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Mountain_Pass.cfg:29
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#, fuzzy
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msgid "Defeat all enemies (Bonus)"
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msgstr "Defeat all enemies"
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msgstr "Defeat all enemies (Bonus)"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Mountain_Pass.cfg:61
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msgid "Ro'Arthian"
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@ -3999,9 +3967,8 @@ msgid "Hywyn"
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msgstr "Hywyn"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:109
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#, fuzzy
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msgid "Relgorn"
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msgstr "Reglok"
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msgstr "Relgorn"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:277
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msgid "It's so dark in here I can hardly see!"
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@ -4058,7 +4025,6 @@ msgstr ""
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"snivelling in his tunnel, call me a coward?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:354
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#, fuzzy
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msgid ""
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"Peace, friends! Peace! The evil orcs roam the lands above us, we must not "
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"fight among ourselves."
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@ -4161,7 +4127,6 @@ msgid "And you really think that you can find the Scepter of Fire?"
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msgstr "And you really think that you can find the Sceptre of Fire?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:454
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#, fuzzy
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msgid ""
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"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
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"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
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@ -4190,23 +4155,25 @@ msgid ""
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"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
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"are simply getting too large and too restless to restrain anymore!"
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msgstr ""
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"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They "
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"are simply getting too large and too restless to restrain anymore!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:564
|
||||
msgid "What's this? Gryphons in my castle? Remove the beasts!"
|
||||
msgstr ""
|
||||
msgstr "What's this? Gryphons in my castle? Remove the beasts!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:568
|
||||
msgid "Beasts? We were planning to use them as mounts."
|
||||
msgstr ""
|
||||
msgstr "Beasts? We were planning to use them as mounts."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:572
|
||||
msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?"
|
||||
msgstr ""
|
||||
msgstr "Ha ha! Gryphons as mounts! Is there no end to your folly?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:576
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:584
|
||||
msgid "(looks miffed)"
|
||||
msgstr ""
|
||||
msgstr "(looks miffed)"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:580
|
||||
msgid ""
|
||||
|
@ -4214,21 +4181,25 @@ msgid ""
|
|||
"troops as riders! A frail human - or worse, an elf - would never be able to "
|
||||
"handle their violent instincts!"
|
||||
msgstr ""
|
||||
"Well, if you must go on with this mad scheme, I shall supply you with my own "
|
||||
"troops as riders! A frail human - or worse, an elf - would never be able to "
|
||||
"handle their violent instincts!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:588
|
||||
msgid ""
|
||||
"Temper your anger. Relgorn's manner may rough, but surely there is nothing "
|
||||
"wrong with his suggestion?"
|
||||
msgstr ""
|
||||
"Temper your anger. Relgorn's manner may rough, but surely there is nothing "
|
||||
"wrong with his suggestion?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:592
|
||||
#, fuzzy
|
||||
msgid "Well, I suppose..."
|
||||
msgstr "Well, we escaped."
|
||||
msgstr "Well, I suppose..."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:628
|
||||
msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
|
||||
msgstr ""
|
||||
msgstr "Woah there... No need to be surly, now. Ok, easy... now GO!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:648
|
||||
msgid ""
|
||||
|
@ -4236,6 +4207,9 @@ msgid ""
|
|||
"navigate our twisted caverns very well, but if you ever see the surface "
|
||||
"again, they will dominate the skies. Best of luck, Allies-of-Knalga."
|
||||
msgstr ""
|
||||
"Though they stink, gryphons are magnificent animals. They may not be able to "
|
||||
"navigate our twisted caverns very well, but if you ever see the surface "
|
||||
"again, they will dominate the skies. Best of luck, Allies-of-Knalga."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Plunging_Into_the_Darkness.cfg:675
|
||||
msgid "Hmm... there seems to be a secret passage behind these rocks!"
|
||||
|
@ -4258,7 +4232,6 @@ msgid "Force Li'sar's surrender (reduce her hitpoints to 0 or lower)"
|
|||
msgstr "Force Li'sar's surrender (reduce her hitpoints to 0 or lower)"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Princess_of_Wesnoth.cfg:47
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"...but one of the orcs survived long enough to send the news to the queen..."
|
||||
msgstr ""
|
||||
|
@ -4710,6 +4683,12 @@ msgid ""
|
|||
"which have since been driven into the upper caves of Knalga by the forces of "
|
||||
"darkness."
