updated French translation

This commit is contained in:
Nils Kneuper 2015-01-23 19:22:25 +01:00
parent fc25d2fc8b
commit 5c21bdcb44
6 changed files with 1014 additions and 356 deletions

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@ -25,7 +25,7 @@ Version 1.12.0+dev:
* Unit types that do not include any visible (hide_help=no) variations no
longer generate topic sections.
* Language and i18n:
* Updated translations: Portuguese, Russian, Scottish Gaelic, Slovak,
* Updated translations: French, Portuguese, Russian, Scottish Gaelic, Slovak,
Spanish
* Fixed cmake pot-update target on Debian and other systems that do not use
bash as the default /bin/sh.

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@ -19,7 +19,7 @@ Version 1.12.0+dev:
longer generate topic sections.
* Language and i18n:
* Updated translations: Portuguese, Russian, Scottish Gaelic, Slovak,
* Updated translations: French, Portuguese, Russian, Scottish Gaelic, Slovak,
Spanish.
* Multiplayer:

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@ -10,7 +10,7 @@ msgstr ""
"Project-Id-Version: Wesnoth_Lib-1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"PO-Revision-Date: 2014-04-14 16:05+0100\n"
"PO-Revision-Date: 2015-01-21 21:27+0100\n"
"Last-Translator: Émile Enguehard <zerbugug@gmail.com>\n"
"Language-Team: French <wesnoth@ml.free.fr>\n"
"Language: fr\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 1.5.5\n"
"X-Generator: Poedit 1.5.4\n"
#. [terrain_type]: id=deep_water
#. [terrain_type]: id=deep_water_gray
@ -4947,23 +4947,23 @@ msgstr "Fidèle"
#: src/hotkey/hotkey_command.cpp:168
msgid "Toggle Minimap Unit Coding"
msgstr "Activer le codage des unités sur la minimap"
msgstr "Activer le codage des unités sur la minicarte"
#: src/hotkey/hotkey_command.cpp:169
msgid "Toggle Minimap Terrain Coding"
msgstr "Activer le codage des terrains sur la minimap"
msgstr "Activer le codage des terrains sur la minicarte"
#: src/hotkey/hotkey_command.cpp:171
msgid "Toggle Minimap Unit Drawing"
msgstr "Activer le tracé des unités sur la minimap"
msgstr "Activer le tracé des unités sur la minicarte"
#: src/hotkey/hotkey_command.cpp:172
msgid "Toggle Minimap Village Drawing"
msgstr "Activer le tracé des villages sur la minimap"
msgstr "Activer le tracé des villages sur la minicarte"
#: src/hotkey/hotkey_command.cpp:173
msgid "Toggle Minimap Terrain Drawing"
msgstr "Activer le tracé des terrains sur la minimap"
msgstr "Activer le tracé des terrains sur la minicarte"
#: src/hotkey/hotkey_command.cpp:175
msgid "Next Brush"

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@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Wesnoth_Units-1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-04-14 12:28+0100\n"
"PO-Revision-Date: 2015-01-18 00:03+0100\n"
"Last-Translator: Émile Enguehard <zerbugug@gmail.com>\n"
"Language-Team: French <wesnoth@ml.free.fr>\n"
"Language: fr\n"
@ -19,7 +19,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 1.5.5\n"
"X-Generator: Poedit 1.7.3\n"
#. [unit_type]: id=Dwarvish Dragonguard, race=dwarf
#. [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
@ -5502,61 +5502,61 @@ msgstr "toucher"
#: data/core/units/undead/Corpse_Soulless.cfg:137
#: data/core/units/undead/Corpse_Walking.cfg:136
msgid "wc_variation^Drake"
msgstr ""
msgstr "Dracan"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:151
#: data/core/units/undead/Corpse_Walking.cfg:150
msgid "wc_variation^Dwarf"
msgstr ""
msgstr "Nain"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:163
#: data/core/units/undead/Corpse_Walking.cfg:162
msgid "wc_variation^Goblin"
msgstr ""
msgstr "Goblin"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:175
#: data/core/units/undead/Corpse_Walking.cfg:183
msgid "wc_variation^Mounted"
msgstr ""
msgstr "À cheval"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:187
#: data/core/units/undead/Corpse_Walking.cfg:174
msgid "wc_variation^Gryphon"
msgstr ""
msgstr "Griffon"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:196
#: data/core/units/undead/Corpse_Walking.cfg:195
msgid "wc_variation^Saurian"
msgstr ""
msgstr "Saurien"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:208
#: data/core/units/undead/Corpse_Walking.cfg:207
msgid "wc_variation^Swimmer"
msgstr ""
msgstr "Nageur"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:218
#: data/core/units/undead/Corpse_Walking.cfg:217
msgid "wc_variation^Troll"
msgstr ""
msgstr "Troll"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:230
#: data/core/units/undead/Corpse_Walking.cfg:229
msgid "wc_variation^Wose"
msgstr ""
msgstr "Wose"
#. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:242
#: data/core/units/undead/Corpse_Walking.cfg:241
msgid "wc_variation^Bat"
msgstr ""
msgstr "Chauve-souris"
#. [unit_type]: id=Walking Corpse, race=undead
#: data/core/units/undead/Corpse_Walking.cfg:6

