Updates cmake and scons to be able to compile with OGL.

Scons OpenGL/GLEW test taken mostly verbatim from 3e2eba22a9
This commit is contained in:
pentarctagon 2018-03-28 07:53:49 -05:00 committed by Jyrki Vesterinen
parent 9db34c2170
commit 5e36a90039
9 changed files with 1088 additions and 2 deletions

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@ -76,6 +76,8 @@ else()
message(WARNING "You are cross-compiling. Skipping IEEE 754 test.")
endif()
find_package(OpenGL)
find_package(GLEW)
find_package(SDL2 2.0.4 REQUIRED)
find_package(Crypto 1.0 REQUIRED)
find_package(Boost 1.56 REQUIRED COMPONENTS iostreams program_options regex system random)

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@ -307,7 +307,7 @@ def Warning(message):
from metasconf import init_metasconf
configure_args = dict(
custom_tests = init_metasconf(env, ["ieee_754", "cplusplus", "python_devel", "sdl", "boost", "cairo", "pango", "pkgconfig", "gettext_tool", "lua"]),
custom_tests = init_metasconf(env, ["ieee_754", "cplusplus", "python_devel", "sdl", "boost", "cairo", "pango", "pkgconfig", "gettext_tool", "lua", "gl"]),
config_h = "$build_dir/config.h",
log_file="$build_dir/config.log", conf_dir="$build_dir/sconf_temp")
@ -388,6 +388,8 @@ if env["prereqs"]:
conf.CheckOgg())) & \
conf.CheckPNG() & \
conf.CheckJPG() & \
conf.CheckOpenGL() and \
conf.CheckGLEW() and \
conf.CheckCairo(min_version = "1.10") & \
conf.CheckPango("cairo", require_version = "1.22.0") & \
conf.CheckPKG("fontconfig") & \

69
cmake/FindGLEW.make Normal file
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@ -0,0 +1,69 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindGLEW
# --------
#
# Find the OpenGL Extension Wrangler Library (GLEW)
#
# IMPORTED Targets
# ^^^^^^^^^^^^^^^^
#
# This module defines the :prop_tgt:`IMPORTED` target ``GLEW::GLEW``,
# if GLEW has been found.
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module defines the following variables:
#
# ::
#
# GLEW_INCLUDE_DIRS - include directories for GLEW
# GLEW_LIBRARIES - libraries to link against GLEW
# GLEW_FOUND - true if GLEW has been found and can be used
find_path(GLEW_INCLUDE_DIR GL/glew.h)
if(NOT GLEW_LIBRARY)
find_library(GLEW_LIBRARY_RELEASE NAMES GLEW glew32 glew glew32s PATH_SUFFIXES lib64 libx32)
find_library(GLEW_LIBRARY_DEBUG NAMES GLEWd glew32d glewd PATH_SUFFIXES lib64)
include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
select_library_configurations(GLEW)
endif ()
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
find_package_handle_standard_args(GLEW
REQUIRED_VARS GLEW_INCLUDE_DIR GLEW_LIBRARY)
if(GLEW_FOUND)
set(GLEW_INCLUDE_DIRS ${GLEW_INCLUDE_DIR})
if(NOT GLEW_LIBRARIES)
set(GLEW_LIBRARIES ${GLEW_LIBRARY})
endif()
if (NOT TARGET GLEW::GLEW)
add_library(GLEW::GLEW UNKNOWN IMPORTED)
set_target_properties(GLEW::GLEW PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${GLEW_INCLUDE_DIRS}")
if(GLEW_LIBRARY_RELEASE)
set_property(TARGET GLEW::GLEW APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(GLEW::GLEW PROPERTIES IMPORTED_LOCATION_RELEASE "${GLEW_LIBRARY_RELEASE}")
endif()
if(GLEW_LIBRARY_DEBUG)
set_property(TARGET GLEW::GLEW APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLEW::GLEW PROPERTIES IMPORTED_LOCATION_DEBUG "${GLEW_LIBRARY_DEBUG}")
endif()
if(NOT GLEW_LIBRARY_RELEASE AND NOT GLEW_LIBRARY_DEBUG)
set_property(TARGET GLEW::GLEW APPEND PROPERTY IMPORTED_LOCATION "${GLEW_LIBRARY}")
endif()
endif()
endif()
mark_as_advanced(GLEW_INCLUDE_DIR)

517
cmake/FindOpenGL.cmake Normal file
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@ -0,0 +1,517 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindOpenGL
