GUI2/Lobby: don't italicize game type marker
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1 changed files with 1 additions and 1 deletions
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@ -433,7 +433,7 @@ std::map<std::string, string_map> mp_lobby::make_game_row_data(const mp::game_in
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item["label"] = game.vacant_slots > 0 ? colorize(game.name, color_string) : game.name;
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data.emplace("name", item);
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item["label"] = colorize("<i>" + game.type_marker + scenario_text + "</i>", font::GRAY_COLOR);
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item["label"] = colorize(game.type_marker + "<i>" + scenario_text + "</i>", font::GRAY_COLOR);
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data.emplace("scenario", item);
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item["label"] = colorize(game.status, color_string);
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