doc: proofreading fixes for changelog.md (#7798)
Primarily fixes for 1.17.19 changelog, but caught a few old typos as well.
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changelog.md
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changelog.md
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@ -25,14 +25,14 @@
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* Updated translations: British English, Czech, Finnish, French, Portuguese (Brazil)
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### Units
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* Rebels:
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* Elvish Fighter - xp cost changed from 40 to 37, and new updated sprite and animations
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* Elvish Fighter - xp changed from 40 to 37, and new updated sprite and animations
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* Merman Hunter - xp changed from 35 to 33.
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* Elvish Scout - xp changed from 32 to 42.
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* Elvish Hero - xp changed from 90 to 80.
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* Elvish Captain - xp changed from 90 to 85.
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* Elvish Marksman - cost changed from 31 to 34.
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* Elvish Ranger - xp changed from 90 to 85.
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* Elvish Rider - ranged damage changed from 9 to 11, hp changed form 46 to 49, cost changed from 28 to 35, xp changed from 53 to 75.
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* Elvish Rider - ranged damage changed from 9 to 11, hp changed from 46 to 49, cost changed from 28 to 35, xp changed from 53 to 75.
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* Elvish Druid - cost changed from 27 to 25, xp changed from 80 to 85.
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* Elvish Sorceress - cost changed from 32 to 34, xp changed from 100 to 90.
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* Elder Wose - cost changed from 27 to 28, xp changed from 100 to 80.
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@ -42,9 +42,9 @@
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* Elvish Marshal - hp changed from 62 to 68, cost changed from 54 to 67.
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* Elvish Sharpshooter - ranged damage changed from 10 to 12. cost changed from 51 to 62.
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* Elvish Avenger - ranged damage changed from 10 to 11, hp changed from 55 to 59, cost changed from 53 to 66.
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* Elvish Outrider - ranged damage changed from 8 to 11, melee damage changed from 7 to 8, hp changed form 57 to 60, cost changed from 43 to 58.
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* Elvish Shyde - hp changed from 46 to 51, melee damage changed from 6 to 7, ranged slow (entangle) changed from 6 to 8, ranged magical (thorns) changed from 8 to 14, cost changed from 52 to 69.
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* Elvish Enchantress - cost changed from 55 to 70, ranged slow damage changed from 5 to 7, ranged magical damage changed from 9 to 13, xp changed from 180 to 180.
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* Elvish Outrider - ranged damage changed from 8 to 11, melee damage changed from 7 to 8, hp changed from 57 to 60, cost changed from 43 to 58.
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* Elvish Shyde - hp changed from 46 to 51, melee damage changed from 6 to 7, ranged slow (entangle) damage changed from 6 to 8, ranged magical (thorns) damage changed from 8 to 14, cost changed from 52 to 69.
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* Elvish Enchantress - cost changed from 55 to 70, ranged slow damage changed from 5 to 7, ranged magical damage changed from 9 to 13.
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* Ancient Wose - cost changed from 48 to 50.
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* Merman Entangler - cost changed from 46 to 42.
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* Javelineer - cost changed from 48 to 55.
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@ -62,7 +62,7 @@
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* Dread Bat - cost changed from 34 to 32.
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* Draug - cost changed from 47 to 70.
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* Lich - cost changed from 50 to 90.
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* Necromancer - ranged cold damage changed from 17 to 19, ranged arcane damage changed from 12 to 16, hp changed to 76, impact resistance changed to 10%, cost changed from 50 to 90.
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* Necromancer - ranged cold damage changed from 17 to 19, ranged arcane damage changed from 12 to 16, hp changed to 76, impact resistance changed from 0% to 10%, cost changed from 50 to 90.
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* Nightgaunt - cost changed from 52 to 71.
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* Specter - cost changed from 52 to 78.
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* Ghast - melee damage changed from 10 to 12, cost changed from 43 to 50.
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@ -92,7 +92,7 @@
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* Armageddon Drake - cost changed from 85 to 118.
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* Dunefolk:
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* Dune Burner - hp changed from 34 to 35, xp changed from 40 to 37.
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* Dune Herbalist - cost changed from 14 to 13, xp changed for 39 to 36.
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* Dune Herbalist - cost changed from 14 to 13, xp changed from 39 to 36.
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* Dune Rider - hp changed from 34 to 33, xp changed from 47 to 49.
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* Dune Rover - hp changed from 32 to 33, xp changed from 43 to 40.
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* Dune Soldier - cost changed from 18 to 17, xp changed from 43 to 39.
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* Naga Ringcaster - hp changed from 40 to 41, cost changed from 22 to 24, ranged damage changed from 7 to 8, xp changed from 70 to 62.
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* Dune Blademaster - hp changed from 69 to 76.
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* Dune Spearmaster - hp changed from 67 to 68.
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* Dune Cataphract - mace melee attack damage changed from 14 to 15, lance damage changed from 13 to 14, cost changed from 62 to 65 cost changed from 62 to 69.
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* Dune Cataphract - mace melee attack damage changed from 14 to 15, lance damage changed from 13 to 14, cost changed from 62 to 69.
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* Dune Harrier - cost changed from 47 to 50.
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* Dune Sky Hunter - cost changed from 50 to 54.
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* Knalgan Alliance:
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* Gryphon Rider - cost changed from 24 to 23, xp changed from 38 to 46.
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* Dwarvish Steelclad - xp changed from 74 to 88.
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* Dwarvish Thunderguard - cost changed from 27 to 24, xp changed from 95 to 65.