# ----------
#
# FindModule for OpenGL and GLU.
#
# Optional COMPONENTS
# ^^^^^^^^^^^^^^^^^^^
#
# This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
# ``OpenGL``. There are corresponding import targets for each of these flags.
#
# IMPORTED Targets
# ^^^^^^^^^^^^^^^^
#
# This module defines the :prop_tgt:`IMPORTED` targets:
#
# ``OpenGL::GL``
# Defined to the platform-specific OpenGL libraries if the system has OpenGL.
# ``OpenGL::OpenGL``
# Defined to libOpenGL if the system is GLVND-based.
# ``OpenGL::GL``
# ``OpenGL::GLU``
# Defined if the system has GLU.
# ``OpenGL::GLX``
# Defined if the system has GLX.
# ``OpenGL::EGL``
# Defined if the system has EGL.
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module sets the following variables:
#
# ``OPENGL_FOUND``
# True, if the system has OpenGL and all components are found.
# ``OPENGL_XMESA_FOUND``
# True, if the system has XMESA.
# ``OPENGL_GLU_FOUND``
# True, if the system has GLU.
# ``OpenGL_OpenGL_FOUND``
# True, if the system has an OpenGL library.
# ``OpenGL_GLX_FOUND``
# True, if the system has GLX.
# ``OpenGL_EGL_FOUND``
# True, if the system has EGL.
# ``OPENGL_INCLUDE_DIR``
# Path to the OpenGL include directory.
# ``OPENGL_EGL_INCLUDE_DIRS``
# Path to the EGL include directory.
# ``OPENGL_LIBRARIES``
# Paths to the OpenGL library, windowing system libraries, and GLU libraries.
# On Linux, this assumes GLX and is never correct for EGL-based targets.
# Clients are encouraged to use the ``OpenGL::*`` import targets instead.
#
# Cache variables
# ^^^^^^^^^^^^^^^
#
# The following cache variables may also be set:
#
# ``OPENGL_egl_LIBRARY``
# Path to the EGL library.
# ``OPENGL_glu_LIBRARY``
# Path to the GLU library.
# ``OPENGL_glx_LIBRARY``
# Path to the GLVND 'GLX' library.
# ``OPENGL_opengl_LIBRARY``
# Path to the GLVND 'OpenGL' library
# ``OPENGL_gl_LIBRARY``
# Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
# targets.
#
# Linux-specific
# ^^^^^^^^^^^^^^
#
# Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
# context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
# contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
# to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
# Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either
# ``OpenGL::GLX`` or ``OpenGL::EGL``.
#
# Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable)
# to use legacy GL interfaces. These will use the legacy GL library located
# by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or
# not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND
# ``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES``
# variable will use the corresponding libraries). Thus, for non-EGL-based
# Linux targets, the ``OpenGL::GL`` target is most portable.
#
# A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way
# to provide legacy GL interfaces in case multiple choices are available.
# The value may be one of:
#
# ``GLVND``
# If the GLVND OpenGL and GLX libraries are available, prefer them.
# This forces ``OPENGL_gl_LIBRARY`` to be empty.
# This is the default if components were requested (since components
# correspond to GLVND libraries).
#
# ``LEGACY``
# Prefer to use the legacy libGL library, if available.
# This is the default if no components were requested.
#
# For EGL targets the client must rely on GLVND support on the user's system.
# Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES*
# libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this
# module does not currently support that; contributions welcome.
#
# ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of
# GLVND. For non-GLVND Linux and other systems these are left undefined.
#
# macOS-Specific
# ^^^^^^^^^^^^^^
#
# On OSX FindOpenGL defaults to using the framework version of OpenGL. People
# will have to change the cache values of OPENGL_glu_LIBRARY and
# OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
# Provide OPENGL_USE_<C> variables for each component.
foreach(component ${OpenGL_FIND_COMPONENTS})
string(TOUPPER ${component} _COMPONENT)
set(OPENGL_USE_${_COMPONENT} 1)
endforeach()
if (CYGWIN)
find_path(OPENGL_INCLUDE_DIR GL/gl.h )
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
find_library(OPENGL_gl_LIBRARY opengl32 )
find_library(OPENGL_glu_LIBRARY glu32 )
elseif (WIN32)
if(BORLAND)
set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
else()
set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
endif()
elseif (APPLE)
# The OpenGL.framework provides both gl and glu
find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL library for OS X")
find_library(OPENGL_glu_LIBRARY OpenGL DOC
"GLU library for OS X (usually same as OpenGL library)")
find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OS X")
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
else()
if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
# Handle HP-UX cases where we only want to find OpenGL in either hpux64
# or hpux32 depending on if we're doing a 64 bit build.
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(_OPENGL_LIB_PATH
/opt/graphics/OpenGL/lib/hpux32/)
else()
set(_OPENGL_LIB_PATH
/opt/graphics/OpenGL/lib/hpux64/
/opt/graphics/OpenGL/lib/pa20_64)
endif()
elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
set(_OPENGL_LIB_PATH
/boot/develop/lib/x86)
set(_OPENGL_INCLUDE_PATH
/boot/develop/headers/os/opengl)
endif()