|
||||
msgstr ""
|
||||
"You emerge into a vast natural cathedral, the walls arching higher than you "
|
||||
"can see in the darkness. Stretching across the gallery is a great chasm, "
|
||||
"around which the cave floor appears to have been completely worn smooth. "
|
||||
"This was once the centre of a bustling dwarvish empire, the remnants of "
|
||||
"which have since been driven into the upper caves of Knalga by the forces of "
|
||||
"darkness."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:197
|
||||
msgid "There is a big cave-in south of here."
|
||||
|
@ -4728,7 +4707,6 @@ msgid "Who goes there? Friend or foe?"
|
|||
msgstr "Who goes there? Friend or foe?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:281
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We are desperately trying to rid these tunnels of the foul orcs! Please help "
|
||||
"us in our quest."
|
||||
|
@ -4737,9 +4715,8 @@ msgstr ""
|
|||
"us in our quest."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:292
|
||||
#, fuzzy
|
||||
msgid "Ah, a foul orc! Let us rid these tunnels of its kind!"
|
||||
msgstr "Ah, a foul Orc! Let us rid these tunnels of its kind!"
|
||||
msgstr "Ah, a foul orc! Let us rid these tunnels of its kind!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:303
|
||||
msgid "I did not know that the undead were in these pits!"
|
||||
|
@ -4762,7 +4739,6 @@ msgid "Lionel? A General? I remember that name..."
|
|||
msgstr "Lionel? A General? I remember that name..."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:330
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remember me, do you? Aye. I was the king's finest general, sent down to "
|
||||
"these pits to retrieve the Scepter. But the orcs trapped me and my men in "
|
||||
|
@ -4775,13 +4751,12 @@ msgstr ""
|
|||
"die. Now I will get revenge on you all!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:349
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Argh! I am vanquished! But at least by worthy foes, instead of those "
|
||||
"disgusting orcs."
|
||||
msgstr ""
|
||||
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
|
||||
"orcs."
|
||||
"Argh! I am vanquished! But at least by worthy foes, instead of those "
|
||||
"disgusting orcs."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Lost_General.cfg:353
|
||||
msgid "Rest in peace, Lionel. The poor, lost general."
|
||||
|
@ -4880,13 +4855,12 @@ msgid "Muff Jaanal"
|
|||
msgstr "Muff Jaanal"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:155
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The party arrived at Elensefar at last, but found that the city had already "
|
||||
"fallen to the savage orcs."
|
||||
msgstr ""
|
||||
"The party arrived at Elensefar at last, but found that the city had already "
|
||||
"fallen to the evil orcs."
|
||||
"fallen to the savage orcs."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:159
|
||||
msgid "My lord! It seems the city has already fallen!"
|
||||
|
@ -4897,7 +4871,6 @@ msgid "This is terrible news! We must retake the city!"
|
|||
msgstr "This is terrible news! We must retake the city!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:167
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"There are so many of them. This will not be easy! And look to the north! It "
|
||||
"seems that the undead are allied with the orcs!"
|
||||
|
@ -4906,12 +4879,11 @@ msgstr ""
|
|||
"seems that the undead are allied with the orcs!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:171
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Here come the elves! With our newly forged alliance with the orcs, we will "
|
||||
"crush them with ease!"
|
||||
msgstr ""
|
||||
"Here come the Elves! With our newly forged alliance with the orcs, we will "
|
||||
"Here come the elves! With our newly forged alliance with the orcs, we will "
|
||||
"crush them with ease!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:175
|
||||
|
@ -4947,7 +4919,6 @@ msgid "Halt! Who goes there, friend or foe?"
|
|||
msgstr "Halt! Who goes there, friend or foe?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:260
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Greetings, friend. We are from the Elensefar Thieves' Guild. We would like "
|
||||
"to help you against the orcs!"
|
||||
|
@ -4960,7 +4931,6 @@ msgid "Thieves, hmmm? Who says we can trust such as you?"
|
|||
msgstr "Thieves, hmmm? Who says we can trust such as you?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:268
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We would understand if you didn't trust us, of course, but it is in our "
|
||||
"mutual interest to rid the city of the orcs!"
|
||||
|
@ -5143,7 +5113,6 @@ msgid "The Scepter of Fire? What's that?"
