GUI2/Lobby: don't italicize game type marker

This commit is contained in:
Charles Dang 2020-12-21 15:01:42 +11:00
parent 2674999628
commit 5be7069641

View file

@ -433,7 +433,7 @@ std::map<std::string, string_map> mp_lobby::make_game_row_data(const mp::game_in
item["label"] = game.vacant_slots > 0 ? colorize(game.name, color_string) : game.name;
data.emplace("name", item);
item["label"] = colorize("<i>" + game.type_marker + scenario_text + "</i>", font::GRAY_COLOR);
item["label"] = colorize(game.type_marker + "<i>" + scenario_text + "</i>", font::GRAY_COLOR);
data.emplace("scenario", item);
item["label"] = colorize(game.status, color_string);