# The first line below is to make sure that the proper headers
# are used on a Linux machine with the NVidia drivers installed.
# They replace Mesa with NVidia's own library but normally do not
# install headers and that causes the linking to
# fail since the compiler finds the Mesa headers but NVidia's library.
# Make sure the NVIDIA directory comes BEFORE the others.
# - Atanas Georgiev <atanas@cs.columbia.edu>
find_path(OPENGL_INCLUDE_DIR GL/gl.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include /usr/X11R6/include
${_OPENGL_INCLUDE_PATH}
)
find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include /usr/X11R6/include
)
# Search for the GLVND libraries. We do this regardless of COMPONENTS; we'll
# take into account the COMPONENTS logic later.
find_library(OPENGL_opengl_LIBRARY
NAMES OpenGL
PATHS /usr/X11R6/lib
${_OPENGL_LIB_PATH}
)
find_library(OPENGL_glx_LIBRARY
NAMES GLX
PATHS /usr/X11R6/lib
${_OPENGL_LIB_PATH}
)
find_library(OPENGL_egl_LIBRARY
NAMES EGL
PATHS ${_OPENGL_LIB_PATH}
)
find_library(OPENGL_glu_LIBRARY
NAMES GLU MesaGLU
PATHS ${OPENGL_gl_LIBRARY}
/opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/shlib /usr/X11R6/lib
)
if(NOT DEFINED OpenGL_GL_PREFERENCE)
set(OpenGL_GL_PREFERENCE "")
endif()
if(NOT OpenGL_GL_PREFERENCE STREQUAL "")
# A preference has been explicitly specified.
if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$")
message(FATAL_ERROR
"OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized. "
"Allowed values are 'GLVND' and 'LEGACY'."
)
endif()
elseif(OpenGL_FIND_COMPONENTS)
# No preference was explicitly specified, but the caller did request
# at least one GLVND component. Prefer GLVND for legacy GL.
set(OpenGL_GL_PREFERENCE "GLVND")
else()
# No preference was explicitly specified and no GLVND components were
# requested. Prefer libGL for legacy GL.
set(OpenGL_GL_PREFERENCE "LEGACY")
endif()
if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY)
# We can provide legacy GL using GLVND libraries.
# Do not use any legacy GL library.
set(OPENGL_gl_LIBRARY "")
else()
# We cannot provide legacy GL using GLVND libraries.
# Search for the legacy GL library.
find_library(OPENGL_gl_LIBRARY
NAMES GL MesaGL
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/shlib /usr/X11R6/lib
${_OPENGL_LIB_PATH}
)
endif()
# FPHSA cannot handle "this OR that is required", so we conditionally set what
# it must look for. First clear any previous config we might have done:
set(_OpenGL_REQUIRED_VARS)
# now we append the libraries as appropriate. The complicated logic
# basically comes down to "use libOpenGL when we can, and add in specific
# context mechanisms when requested, or we need them to preserve the previous
# default where glx is always available."
if((NOT OPENGL_USE_EGL AND
NOT OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
( OPENGL_USE_EGL))
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY)
endif()
# GLVND GLX library. Preferred when available.
if((NOT OPENGL_USE_OPENGL AND
NOT OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
( OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
(OPENGL_USE_GLX AND OPENGL_USE_EGL))
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY)
endif()
# GLVND EGL library.
if(OPENGL_USE_EGL)
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY)
endif()
# Old-style "libGL" library: used as a fallback when GLVND isn't available.
if((NOT OPENGL_USE_EGL AND
NOT OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY AND
OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
NOT OPENGL_glx_LIBRARY AND
OPENGL_gl_LIBRARY))
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
endif()
# We always need the 'gl.h' include dir.
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
unset(_OPENGL_INCLUDE_PATH)
unset(_OPENGL_LIB_PATH)
find_library(OPENGL_glu_LIBRARY
NAMES GLU MesaGLU
PATHS ${OPENGL_gl_LIBRARY}
/opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/shlib /usr/X11R6/lib
)
endif ()
if(OPENGL_xmesa_INCLUDE_DIR)
set( OPENGL_XMESA_FOUND "YES" )
else()
set( OPENGL_XMESA_FOUND "NO" )
endif()
if(OPENGL_glu_LIBRARY)
set( OPENGL_GLU_FOUND "YES" )
else()
set( OPENGL_GLU_FOUND "NO" )
endif()
# OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL
# or libGL is found.
# Using libGL with libEGL is never okay, though; we handle that case later.
if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY)
set(OpenGL_OpenGL_FOUND FALSE)
else()
set(OpenGL_OpenGL_FOUND TRUE)
endif()
if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR)
set(OpenGL_GLX_FOUND TRUE)
else()
set(OpenGL_GLX_FOUND FALSE)
endif()
if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR)
set(OpenGL_EGL_FOUND TRUE)
else()
set(OpenGL_EGL_FOUND FALSE)
endif()
# User-visible names should be plural.
if(OPENGL_EGL_INCLUDE_DIR)
set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
endif()
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS}
HANDLE_COMPONENTS)
unset(_OpenGL_REQUIRED_VARS)
# OpenGL:: targets
if(OPENGL_FOUND)
# ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking
# for a framework version of this library.
if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL)
if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}")
add_library(OpenGL::OpenGL UNKNOWN IMPORTED)
set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION
"${OPENGL_opengl_LIBRARY}")
else()
add_library(OpenGL::OpenGL INTERFACE IMPORTED)
set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME
"${OPENGL_opengl_LIBRARY}")
endif()
set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_INCLUDE_DIR}")
endif()
# ::GLX is a GLVND library, and thus Linux-only: we don't bother checking
# for a framework version of this library.
if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX)
if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}")
add_library(OpenGL::GLX UNKNOWN IMPORTED)
set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION
"${OPENGL_glx_LIBRARY}")
else()
add_library(OpenGL::GLX INTERFACE IMPORTED)
set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME
"${OPENGL_glx_LIBRARY}")
endif()
set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES
OpenGL::OpenGL)
set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_GLX_INCLUDE_DIR}")
endif()
if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL)
# A legacy GL library is available, so use it for the legacy GL target.
if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}")
add_library(OpenGL::GL UNKNOWN IMPORTED)
if(OPENGL_gl_LIBRARY MATCHES "/([^/]+)\\.framework$")
set(_gl_fw "${OPENGL_gl_LIBRARY}/${CMAKE_MATCH_1}")
if(EXISTS "${_gl_fw}.tbd")
string(APPEND _gl_fw ".tbd")
endif()
set_target_properties(OpenGL::GL PROPERTIES
IMPORTED_LOCATION "${_gl_fw}")
else()
set_target_properties(OpenGL::GL PROPERTIES
IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}")
endif()
else()
add_library(OpenGL::GL INTERFACE IMPORTED)
set_target_properties(OpenGL::GL PROPERTIES
IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}")
endif()
set_target_properties(OpenGL::GL PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}")
elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
# A legacy GL library is not available, but we can provide the legacy GL
# target using GLVND OpenGL+GLX.
add_library(OpenGL::GL INTERFACE IMPORTED)
set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES
OpenGL::OpenGL)
set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES
OpenGL::GLX)
set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_INCLUDE_DIR}")
endif()
# ::EGL is a GLVND library, and thus Linux-only: we don't bother checking
# for a framework version of this library.
# Note we test for OpenGL::OpenGL as a target. When this module is updated to
# support GLES, we would additionally want to check for the hypothetical GLES
# target and enable EGL if either ::GLES or ::OpenGL is created.
if(TARGET OpenGL::OpenGL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}")
add_library(OpenGL::EGL UNKNOWN IMPORTED)
set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION
"${OPENGL_egl_LIBRARY}")
else()
add_library(OpenGL::EGL INTERFACE IMPORTED)
set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME
"${OPENGL_egl_LIBRARY}")
endif()
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES
OpenGL::OpenGL)
# Note that EGL's include directory is different from OpenGL/GLX's!
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_EGL_INCLUDE_DIR}")
endif()
if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU)
if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}")
add_library(OpenGL::GLU UNKNOWN IMPORTED)
if(OPENGL_glu_LIBRARY MATCHES "/([^/]+)\\.framework$")
set(_glu_fw "${OPENGL_glu_LIBRARY}/${CMAKE_MATCH_1}")
if(EXISTS "${_glu_fw}.tbd")
string(APPEND _glu_fw ".tbd")
endif()
set_target_properties(OpenGL::GLU PROPERTIES
IMPORTED_LOCATION "${_glu_fw}")
else()
set_target_properties(OpenGL::GLU PROPERTIES
IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}")
endif()
else()
add_library(OpenGL::GLU INTERFACE IMPORTED)
set_target_properties(OpenGL::GLU PROPERTIES
IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}")
endif()
set_target_properties(OpenGL::GLU PROPERTIES
INTERFACE_LINK_LIBRARIES OpenGL::GL)
endif()
# OPENGL_LIBRARIES mirrors OpenGL::GL's logic ...
if(OPENGL_gl_LIBRARY)
set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY})
elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY})
else()
set(OPENGL_LIBRARIES "")
endif()
# ... and also includes GLU, if available.
if(TARGET OpenGL::GLU)
list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY})
endif()
endif()
# This deprecated setting is for backward compatibility with CMake1.4
set(OPENGL_LIBRARY ${OPENGL_LIBRARIES})
# This deprecated setting is for backward compatibility with CMake1.4
set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
mark_as_advanced(
OPENGL_INCLUDE_DIR
OPENGL_xmesa_INCLUDE_DIR
OPENGL_egl_LIBRARY
OPENGL_glu_LIBRARY
OPENGL_glx_LIBRARY
OPENGL_gl_LIBRARY
OPENGL_opengl_LIBRARY
OPENGL_EGL_INCLUDE_DIR
OPENGL_GLX_INCLUDE_DIR
)

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@ -0,0 +1,386 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindPackageHandleStandardArgs
-----------------------------
This module provides a function intended to be used in :ref:`Find Modules`
implementing :command:`find_package(<PackageName>)` calls. It handles the
``REQUIRED``, ``QUIET`` and version-related arguments of ``find_package``.
It also sets the ``<PackageName>_FOUND`` variable. The package is
considered found if all variables listed contain valid results, e.g.
valid filepaths.
