Removed Dfool and Experimental themes

This commit is contained in:
Charles Dang 2013-06-05 19:42:57 +11:00
parent fddc28738b
commit 5bcc6f0c1b
2 changed files with 0 additions and 1090 deletions

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@ -1,587 +0,0 @@
#textdomain wesnoth
# data/themes/dfool.cfg
# wmlscope: set export=no
[theme]
name=DFool
#define FONT_SMALL
12 #enddef
[resolution]
id=1024x768
width=1024
height=768
[screen]
# this is only useful as a ref for other rects
id=screen
rect="0,0,1024,768"
[/screen]
[panel]
id=top-panel
image=themes/top-bg.png
ref=screen
rect="=,=,=-142,+26"
xanchor=left
yanchor=fixed
[/panel]
# rightside panel
[panel]
ref=screen
id=time-of-day-panel
image=themes/timeofday.png
rect="-142,=,=,+49"
xanchor=right
yanchor=fixed
[/panel]
[panel]
id=minimap-panel
image=themes/minimap.png
rect="=,+0,=,=+154"
xanchor=right
yanchor=fixed
[/panel]
[panel]
id=terrain-panel
image=themes/rightside-bg.png
rect="=,+0,=,=+33"
xanchor=right
yanchor=fixed
[/panel]
[panel]
id=unit-panel
image=themes/unit.png
rect="=,+0,=,=+80"
xanchor=right
yanchor=fixed
[/panel]
[panel]
id=middle-right-panel
image=themes/rightside-bg.png
rect="=,+0,=,=+425"
xanchor=right
yanchor=top
[/panel]
[panel]
ref=screen
id=bottom-right-panel
image=themes/rightside-bottom.png
rect="-142,-30,=,="
xanchor=right
yanchor=bottom
[/panel]
[main_map]
id=main-map
rect="=,+0,+882,768"
xanchor=left
yanchor=top
ref=top-panel
[/main_map]
[main_map_border]
border_size = 0.5
background_image = "terrain/off-map/background.png"
# this image is processed by the terrain matching code so should be
# in the terrains directory and should ommit the 'terrain/' prefix
# and the '.png' suffix
tile_image = "off-map/alpha.png"
corner_image_top_left = "terrain/off-map/fade_corner_top_left.png"
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png"
# odd means the corner is on a tile with an odd x value,
# the tile is the ingame tile not the odd in C++
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png"
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png"
corner_image_bottom_right_odd = "terrain/off-map/fade_corner_bottom_right_odd.png"
corner_image_bottom_right_even = "terrain/off-map/fade_corner_bottom_right_even.png"
border_image_left = "terrain/off-map/fade_border_left.png"
border_image_right = "terrain/off-map/fade_border_right.png"
border_image_top_odd = "terrain/off-map/fade_border_top_odd.png"
border_image_top_even = "terrain/off-map/fade_border_top_even.png"
border_image_bottom_odd = "terrain/off-map/fade_border_bottom_odd.png"
border_image_bottom_even = "terrain/off-map/fade_border_bottom_even.png"
[/main_map_border]
[mini_map]
id=mini-map
ref=minimap-panel
rect="=+10,=+5,=-6,=-3"
xanchor=right
yanchor=fixed
[/mini_map]
[menu]
id=menu-main
title= _ "Menu"
image=lite
items=objectives,statistics,unitlist,separator,statustable,save,savereplay,savemap,load,preferences,chatlog,AUTOSAVES,help,quit
ref=top-panel
rect="=+3,=+1,+100,=-4"
xanchor=fixed
yanchor=fixed
[/menu]
[menu]
id=actions-menu
title= _ "Actions"
image=lite
items=undo,redo,cycle,speak,recruit,recall,showenemymoves,bestenemymoves,delayshroud,updateshroud,endturn
rect="+2,=,+100,="
xanchor=fixed
yanchor=fixed
[/menu]
[menu]
is_context_menu=true
items=wml,undo,redo,describeunit,renameunit,createunit,changeside,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,delayshroud,updateshroud,cycle,endturn
[/menu]
[menu]
id=button-endturn
title= _ "End Turn"
title2= _ "End Scenario"
image=button_normal/button_small_H22
items=endturn
ref=bottom-right-panel
rect="=+5,=+5,+80,+20"
xanchor=right
yanchor=bottom
[/menu]
[panel]
ref=actions-menu
id=villages-panel
image=themes/status-bg.png