|
|||
msgstr "The Sceptre of Fire? What's that?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/The_Siege_of_Elensefar.cfg:583
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
|
||||
"to make the king a magnificent scepter. It took their finest smiths years to "
|
||||
|
@ -5213,9 +5182,8 @@ msgid "Survive for two days"
|
|||
msgstr "Survive for two days"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Death.cfg:27
|
||||
#, fuzzy
|
||||
msgid "Eradicate the Liches (Bonus)"
|
||||
msgstr "or (bonus) Eradicate the Liches"
|
||||
msgstr "Eradicate the Liches (Bonus)"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Death.cfg:75
|
||||
msgid "Galga"
|
||||
|
@ -5442,7 +5410,6 @@ msgid "Urug-Halaki"
|
|||
msgstr "Urug-Halaki"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:235
|
||||
#, fuzzy
|
||||
msgid "Look ahead of us, orcs and trolls!"
|
||||
msgstr "Look ahead of us, orcs and trolls!"
|
||||
|
||||
|
@ -5481,7 +5448,6 @@ msgstr ""
|
|||
"let us take up arms against them!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:267
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Do you really think by mere force of arms you can defeat us? Some orcs were "
|
||||
"once foolish enough to think that as well..."
|
||||
|
@ -5490,7 +5456,6 @@ msgstr ""
|
|||
"once foolish enough to think that as well..."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:271
|
||||
#, fuzzy
|
||||
msgid "Does he mean that these who stand in front of us were once live orcs?"
|
||||
msgstr "Does he mean that these who stand in front of us were once live orcs?"
|
||||
|
||||
|
@ -5543,9 +5508,8 @@ msgid "Free from this prison of stone at last! Now we will gain revenge!"
|
|||
msgstr "Free from this prison of stone at last! Now we will gain revenge!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:330
|
||||
#, fuzzy
|
||||
msgid "First we have to fight these silly birds, and now bothersome orcs!"
|
||||
msgstr "First we have to fight these silly birds, and now foul orcs!"
|
||||
msgstr "First we have to fight these silly birds, and now bothersome orcs!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:334
|
||||
msgid "Fall on them men!"
|
||||
|
@ -5568,12 +5532,11 @@ msgid "What happened there?"
|
|||
msgstr "What happened there?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/Valley_of_Statues.cfg:384
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"These Cockatrices will turn all our troops to stone, as they have the orcs, "
|
||||
"if we cannot find a way to undo their power!"
|
||||
msgstr ""
|
||||
"These Cockatrices will turn all our troops to stone, as they have the orcs "
|
||||
"These Cockatrices will turn all our troops to stone, as they have the orcs, "
|
||||
"if we cannot find a way to undo their power!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9
|
||||
|
@ -5701,6 +5664,3 @@ msgstr ""
|
|||
"Fleeing to the forests of the West, Delfador raised the child Konrad under "
|
||||
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
|
||||
"over the land began..."
|
||||
|
||||
#~ msgid "or Defeat all enemies"
|
||||
#~ msgstr "or Defeat all enemies"
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-01-26 15:32+0100\n"
|
||||
"PO-Revision-Date: 2005-12-04 22:31+0200\n"
|
||||
"PO-Revision-Date: 2006-01-27 10:23+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -18,13 +18,12 @@ msgstr "Basic Training"
|
|||
#: data/tutorial/scenarios/Basic_Training.cfg:23
|
||||
#: data/tutorial/scenarios/Traits_and_Specialties.cfg:22
|
||||
msgid "Konrad"
|
||||
msgstr ""
|
||||
msgstr "Konrad"
|
||||
|
||||
#: data/tutorial/scenarios/Basic_Training.cfg:33
|
||||
#: data/tutorial/scenarios/Traits_and_Specialties.cfg:33
|
||||
#, fuzzy
|
||||
msgid "Delfador"
|
||||
msgstr "Defeat Delfador"
|
||||
msgstr "Delfador"
|
||||
|
||||
#: data/tutorial/scenarios/Basic_Training.cfg:74
|
||||
msgid ""
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-01-26 15:28+0100\n"
|
||||
"PO-Revision-Date: 2006-01-12 14:20+0200\n"
|
||||
"PO-Revision-Date: 2006-01-27 11:18+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -1117,6 +1117,15 @@ msgid ""
|
|||
"ferocious bite and crushing tail. Fire dragons are cunning and cruel and "
|
||||
"often take underlings whom they lead to victory."