.. command:: find_package_handle_standard_args
There are two signatures::
find_package_handle_standard_args(<PackageName>
(DEFAULT_MSG|<custom-failure-message>)
<required-var>...
)
find_package_handle_standard_args(<PackageName>
[FOUND_VAR <result-var>]
[REQUIRED_VARS <required-var>...]
[VERSION_VAR <version-var>]
[HANDLE_COMPONENTS]
[CONFIG_MODE]
[FAIL_MESSAGE <custom-failure-message>]
)
The ``<PackageName>_FOUND`` variable will be set to ``TRUE`` if all
the variables ``<required-var>...`` are valid and any optional
constraints are satisfied, and ``FALSE`` otherwise. A success or
failure message may be displayed based on the results and on
whether the ``REQUIRED`` and/or ``QUIET`` option was given to
the :command:`find_package` call.
The options are:
``(DEFAULT_MSG|<custom-failure-message>)``
In the simple signature this specifies the failure message.
Use ``DEFAULT_MSG`` to ask for a default message to be computed
(recommended). Not valid in the full signature.
``FOUND_VAR <result-var>``
Obsolete. Specifies either ``<PackageName>_FOUND`` or
``<PACKAGENAME>_FOUND`` as the result variable. This exists only
for compatibility with older versions of CMake and is now ignored.
Result variables of both names are always set for compatibility.
``REQUIRED_VARS <required-var>...``
Specify the variables which are required for this package.
These may be named in the generated failure message asking the
user to set the missing variable values. Therefore these should
typically be cache entries such as ``FOO_LIBRARY`` and not output
variables like ``FOO_LIBRARIES``.
``VERSION_VAR <version-var>``
Specify the name of a variable that holds the version of the package
that has been found. This version will be checked against the
(potentially) specified required version given to the
:command:`find_package` call, including its ``EXACT`` option.
The default messages include information about the required
version and the version which has been actually found, both
if the version is ok or not.
``HANDLE_COMPONENTS``
Enable handling of package components. In this case, the command
will report which components have been found and which are missing,
and the ``<PackageName>_FOUND`` variable will be set to ``FALSE``
if any of the required components (i.e. not the ones listed after
the ``OPTIONAL_COMPONENTS`` option of :command:`find_package`) are
missing.
``CONFIG_MODE``
Specify that the calling find module is a wrapper around a
call to ``find_package(<PackageName> NO_MODULE)``. This implies
a ``VERSION_VAR`` value of ``<PackageName>_VERSION``. The command
will automatically check whether the package configuration file
was found.
``FAIL_MESSAGE <custom-failure-message>``
Specify a custom failure message instead of using the default
generated message. Not recommended.
Example for the simple signature:
.. code-block:: cmake
find_package_handle_standard_args(LibXml2 DEFAULT_MSG
LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)
The ``LibXml2`` package is considered to be found if both
``LIBXML2_LIBRARY`` and ``LIBXML2_INCLUDE_DIR`` are valid.
Then also ``LibXml2_FOUND`` is set to ``TRUE``. If it is not found
and ``REQUIRED`` was used, it fails with a
:command:`message(FATAL_ERROR)`, independent whether ``QUIET`` was
used or not. If it is found, success will be reported, including
the content of the first ``<required-var>``. On repeated CMake runs,
the same message will not be printed again.
Example for the full signature:
.. code-block:: cmake
find_package_handle_standard_args(LibArchive
REQUIRED_VARS LibArchive_LIBRARY LibArchive_INCLUDE_DIR
VERSION_VAR LibArchive_VERSION)
In this case, the ``LibArchive`` package is considered to be found if
both ``LibArchive_LIBRARY`` and ``LibArchive_INCLUDE_DIR`` are valid.
Also the version of ``LibArchive`` will be checked by using the version
contained in ``LibArchive_VERSION``. Since no ``FAIL_MESSAGE`` is given,
the default messages will be printed.
Another example for the full signature:
.. code-block:: cmake
find_package(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
find_package_handle_standard_args(Automoc4 CONFIG_MODE)
In this case, a ``FindAutmoc4.cmake`` module wraps a call to
``find_package(Automoc4 NO_MODULE)`` and adds an additional search
directory for ``automoc4``. Then the call to
``find_package_handle_standard_args`` produces a proper success/failure
message.
#]=======================================================================]
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageMessage.cmake)
# internal helper macro
macro(_FPHSA_FAILURE_MESSAGE _msg)
if (${_NAME}_FIND_REQUIRED)
message(FATAL_ERROR "${_msg}")
else ()
if (NOT ${_NAME}_FIND_QUIETLY)
message(STATUS "${_msg}")
endif ()
endif ()
endmacro()
# internal helper macro to generate the failure message when used in CONFIG_MODE:
macro(_FPHSA_HANDLE_FAILURE_CONFIG_MODE)
# <name>_CONFIG is set, but FOUND is false, this means that some other of the REQUIRED_VARS was not found:
if(${_NAME}_CONFIG)
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: missing:${MISSING_VARS} (found ${${_NAME}_CONFIG} ${VERSION_MSG})")
else()