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@ -14,7 +14,7 @@ msgstr ""
"Project-Id-Version: Wesnoth-1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-04-14 13:01+0100\n"
"PO-Revision-Date: 2015-01-17 23:56+0100\n"
"Last-Translator: Émile Enguehard <zerbugug@gmail.com>\n"
"Language-Team: French <wesnoth@ml.free.fr>\n"
"Language: fr\n"
@ -22,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 1.5.5\n"
"X-Generator: Poedit 1.7.3\n"
#. [advanced_preference]: type=combo
#. Associated save_compression_short^ entries need to be as short as
@ -3351,27 +3351,23 @@ msgstr "Revoir la partie"
#. [action]: id=button-nextmove, type=image
#: data/themes/_initial.cfg:600
#, fuzzy
#| msgid "Next Side"
msgid "Next Move"
msgstr "Équipe suivante"
msgstr "Coup suivant"
#. [action]: id=button-nextmove, type=image
#: data/themes/_initial.cfg:601
#, fuzzy
#| msgid "play side turn"
msgid "play single move"
msgstr "voir le tour de cette équipe"
msgstr "voir un tour"
#. [theme]: id=Classic
#: data/themes/classic.cfg:11
msgid "theme^Classic"
msgstr ""
msgstr "Classique"
#. [theme]: id=Classic
#: data/themes/classic.cfg:13
msgid "The classic, pre-1.12 theme"
msgstr ""
msgstr "Le thème classique d'avant la 1.12"
#. [menu]: id=menu-main
#: data/themes/classic.cfg:106 data/themes/default.cfg:80
@ -3457,10 +3453,8 @@ msgstr "Par défaut"
#. [theme]: id=Default
#: data/themes/default.cfg:33
#, fuzzy
#| msgid "Default theme."
msgid "The default theme"
msgstr "Thème par défaut."
msgstr "Le thème par défaut."
#. [menu]: id=menu-autosaves
#: data/themes/default.cfg:90
@ -3490,10 +3484,8 @@ msgstr "Pandora"
#. [theme]: id=Pandora
#: data/themes/pandora.cfg:21
#, fuzzy
#| msgid "800x480 theme optimized for Pandora devices."
msgid "An 800×480 theme optimized for Pandora devices"
msgstr "Thème 800x480 optimisé pour les consoles Pandora."
msgstr "Un thème 800x480 optimisé pour les consoles Pandora"
#. [action]: id=end-turn
#: data/themes/pandora.cfg:151
@ -6972,22 +6964,16 @@ msgid "Search:"
msgstr "Rechercher :"
#: src/multiplayer_lobby.cpp:876
#, fuzzy
#| msgid "Save Replay"
msgid "Normal Replays"
msgstr "Sauvegarder le film"
msgstr "Observation normale"
#: src/multiplayer_lobby.cpp:877
#, fuzzy
#| msgid "Quick replays"
msgid "Quick Replays"
msgstr "Revoir la partie en accéléré"
msgstr "Observation accélérée"
#: src/multiplayer_lobby.cpp:878
#, fuzzy
#| msgid "Enter blindfolded"
msgid "Enter Blindfolded"
msgstr "Entrer les yeux bandés"
msgstr "Entrer sans rien voir"
#: src/multiplayer_lobby.cpp:882
msgid "Skip quickly to the active turn when observing"