|
||||
msgstr ""
|
||||
"A fire dragon is an ancient and horrifying being that normally lives only in "
|
||||
"hushed rumour and fantastic stories. It is normal for centuries to pass "
|
||||
"without a dragon being seen in Wesnoth, and usually it is only as a shadowy "
|
||||
"form flying in the distance. Legends are very specific about the ravages of "
|
||||
"fire dragons: hideously swift in flight, leathery wings spread over one "
|
||||
"hundred feet in width, they swoop in to blast their prey with inferno jets of "
|
||||
"flame. Anything escaping the dragon's fire breath must beware its ferocious "
|
||||
"bite and crushing tail. Fire dragons are cunning and cruel and often take "
|
||||
"underlings whom they help lead to victory."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Fire_Dragon.cfg:29
|
||||
msgid "bite"
|
||||
|
@ -3352,16 +3361,15 @@ msgid "Chasm"
|
|||
msgstr "Chasm"
|
||||
|
||||
#: data/help.cfg:476
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A chasm is a gorge in the ground, leading to depths unknown. Chasms are "
|
||||
"noted for sheer walls which would take days to traverse. As far as gameplay "
|
||||
"is concerned, only units capable of flying over chasms can cross this "
|
||||
"terrain."
|
||||
msgstr ""
|
||||
"A canyon is a gorge in the ground, leading to depths unknown. Canyons are "
|
||||
"A chasm is a gorge in the ground, leading to depths unknown. Chasms are "
|
||||
"noted for sheer walls which would take days to traverse. As far as gameplay "
|
||||
"is concerned, only units capable of flying over canyons can cross this "
|
||||
"is concerned, only units capable of flying over chasms can cross this "
|
||||
"terrain."
|
||||
|
||||
#: data/help.cfg:481 data/terrain.cfg:412
|
||||
|
@ -3773,20 +3781,18 @@ msgid "2p - Wesbowl"
|
|||
msgstr "2p - Wesbowl"
|
||||
|
||||
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:6
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"In Wesbowl, a player has to get any of the balls to the other player's end "
|
||||
"zone as often as possible. However, the other player can attack your units. "
|
||||
"Wesbowl is played with blunt weapons, and healers are on hand, so when units "
|
||||
"are killed, they return to that player's end zone with an injury."
|
||||
msgstr ""
|
||||
"In Wesbowl, a player must get their ball to the other player's end zone. "
|
||||
"However, the other player can attack your units. Wesbowl is played with "
|
||||
"blunt weapons, and healers are on hand, so when units are killed, they "
|
||||
"return to that player's end zone with an injury."
|
||||
"In Wesbowl, a player must move any of the balls to the other player's end "
|
||||
"zone as often as possible. However, the other player can attack your units. "
|
||||
"Wesbowl is played with blunt weapons, and healers are on hand, so when units "
|
||||
"are killed, they return to that player's end zone with an injury."
|
||||
|
||||
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:11
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\n"
|
||||
"Victory:\n"
|
||||
|
@ -3798,11 +3804,11 @@ msgid ""
|
|||
msgstr ""
|
||||
"\n"
|
||||
"Victory:\n"
|
||||
"@Move either ball to your opponent's endzone more times than they move their "
|
||||
"@Move either ball to your opponent's end zone more times than they move a "
|
||||
"ball to yours\n"
|
||||
"Defeat:\n"
|
||||
"#Opponent moves the balls to your endzone more times than you move them to "
|
||||
"theirs"
|
||||
"#Opponent moves the balls to your end zone more times than you move them to "
|
||||
"the opponent's end zone"
|
||||
|
||||
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:194
|
||||
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:471
|
||||
|
@ -8385,7 +8391,6 @@ msgid "Silver Mage"
|
|||
msgstr "Silver Mage"
|
||||
|
||||
#: data/units/Silver_Mage.cfg:30
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The many paths that a mage can take in study lead to strikingly different "
|
||||
"ends. Silver magi have devoted themselves to a study of the forces that bind "
|
||||
|
@ -8434,17 +8439,16 @@ msgstr ""
|
|||
"the mage into applying them.\n"
|
||||
"\n"
|
||||
"Special Notes: the ranged attack of a silver mage is magical, and always has "
|
||||
"a high chance of hitting an opponent. Silver Magi are highly resistant to "
|
||||
"many forms of magical damage. They can also teleport between any two "
|
||||
"villages instantly, though the player must control both, and the destination "
|
||||
"village must be unoccupied."