# If _CONSIDERED_CONFIGS is set, the config-file has been found, but no suitable version.
# List them all in the error message:
if(${_NAME}_CONSIDERED_CONFIGS)
set(configsText "")
list(LENGTH ${_NAME}_CONSIDERED_CONFIGS configsCount)
math(EXPR configsCount "${configsCount} - 1")
foreach(currentConfigIndex RANGE ${configsCount})
list(GET ${_NAME}_CONSIDERED_CONFIGS ${currentConfigIndex} filename)
list(GET ${_NAME}_CONSIDERED_VERSIONS ${currentConfigIndex} version)
string(APPEND configsText " ${filename} (version ${version})\n")
endforeach()
if (${_NAME}_NOT_FOUND_MESSAGE)
string(APPEND configsText " Reason given by package: ${${_NAME}_NOT_FOUND_MESSAGE}\n")
endif()
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} ${VERSION_MSG}, checked the following files:\n${configsText}")
else()
# Simple case: No Config-file was found at all:
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: found neither ${_NAME}Config.cmake nor ${_NAME_LOWER}-config.cmake ${VERSION_MSG}")
endif()
endif()
endmacro()
function(FIND_PACKAGE_HANDLE_STANDARD_ARGS _NAME _FIRST_ARG)
# Set up the arguments for `cmake_parse_arguments`.
set(options CONFIG_MODE HANDLE_COMPONENTS)
set(oneValueArgs FAIL_MESSAGE VERSION_VAR FOUND_VAR)
set(multiValueArgs REQUIRED_VARS)
# Check whether we are in 'simple' or 'extended' mode:
set(_KEYWORDS_FOR_EXTENDED_MODE ${options} ${oneValueArgs} ${multiValueArgs} )
list(FIND _KEYWORDS_FOR_EXTENDED_MODE "${_FIRST_ARG}" INDEX)
if(${INDEX} EQUAL -1)
set(FPHSA_FAIL_MESSAGE ${_FIRST_ARG})
set(FPHSA_REQUIRED_VARS ${ARGN})
set(FPHSA_VERSION_VAR)
else()
cmake_parse_arguments(FPHSA "${options}" "${oneValueArgs}" "${multiValueArgs}" ${_FIRST_ARG} ${ARGN})
if(FPHSA_UNPARSED_ARGUMENTS)
message(FATAL_ERROR "Unknown keywords given to FIND_PACKAGE_HANDLE_STANDARD_ARGS(): \"${FPHSA_UNPARSED_ARGUMENTS}\"")
endif()
if(NOT FPHSA_FAIL_MESSAGE)
set(FPHSA_FAIL_MESSAGE "DEFAULT_MSG")
endif()
# In config-mode, we rely on the variable <package>_CONFIG, which is set by find_package()
# when it successfully found the config-file, including version checking:
if(FPHSA_CONFIG_MODE)
list(INSERT FPHSA_REQUIRED_VARS 0 ${_NAME}_CONFIG)
list(REMOVE_DUPLICATES FPHSA_REQUIRED_VARS)
set(FPHSA_VERSION_VAR ${_NAME}_VERSION)
endif()
if(NOT FPHSA_REQUIRED_VARS)
message(FATAL_ERROR "No REQUIRED_VARS specified for FIND_PACKAGE_HANDLE_STANDARD_ARGS()")
endif()
endif()
# now that we collected all arguments, process them
if("x${FPHSA_FAIL_MESSAGE}" STREQUAL "xDEFAULT_MSG")
set(FPHSA_FAIL_MESSAGE "Could NOT find ${_NAME}")
endif()
list(GET FPHSA_REQUIRED_VARS 0 _FIRST_REQUIRED_VAR)
string(TOUPPER ${_NAME} _NAME_UPPER)
string(TOLOWER ${_NAME} _NAME_LOWER)
if(FPHSA_FOUND_VAR)
if(FPHSA_FOUND_VAR MATCHES "^${_NAME}_FOUND$" OR FPHSA_FOUND_VAR MATCHES "^${_NAME_UPPER}_FOUND$")
set(_FOUND_VAR ${FPHSA_FOUND_VAR})
else()
message(FATAL_ERROR "The argument for FOUND_VAR is \"${FPHSA_FOUND_VAR}\", but only \"${_NAME}_FOUND\" and \"${_NAME_UPPER}_FOUND\" are valid names.")
