Ermmm... Dummy unit, no doubt about that.
[move_unit_fake] insanity.
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data/units/Fireball.cfg
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30
data/units/Fireball.cfg
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#This is for a 'Move_Unit_Fake', if you use this for anything but, you're just nutty.
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[unit]
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name=Fireball
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image=projectiles/fireball.png
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image_defensive=projectiles/fireball.png
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hitpoints=1
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movement_type=none
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movement=1
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experience=1
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level=0
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alignment=neutral
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advanceto=null
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cost=1
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usage=fighter
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unit_description="A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
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[attack]
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name=fire
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type=fire
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range=short
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special=magical
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damage=1
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number=1
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icon=projectiles/fireball.png
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[frame]
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begin=-100
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end=100
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image=projectiles/fireball.png
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[/frame]
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[/attack]
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[/unit]
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