DM S20: Improve Delfador's arrival
He now comes from the edge of the map, and there's no longer a brief moment where he is not visible after appearing.
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2 changed files with 12 additions and 9 deletions
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@ -193,12 +193,19 @@
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# Keep his unit on the board
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{MODIFY_UNIT id=Eldred hitpoints 1}
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[delay]
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time=500
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[/delay]
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# wmllint: recognize Delfador
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{DELFADOR_ARRIVES 26 20}
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[move_unit]
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id=Delfador
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to_x=26,25,25,24,24
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to_y=19,19,18,17,16
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[/move_unit]
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{MODIFY_UNIT (id=Delfador) facing ne}
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[move_unit_fake]
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type=Elder Mage
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x=25,24,24
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y=18,17,16
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[/move_unit_fake]
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[endlevel]
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result=victory
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[/endlevel]
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@ -207,9 +214,6 @@
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[event]
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name=victory
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# wmllint: recognize Delfador
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{DELFADOR_ARRIVES 24 16}
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[scroll_to_unit]
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id=Delfador
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[/scroll_to_unit]
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@ -648,7 +648,6 @@
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placement=map
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passable=yes
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overwrite=no
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facing=ne
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side=1
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[/unit]
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# clears any fog around his appearance
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