endif()
else()
set(_FOUND_VAR ${_NAME_UPPER}_FOUND)
endif()
# collect all variables which were not found, so they can be printed, so the
# user knows better what went wrong (#6375)
set(MISSING_VARS "")
set(DETAILS "")
# check if all passed variables are valid
set(FPHSA_FOUND_${_NAME} TRUE)
foreach(_CURRENT_VAR ${FPHSA_REQUIRED_VARS})
if(NOT ${_CURRENT_VAR})
set(FPHSA_FOUND_${_NAME} FALSE)
string(APPEND MISSING_VARS " ${_CURRENT_VAR}")
else()
string(APPEND DETAILS "[${${_CURRENT_VAR}}]")
endif()
endforeach()
if(FPHSA_FOUND_${_NAME})
set(${_NAME}_FOUND TRUE)
set(${_NAME_UPPER}_FOUND TRUE)
else()
set(${_NAME}_FOUND FALSE)
set(${_NAME_UPPER}_FOUND FALSE)
endif()
# component handling
unset(FOUND_COMPONENTS_MSG)
unset(MISSING_COMPONENTS_MSG)
if(FPHSA_HANDLE_COMPONENTS)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(${_NAME}_${comp}_FOUND)
if(NOT DEFINED FOUND_COMPONENTS_MSG)
set(FOUND_COMPONENTS_MSG "found components: ")
endif()
string(APPEND FOUND_COMPONENTS_MSG " ${comp}")
else()
if(NOT DEFINED MISSING_COMPONENTS_MSG)
set(MISSING_COMPONENTS_MSG "missing components: ")
endif()
string(APPEND MISSING_COMPONENTS_MSG " ${comp}")
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
string(APPEND MISSING_VARS " ${comp}")
endif()
endif()
endforeach()
set(COMPONENT_MSG "${FOUND_COMPONENTS_MSG} ${MISSING_COMPONENTS_MSG}")
string(APPEND DETAILS "[c${COMPONENT_MSG}]")
endif()
# version handling:
set(VERSION_MSG "")
set(VERSION_OK TRUE)
# check with DEFINED here as the requested or found version may be "0"
if (DEFINED ${_NAME}_FIND_VERSION)
if(DEFINED ${FPHSA_VERSION_VAR})
set(_FOUND_VERSION ${${FPHSA_VERSION_VAR}})
if(${_NAME}_FIND_VERSION_EXACT) # exact version required
# count the dots in the version string
string(REGEX REPLACE "[^.]" "" _VERSION_DOTS "${_FOUND_VERSION}")
# add one dot because there is one dot more than there are components
string(LENGTH "${_VERSION_DOTS}." _VERSION_DOTS)
if (_VERSION_DOTS GREATER ${_NAME}_FIND_VERSION_COUNT)
# Because of the C++ implementation of find_package() ${_NAME}_FIND_VERSION_COUNT
# is at most 4 here. Therefore a simple lookup table is used.
if (${_NAME}_FIND_VERSION_COUNT EQUAL 1)
set(_VERSION_REGEX "[^.]*")
elseif (${_NAME}_FIND_VERSION_COUNT EQUAL 2)
set(_VERSION_REGEX "[^.]*\\.[^.]*")
elseif (${_NAME}_FIND_VERSION_COUNT EQUAL 3)
set(_VERSION_REGEX "[^.]*\\.[^.]*\\.[^.]*")
else ()
set(_VERSION_REGEX "[^.]*\\.[^.]*\\.[^.]*\\.[^.]*")
endif ()
string(REGEX REPLACE "^(${_VERSION_REGEX})\\..*" "\\1" _VERSION_HEAD "${_FOUND_VERSION}")
unset(_VERSION_REGEX)
if (NOT ${_NAME}_FIND_VERSION VERSION_EQUAL _VERSION_HEAD)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is exact version \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable exact version \"${_FOUND_VERSION}\")")
endif ()
unset(_VERSION_HEAD)
else ()
if (NOT ${_NAME}_FIND_VERSION VERSION_EQUAL _FOUND_VERSION)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is exact version \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable exact version \"${_FOUND_VERSION}\")")
endif ()
endif ()
unset(_VERSION_DOTS)
else() # minimum version specified:
if (${_NAME}_FIND_VERSION VERSION_GREATER _FOUND_VERSION)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is at least \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable version \"${_FOUND_VERSION}\", minimum required is \"${${_NAME}_FIND_VERSION}\")")
endif ()
endif()
else()
# if the package was not found, but a version was given, add that to the output:
if(${_NAME}_FIND_VERSION_EXACT)
set(VERSION_MSG "(Required is exact version \"${${_NAME}_FIND_VERSION}\")")
else()
set(VERSION_MSG "(Required is at least version \"${${_NAME}_FIND_VERSION}\")")
endif()
endif()
else ()