rect="+5,=,+85,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=income-panel
image=themes/status-bg.png
rect="+5,=,+85,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=gold-panel
image=themes/status-bg.png
rect="+5,=,+85,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=upkeep-panel
image=themes/status-bg.png
rect="+5,=,+85,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=units-panel
image=themes/status-bg.png
rect="+5,=,+85,="
xanchor=fixed
yanchor=fixed
[/panel]
{COUNTDOWN_THEME}
[panel]
id=observer-panel
ref=time-of-day-panel
rect="=-90,=+2,+110,+20"
xanchor=right
yanchor=fixed
[/panel]
[label]
id=turn-panel
ref=time-of-day-panel
rect="=-70,=+1,+68,+19"
xanchor=right
yanchor=fixed
[/label]
# HP/XP
[label]
ref=unit-panel
id=label-hp
font_size=10
font_rgb=180,180,180
text= _ "HP"
rect="=+84,=+1,+54,+12"
xanchor=right
yanchor=fixed
[/label]
[label]
ref=unit-panel
id=label-xp
font_size=10
font_rgb=180,180,180
text= _ "XP"
rect="=+84,=+28,=+54,+12"
xanchor=right
yanchor=fixed
[/label]
[label]
ref=unit-panel
id=label-mp
font_size=10
font_rgb=180,180,180
text= _ "MP"
rect="=+84,=+55,=+54,+12"
xanchor=right
yanchor=fixed
[/label]
[label]
id=gold-icon
icon=themes/gold.png
text= _ "gold"
ref=gold-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=villages-icon
icon=themes/villages.png
text= _ "villages"
ref=villages-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=units-icon
icon=themes/units.png
text= _ "units"
ref=units-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=upkeep-icon
icon=themes/upkeep.png
text= _ "upkeep"
ref=upkeep-panel
rect="=+5,=+1,+32,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=income-icon
icon=themes/income.png
text= _ "income"
ref=income-panel
rect="=+5,=+1,+32,+17"
xanchor=fixed
yanchor=fixed
[/label]
[status]
# the time of day image
[time_of_day]
id=image-tod
ref=time-of-day-panel
rect="=+10,=+5,=-3,=-6"
xanchor=right
yanchor=fixed
[/time_of_day]
#put the side playing indicator next to the turn indicator
[side_playing]
id=icon-sideplaying
ref=turn-panel
rect="=+3,=+2,+25,+17"
xanchor=right
yanchor=fixed
[/side_playing]
# the game status
[turn]
id=turn
font_size=12
rect="+4,=,+48,+16"
xanchor=right
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/turn]
[gold]
id=gold
font_size=12
ref=gold-icon
rect="+4,=,+65,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/gold]
[villages]
id=villages
font_size=12
ref=villages-icon
rect="+4,=,+55,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/villages]
[num_units]
id=num-units
font_size=12
ref=units-icon
rect="+4,=,+55,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/num_units]
[upkeep]
id=status-upkeep
font_size=12
ref=upkeep-icon
rect="+4,=,+40,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/upkeep]
[income]
id=status-income
font_size=12
ref=income-icon
rect="+4,=,+40,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/income]
{COUNTDOWN_THEME_STATUS {FONT_SMALL}}
[observers]
ref=observer-panel
rect="=+5,=+1,+32,+16 "
xanchor=fixed
yanchor=fixed
id=observers
font_size=12
[/observers]
[terrain]
ref=terrain-panel
id=status-terrain
font_size=12
rect="=+9,=+1,=-5,+15"
xanchor=right
yanchor=fixed
[/terrain]
[position]
ref=terrain-panel
id=status-position
font_size=12
rect="=+9,=+17,=-5,=-2"
xanchor=right
yanchor=fixed
[/position]
#unit stats here
[unit_image]
id=unit-image
ref=unit-panel
rect="=+7,=+3,+72,+72"
xanchor=right
yanchor=fixed
[/unit_image]
[unit_side]
id=unit-side
font_size=14
ref=middle-right-panel
rect="=+5,=+2,+20,+18"
xanchor=right
yanchor=fixed
[/unit_side]
[unit_name]
id=unit-description
font_size=14
ref=unit-side
rect="=+24,=+1,+72,=-2"
xanchor=right
yanchor=fixed
[/unit_name]
[unit_traits]
id=unit-traits
font_size=12
