Factor color code, and reinitialize to random upon deconnect
(part of the patch in bug #11582).
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parent
4b0db13025
commit
5f3a0a7e6d
1 changed files with 12 additions and 9 deletions
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@ -677,11 +677,6 @@ lobby::RESULT mp_connect::process()
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level_changed = true;
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}
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if (combos_color_[n].changed()) {
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side["colour"] = lexical_cast_default<std::string>(combos_color_[n].selected()+1);
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}
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if (!save_ && combos_race_[n].changed()) {
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const string_map& values = possible_sides[combos_race_[n].selected()]->values;
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side["random_faction"] = "";
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@ -693,6 +688,12 @@ lobby::RESULT mp_connect::process()
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player_leaders_[n].update_leader_list(combos_race_[n].selected());
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}
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//Player colour
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if (combos_color_[n].changed()) {
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side["colour"] = lexical_cast_default<std::string>(combos_color_[n].selected()+1);
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level_changed = true;
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}
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//Player leader
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if (!save_ && combos_leader_[n].changed()) {
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@ -706,10 +707,6 @@ lobby::RESULT mp_connect::process()
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level_changed = true;
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}
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if (combos_color_[n].changed()) {
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level_changed = true;
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}
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if(!save_){
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const int cur_playergold = sliders_gold_[n].value();
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std::stringstream playergold;
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@ -921,6 +918,9 @@ void mp_connect::update_network()
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i->first->values.erase("taken");
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remove_player(i->first->values["description"]);
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i->first->values["description"] = "";
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i->first->values["name"] = player_races_.front();
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i->first->values["random_faction"] = "yes";
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i->first->values["type"] = "";
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}
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}
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@ -950,6 +950,9 @@ void mp_connect::update_network()
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pos->first->values.erase("taken");
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remove_player(pos->first->values["description"]);
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pos->first->values["description"] = "";
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pos->first->values["name"] = player_races_.front();
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pos->first->values["random_faction"] = "yes";
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pos->first->values["type"] = "";
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network::send_data(*level_);
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}
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return;
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