# Check with DEFINED as the found version may be 0.
if(DEFINED ${FPHSA_VERSION_VAR})
set(VERSION_MSG "(found version \"${${FPHSA_VERSION_VAR}}\")")
endif()
endif ()
if(VERSION_OK)
string(APPEND DETAILS "[v${${FPHSA_VERSION_VAR}}(${${_NAME}_FIND_VERSION})]")
else()
set(${_NAME}_FOUND FALSE)
endif()
# print the result:
if (${_NAME}_FOUND)
FIND_PACKAGE_MESSAGE(${_NAME} "Found ${_NAME}: ${${_FIRST_REQUIRED_VAR}} ${VERSION_MSG} ${COMPONENT_MSG}" "${DETAILS}")
else ()
if(FPHSA_CONFIG_MODE)
_FPHSA_HANDLE_FAILURE_CONFIG_MODE()
else()
if(NOT VERSION_OK)
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: ${VERSION_MSG} (found ${${_FIRST_REQUIRED_VAR}})")
else()
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} (missing:${MISSING_VARS}) ${VERSION_MSG}")
endif()
endif()
endif ()
set(${_NAME}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
set(${_NAME_UPPER}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
endfunction()

View file

@ -0,0 +1,47 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindPackageMessage
# ------------------
#
#
#
# FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")
#
# This macro is intended to be used in FindXXX.cmake modules files. It
# will print a message once for each unique find result. This is useful
# for telling the user where a package was found. The first argument
# specifies the name (XXX) of the package. The second argument
# specifies the message to display. The third argument lists details
# about the find result so that if they change the message will be
# displayed again. The macro also obeys the QUIET argument to the
# find_package command.
#
# Example:
#
# ::
#
# if(X11_FOUND)
# FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
# "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
# else()
# ...
# endif()
function(FIND_PACKAGE_MESSAGE pkg msg details)
# Avoid printing a message repeatedly for the same find result.
if(NOT ${pkg}_FIND_QUIETLY)
string(REPLACE "\n" "" details "${details}")
set(DETAILS_VAR FIND_PACKAGE_MESSAGE_DETAILS_${pkg})
if(NOT "${details}" STREQUAL "${${DETAILS_VAR}}")
# The message has not yet been printed.
message(STATUS "${msg}")
# Save the find details in the cache to avoid printing the same
# message again.
set("${DETAILS_VAR}" "${details}"
CACHE INTERNAL "Details about finding ${pkg}")
endif()
endif()
endfunction()

59
scons/gl.py Normal file
View file

@ -0,0 +1,59 @@
# vi: syntax=python:et:ts=4
def CheckOpenGL(context):
context.Message("Checking for OpenGL... ")
env = context.env
backup = env.Clone().Dictionary()
test_program = ""
if env["PLATFORM"] == "win32":
env.AppendUnique(LIBS = ["opengl32"])
test_program += "#include <GL/opengl32.h>\n"
elif env["PLATFORM"] == "darwin":
env.AppendUnique(FRAMEWORKS = "OpenGL")
test_program += "#include <OpenGL/gl.h>\n"
else:
env.AppendUnique(LIBS = ["GL"])
test_program += "#include <GL/gl.h>\n"
test_program += "int main()\n{}\n"
if context.TryLink(test_program, ".c"):
context.Result("yes")
return True
else:
env.Replace(**backup)
context.Result("no")
return False
def CheckGLEW(context):
context.Message("Checking for OpenGL Extension Wrangler... ")
env = context.env
backup = env.Clone().Dictionary()
if env["PLATFORM"] == "win32":
env.AppendUnique(LIBS = ["glew32", "opengl32"])
elif env["PLATFORM"] == "darwin":
env.AppendUnique(LIBS = ["GLEW"])
env.AppendUnique(FRAMEWORKS = "OpenGL")
else:
env.AppendUnique(LIBS = ["GLEW", "GL"])
test_program = """
#include <GL/glew.h>
int main()
{
glewInit();
}
"""
if context.TryLink(test_program, ".c"):
context.Result("yes")
return True
else:
env.Replace(**backup)
context.Result("no")
return False
config_checks = { "CheckOpenGL" : CheckOpenGL, "CheckGLEW" : CheckGLEW }

View file

@ -20,6 +20,8 @@ include_directories(SYSTEM ${PANGOCAIRO_INCLUDE_DIRS} )
include_directories(SYSTEM ${GETTEXT_INCLUDE_DIR} )
include_directories(SYSTEM ${LIBDBUS_INCLUDE_DIRS} )
include_directories(SYSTEM ${VORBISFILE_INCLUDE_DIR} )
include_directories(SYSTEM ${GLEW_INCLUDE_DIRS})
include_directories(SYSTEM ${OPENGL_INCLUDE_DIR})
include_directories(SYSTEM ${SDL2_INCLUDE_DIR} )
set(sdl-lib ${SDL2_LIBRARY})
@ -77,6 +79,8 @@ set(game-external-libs
${FONTCONFIG_LIBRARIES}
${LIBDBUS_LIBRARIES}
${VORBISFILE_LIBRARIES}
${OPENGL_LIBRARIES}
${GLEW_LIBRARIES}
)
if(ENABLE_HISTORY AND HISTORY_FOUND)

View file

@ -23,7 +23,7 @@ if [ "$TRAVIS_OS_NAME" = "osx" ]; then
brew install ccache
travis_wait ./projectfiles/Xcode/Fix_Xcode_Dependencies
else
brew install scons cairo pango moreutils sdl2_image sdl2_mixer openssl
brew install scons cairo pango moreutils sdl2_image sdl2_mixer openssl glew
export CXXFLAGS="-I/usr/local/opt/openssl/include $CFLAGS"
export LDFLAGS="-L/usr/local/opt/openssl/lib $LDFLAGS"
fi