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* Dwarvish Stalwart - hp changed from54 to 59, ranged damage changed from 8 to 9, xp changed from 85 to 78.
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* Dwarvish Stalwart - hp changed from 54 to 59, ranged damage changed from 8 to 9, xp changed from 85 to 78.
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* Outlaw - cost changed from 26 to 24, hp changed from 42 to 47, xp changed from 77 to 71.
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* Rogue - xp changed from 70 to 80, cost changed from 24 to 25.
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* Trapper - hp changed from 45 to 49, melee damage changed from 4 to 5, xp changed from 65 to 73.
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* Northerners:
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* Orcish Archer - xp changed from 30 to 32.
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* Naga Fighter - xp changed from 32 to 33.
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* Wolf Rider - xp change from 30 to 34.
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* Wolf Rider - xp changed from 30 to 34.
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* Orcish Warrior - cost changed from 26 to 23, xp changed from 60 to 67.
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* Goblin Pillager - cost changed from 28 to 31.
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* Troll - cost changed from 27 to 25, xp changed from 66 to 58.
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* Troll Rocklobber - ranged damage changed from 17 to 19, hp changed form 51 to 53.
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* Troll Rocklobber - ranged damage changed from 17 to 19, hp changed from 51 to 53.
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* Naga Warrior - cost changed from 24 to 22, xp changed from 66 to 56.
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* Orcish Crossbowman - melee damage changed from 4 to 6, ranged pierce damage changed from 8 to 9, hp changed from 43 to 46, cost changed from 21 to 22, xp changed from 80 to 43.
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* Orcish Slayer - cost changed from 26 to 21, xp changed from 64 to 62.
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* Javelineer - ranged damage increased from 11 to 13, cost changed from 25 to 24.
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* Pikeman - cost changed from 25 to 24, xp changed from 65 to 69.
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* Swordsman - xp changed from 60 to 80.
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* Knight - cost changed from 38 to 56, but I'm inclined to leave it at 50 to the fun of AoH WC players, xp changed from 120 to 100.
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* Knight - cost changed from 38 to 50, xp changed from 120 to 100.
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* Lancer - cost changed from 44 to 47.
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* Shock Trooper - cost changed from 35 to 28, xp changed from 110 to 65.
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* Red Mage - cost changed from 38 to 35, xp changed from 100 to 83.
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* White Mage - cost changed from 38 to 31, xp changed from 136 to 75.
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* Dragoon - cost changed from 28 to 29, xp changed from 95 to 80.
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* Longbowman - cost changed from 26 to 23, xp changed from 68 to 65.
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* Duelist - xp changed from 90 to 80, price changed form 29 to 31.
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* Duelist - cost changed from 29 to 31, xp changed from 90 to 80.
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* Merman Warrior - cost changed from 26 to 24, xp changed from 80 to 60.
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* Lieutenant - cost changed from 34 to 31, xp changed from 80 to 85.
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* Halberdier - cost changed from 44 to 52.
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* Royal Guard - cost changed from 44 to 61
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* Royal Guard - cost changed from 44 to 61.
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* Grand Knight - hp changed from 78 to 84, lance damage changed from 17 to 19, cost changed from 58 to 86.
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* Paladin - hp changed from 65 to 77, lance damage changed from 15 to 16, melee damage changed from 8 to 9, cost changed from 58 to 82.
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* Iron Mauler cost changed from 50 to 49.
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* Arch Mage - cost changed from 59 to 63 xp changed from 220 to 150.
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* Iron Mauler - cost changed from 50 to 49.
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* Arch Mage - cost changed from 59 to 63, xp changed from 220 to 150.
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* Mage of Light - cost changed from 60 to 59.
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* Cavalier - cost changed from 52 to 62.
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* Master Bowman - cost changed from 46 to 50.
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* Moved Naga guardian line from UtBS to core, and made some revisions
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* Dune Apothecary experience needed to level up changed from 100 to 65
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* Dune Captain experience needed to level up changed from 86 to 75
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* Dune Herbalist cost changed form 15 to 14
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* Dune Horse Archer experience needed to level up changed form 70 to 65
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* Naga Sicarius hp changed form 55 to 53 and melee damage changed form 9 to 6, new special "deflect" added to melee attack
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* Dune Herbalist cost changed from 15 to 14
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* Dune Horse Archer experience needed to level up changed from 70 to 65
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* Naga Sicarius hp changed from 55 to 53 and melee damage changed from 9 to 6, new special "deflect" added to melee attack
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* Fire Guardian can now level into Fire Wraith, experience needed to level up for Fire Guardian changed from 50 to 29
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* Revised statistics of all animal horses, Bay Horse can now level into Great Horse
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### Wesnoth Formula Language
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the lich brothers and Krash got more gold.
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* Sceptre of Fire:
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* S4: a cave entrance has been added.
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* S5: Gryphon Riders are now available starting form S5 (formerly S3).
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* S5: Gryphon Riders are now available starting from S5 (formerly S3).
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* S7: it's now impossible to kill all pursuers.
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* Secrets of the Ancients:
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* Fix dialog said by wrong unit & revert previous fix (issue #3294).
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### Editor
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* Fixed a crash when placing units.
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* Restored the ability to preview different ToDs. Note this still does not
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work when invoked form the Custom ToD window.
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work when invoked from the Custom ToD window.
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* Fixed editor sides not having the correct side number.
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* Redesigned Windows, Areas, and Sides menus.
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* The Windows menu will now display maps starting from 1 rather than 0.
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