gui2/game_version: Move report text generator to game_config ns for general use
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3 changed files with 39 additions and 26 deletions
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@ -16,6 +16,9 @@
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#include "build_info.hpp"
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#include "desktop/version.hpp"
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#include "game_config.hpp"
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#include "filesystem.hpp"
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#include "formatter.hpp"
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#include "gettext.hpp"
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@ -345,4 +348,34 @@ std::string optional_features_report()
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return o.str();
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}
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std::string full_build_report()
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{
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std::ostringstream o;
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o << "The Battle for Wesnoth version " << game_config::revision << '\n'
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<< "Running on " << desktop::os_version() << '\n'
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<< '\n'
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<< "Game paths\n"
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<< "==========\n"
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<< '\n'
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<< "Data dir: " << game_config::path << '\n'
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<< "User config dir: " << filesystem::get_user_config_dir() << '\n'
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<< "User data dir: " << filesystem::get_user_data_dir() << '\n'
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<< "Saves dir: " << filesystem::get_saves_dir() << '\n'
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<< "Add-ons dir: " << filesystem::get_addons_dir() << '\n'
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<< "Cache dir: " << filesystem::get_cache_dir() << '\n'
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<< '\n'
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<< "Libraries\n"
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<< "=========\n"
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<< '\n'
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<< game_config::library_versions_report()
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<< '\n'
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<< "Features\n"
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<< "========\n"
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<< '\n'
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<< game_config::optional_features_report();
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return o.str();
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}
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} // end namespace game_config
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@ -75,4 +75,9 @@ const std::string& library_name(LIBRARY_ID lib);
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*/
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std::string library_versions_report();
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/**
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* Produce a bug report-style info dump.
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*/
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std::string full_build_report();
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} // end namespace game_config
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@ -310,32 +310,7 @@ void game_version::report_copy_callback()
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void game_version::generate_plain_text_report()
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{
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std::ostringstream o;
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o << "The Battle for Wesnoth version " << game_config::revision << '\n'
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<< "Running on " << desktop::os_version() << '\n'
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<< '\n'
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<< "Game paths\n"
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<< "==========\n"
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<< '\n'
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<< "Data dir: " << path_map_["datadir"] << '\n'
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<< "User config dir: " << path_map_["config"] << '\n'
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<< "User data dir: " << path_map_["userdata"] << '\n'
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<< "Saves dir: " << path_map_["saves"] << '\n'
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<< "Add-ons dir: " << path_map_["addons"] << '\n'
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<< "Cache dir: " << path_map_["cache"] << '\n'
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<< '\n'
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<< "Libraries\n"
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<< "=========\n"
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<< '\n'
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<< game_config::library_versions_report()
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<< '\n'
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<< "Features\n"
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<< "========\n"
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<< '\n'
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<< game_config::optional_features_report();
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report_ = o.str();
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report_ = game_config::full_build_report();
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}
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} // namespace dialogs
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