|
||||
"a high chance of hitting an opponent. Silver Magi are well-attuned to their "
|
||||
"magical natures and are highly resistant to non-physical damage. They can "
|
||||
"also teleport between any two villages instantly, though the player must "
|
||||
"control both, and the destination village must be unoccupied."
|
||||
|
||||
#: data/units/Silver_Mage.cfg:151
|
||||
msgid "female^Silver Mage"
|
||||
msgstr "Silver Mage"
|
||||
|
||||
#: data/units/Silver_Mage.cfg:185
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The many paths that a mage can take in study lead to strikingly different "
|
||||
"ends. The silver magi have devoted themselves to a study of the forces that "
|
||||
|
@ -8493,10 +8497,10 @@ msgstr ""
|
|||
"the mage into applying them.\n"
|
||||
"\n"
|
||||
"Special Notes: the ranged attack of a silver mage is magical, and always has "
|
||||
"a high chance of hitting an opponent. Silver Magi are highly resistant to "
|
||||
"many forms of magical damage. They can also teleport between any two "
|
||||
"villages instantly, though the player must control both, and the destination "
|
||||
"village must be unoccupied."
|
||||
"a high chance of hitting an opponent. Silver Magi are well-attuned to their "
|
||||
"magical natures and are highly resistant to non-physical damage. They can "
|
||||
"also teleport between any two villages instantly, though the player must "
|
||||
"control both, and the destination village must be unoccupied."
|
||||
|
||||
#: data/units/Skeleton.cfg:3
|
||||
msgid "Skeleton"
|
||||
|
@ -9722,6 +9726,8 @@ msgid ""
|
|||
"The login name you chosed is too long, please use a login with less than 18 "
|
||||
"characters"
|
||||
msgstr ""
|
||||
"The login name you chose is too long, please use a login with less than 18 "
|
||||
"characters"
|
||||
|
||||
#: src/game.cpp:1179 src/playcampaign.cpp:113 src/playcampaign.cpp:268
|
||||
msgid "The game could not be loaded: "
|
||||
|
@ -9873,9 +9879,8 @@ msgid "This terrain gives healing."
|
|||
msgstr "This terrain gives healing."
|
||||
|
||||
#: src/help.cpp:2176
|
||||
#, fuzzy
|
||||
msgid " < Back"
|
||||
msgstr "< Back"
|
||||
msgstr " < Back"
|
||||
|
||||
#: src/help.cpp:2177
|
||||
msgid "Forward >"
|
||||
|
@ -10954,164 +10959,3 @@ msgstr "You can view the results at "
|
|||
#: src/upload_log.cpp:282
|
||||
msgid "Help us make Wesnoth better for you!"
|
||||
msgstr "Help us make Wesnoth better for you!"
|
||||
|
||||
#~ msgid "Dwarves"
|
||||
#~ msgstr "Dwarves"
|
||||
|
||||
#~ msgid "Saurian"
|
||||
#~ msgstr "Saurian"
|
||||
|
||||
#~ msgid "Classic"
|
||||
#~ msgstr "Classic"
|
||||
|
||||
#~ msgid "leadership,skirmisher"
|
||||
#~ msgstr "leadership,skirmisher"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Long lived and terrifying, the fire dragon is a member of the dragon "
|
||||
#~ "family that happens to breathe fire. It can put its fire breath to good "
|
||||
#~ "use in combat. Additionally, it has a ferocious bite, and can crush "
|
||||
#~ "opponents with its tail. Fire Dragons are cunning and cruel, and often "
|
||||
#~ "take underlings whom they help lead to victory."
|
||||
#~ msgstr ""
|
||||
#~ "Long lived and terrifying, the fire dragon is a member of the dragon "
|
||||
#~ "family that happens to breathe fire. It can put its fire breath to good "
|
||||
#~ "use in combat. Additionally, it has a ferocious bite, and can crush "
|
||||
#~ "opponents with its tail. Fire Dragons are cunning and cruel, and often "
|
||||
#~ "take underlings whom they help lead to victory."
