tweaks to sizes of some dialogs

This commit is contained in:
Dave White 2004-06-11 19:34:44 +00:00
parent d44549bf04
commit 5ec6f4582e

View file

@ -583,8 +583,8 @@ int show_file_chooser_dialog(display &disp, std::string &filename,
}
namespace {
static const SDL_Rect unit_preview_size = {-190,-370,190,370};
static const SDL_Rect weaponless_unit_preview_size = {-220,-140,220,140};
static const SDL_Rect unit_preview_size = {-200,-370,200,370};
static const SDL_Rect weaponless_unit_preview_size = {-190,-140,190,140};
static const int unit_preview_border = 10;
}
@ -717,12 +717,12 @@ void unit_preview_pane::draw()
details << string_table["xp"] << ": " << u.experience() << "/" << u.max_experience();
}
details << "\n"
<< string_table["moves"] << ": " << u.movement_left() << "/"
<< u.total_movement()
<< "\n";
if(weapons_) {
details << "\n"
<< string_table["moves"] << ": " << u.movement_left() << "/"
<< u.total_movement()
<< "\n";
const std::vector<attack_type>& attacks = u.attacks();
for(std::vector<attack_type>::const_iterator at_it = attacks.begin();
at_it != attacks.end(); ++at_it) {