NR S8: make orc guards more believable

This commit is contained in:
nemaara 2019-03-03 23:35:43 -05:00
parent 08f48ee87c
commit 5bdb92d2f2

View file

@ -321,6 +321,9 @@
[note]
description= _ "Even if your rescue fails, you will still advance to the next scenario"
[/note]
[note]
description= _ "You will win this scenario immediately upon moving onto the hex containing the Princesss cage"
[/note]
[/objectives]
[/event]
@ -385,15 +388,20 @@
{IS_LOYAL}
[/unit]
[message]
race=orc
message= _ "The intruders are breaking in! Get to the walls and defend the fortress! And where did that Elvish Princess go?"
[/message]
[message]
speaker=Eryssa
message= _ "I am free! Thank you, my saviors. Who has come to rescue me from vile captivity?"
message= _ "(<i>hushed</i>) Thank you, my saviors. Who has come to rescue me from vile captivity?"
[/message]
[message]
speaker=Tallin
# wmllint: local spelling outta
message= _ "Later, princess, first lets get outta — uh, let us take our leave of this place as swiftly as may be!"
message= _ "(<i>whispering</i>) Later, princess, first lets get outta — uh, let us take our leave of this place as swiftly as may be!"
[/message]
[message]