|
||||
|
||||
#~ msgid "skirmisher,leadership"
|
||||
#~ msgstr "skirmisher,leadership"
|
||||
|
||||
#~ msgid "Canyon"
|
||||
#~ msgstr "Canyon"
|
||||
|
||||
#~ msgid "2p - Across the River"
|
||||
#~ msgstr "2p - Across the River"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This map is a convenient way to do some testing with two factions, as it "
|
||||
#~ "is pretty well balanced towards both sides.\n"
|
||||
#~ "You can use it AI vs AI to see how well a faction fares against another."
|
||||
#~ msgstr ""
|
||||
#~ "This map is a convenient way to do some testing with two factions, as it "
|
||||
#~ "is pretty well balanced towards both sides.\n"
|
||||
#~ "You can use it AI vs AI to see how well a faction fares against another."
|
||||
|
||||
#~ msgid "4p - The Valley of Death"
|
||||
#~ msgstr "4p - The Valley of Death"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Can you defeat all enemies and declare victory in this desolate valley?"
|
||||
#~ msgstr ""
|
||||
#~ "Can you defeat all enemies and declare victory in this desolate valley?"
|
||||
|
||||
#~ msgid "7p - Battle World"
|
||||
#~ msgstr "7p - Battle World"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Up to 7 armies thrash about in this peaceful land. Prepare for a long "
|
||||
#~ "battle."
|
||||
#~ msgstr ""
|
||||
#~ "Up to 7 armies thrash about in this peaceful land. Prepare for a long "
|
||||
#~ "battle."
|
||||
|
||||
#~ msgid "ambush,regenerates"
|
||||
#~ msgstr "ambush,regenerates"
|
||||
|
||||
#~ msgid "illuminates,cures"
|
||||
#~ msgstr "illuminates,cures"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Turn Dialog"
|
||||
#~ msgstr "Tutorial"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Turn Bell"
|
||||
#~ msgstr "Turns: "
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Theme"
|
||||
#~ msgstr "Team"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Music"
|
||||
#~ msgstr "+Music"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Change the music volume"
|
||||
#~ msgstr "Change the language"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Chat Lines: "
|
||||
#~ msgstr "Chaotic units: "
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "no"
|
||||
#~ msgstr "Snow"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Prefs section^Multiplayer"
|
||||
#~ msgstr "Multiplayer"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Preferences"
|
||||
#~ msgstr "Princess"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Choose Resolution"
|
||||
#~ msgstr "Choose weapon:"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Hotkey Settings"
|
||||
#~ msgstr "Settings"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Action"
|
||||
#~ msgstr "Actions"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Binding"
|
||||
#~ msgstr "lightning"
|
||||
|
||||
#~ msgid "Gate"
|
||||
#~ msgstr "Gate"
|
||||
|
||||
#~ msgid "The door will not open for any who are not allied with it."
|
||||
#~ msgstr "The door will not open for any who are not allied with it."
|
||||
|
||||
#~ msgid "bump"
|
||||
#~ msgstr "bump"
|
||||
|
||||
#~ msgid "Wall Guard"
|
||||
#~ msgstr "Wall Guard"
|
||||
|
||||
#~ msgid "skirmisher,regenerates"
|
||||
#~ msgstr "skirmisher,regenerates"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The guardians of the capital city of Weldyn, the Wall Guards patrol the "
|
||||
#~ "walls of the city, shooting at approaching enemies with their crossbows "
|
||||
#~ "before their opponent can retaliate even with a ranged attack. Because "
|
||||
#~ "they are mounted on high walls, they cannot move anywhere except on walls "
|
||||
#~ "and the roofs of castles."
|
||||
#~ msgstr ""
|
||||
#~ "The guardians of the capital city of Weldyn, the Wall Guards patrol the "
|
||||
#~ "walls of the city, shooting at approaching enemies with their crossbows "
|
||||
#~ "before their opponent can retaliate even with a ranged attack. Because "
|
||||
#~ "they are mounted on high walls, they cannot move anywhere except on walls "
|
||||
#~ "and the roofs of castles."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Unkown era"
|
||||
#~ msgstr "Unknown scenario: '"
|
||||
|
||||
#~ msgid "Yellow"
|
||||
#~ msgstr "Yellow"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This unit has been slowed. It emits no zone of control, moves at half "
|
||||
#~ "speed and enemies will be able to strike earlier once during a fight."
|
||||
#~ msgstr ""
|
||||
#~ "This unit has been slowed. It emits no zone of control, moves at half "
|
||||
#~ "speed and enemies will be able to strike earlier once during a fight."
|
||||
|
|
Loading…
Add table
Reference in a new issue