font_rgb=165,165,165
rect="=-20,+0,+130,+16"
xanchor=right
yanchor=fixed
prefix_literal=" "
[/unit_traits]
[unit_type]
id=unit-type
font_size=12
rect="=,+0,+130,+16"
xanchor=right
yanchor=fixed
[/unit_type]
[unit_race]
id=unit-race
font_size=12
font_rgb=200,200,200
rect="=,+0,+130,+15"
xanchor=right
yanchor=fixed
prefix_literal=" "
[/unit_race]
[unit_level]
id=unit-level
font_size=12
font_rgb=165,165,165
rect="=,+0,=,+16"
prefix= _ "statuspanel^level"
prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_level]
[unit_alignment]
id=unit-alignment
font_size=12
font_rgb=165,165,165
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
prefix_literal=" "
[/unit_alignment]
[unit_abilities]
id=unit-abilities
font_size=12
font_rgb=165,165,165
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
prefix_literal=" "
[/unit_abilities]
[unit_moves]
id=unit-moves
font_size=12
ref=label-mp
rect="=,+0,=+2,+16"
# prefix= _ "statuspanel^movement"
# prefix_literal=": "
xanchor=right
yanchor=fixed
[/unit_moves]
[unit_amla]
id=unit_amla
font_size=12
ref=unit-level
rect="=+50,=+3,+65,+12"
xanchor=right
yanchor=fixed
[/unit_amla]
[unit_hp]
id=unit-hp
font_size=12
ref=label-hp
rect="=,+0,+54,+14"
#prefix=hp
#prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_hp]
[unit_xp]
id=unit-xp
font_size=12
ref=label-xp
rect="=,+0,+54,+14"
#prefix=xp
#prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_xp]
[unit_weapons]
id=unit-weapons
font_size=12
ref=unit-abilities
rect="=,+0,=,594"
xanchor=right
yanchor=fixed
[/unit_weapons]
[unit_status]
id=unit-status
font_size=12
ref=unit-description
rect="+1,=,+72,+16"
xanchor=right
yanchor=fixed
[/unit_status]
[report_clock]
id=report_clock
font_size=12
ref=bottom-right-panel
rect="=+80,=+8,+80,+20"
xanchor=right
yanchor=bottom
[/report_clock]
[unit_advancement_options]
id=unit_advancement_options
font_size=12
ref=label-xp
rect="=+15,-12,+54,+14"
xanchor=right
yanchor=fixed
[/unit_advancement_options]
[/status]
{REPLAY_THEME {FONT_SMALL}}
[/resolution]
[partialresolution]
id=800x600
inherits=1024x768
width=800
height=600
[change]
id=menu-main
rect="=+3,=+1,+60,=-4"
items=objectives,statistics,unitlist,statustable,save,load,preferences,chatlog,help,quit
image=menu_buttons/menu_button_small_copper_H20
[/change]
[change]
id=actions-menu
rect="+2,=,+40,="
image=menu_buttons/menu_button_small_copper_H20
[/change]
[change]
id=villages-panel
rect="+65,=,+85,="
[/change]
[/partialresolution]
[/theme]

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@ -1,503 +0,0 @@
#textdomain wesnoth
# See https://gna.org/bugs/index.php?15879, "The experimental theme in the
# game can't display all the information". Therrain info at the lower
# right corner gets lost. Marking this "Wont Fix", as themes are
# scheduled to go away when GUI2 lands.
[theme]
name=Experimental
#define EXPERIMENTAL_FONT_NORMAL
14 #enddef
#define EXPERIMENTAL_FONT_SMALL
12 #enddef
#define EXPERIMENTAL_FONT_TINY
10 #enddef
[resolution]
id=1024x768
width=1024
height=768
[screen]
# this is only useful as a ref for other rects
id=screen
rect="0,0,1024,768"
[/screen]
[panel]
id=top-panel
image=themes/top-bg.png
ref=screen
rect="=,=,=,+26"
xanchor=top
yanchor=fixed
[/panel]
[main_map]
id=main-map
rect="=,+0,+882,768"
xanchor=left
yanchor=top
[/main_map]
[main_map_border]
border_size = 0.5
background_image = "terrain/off-map/background.png"
# this image is processed by the terrain matching code so should be
# in the terrains directory and should ommit the 'terrain/' prefix
# and the '.png' suffix
tile_image = "off-map/alpha.png"
corner_image_top_left = "terrain/off-map/fade_corner_top_left.png"
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png"
# odd means the corner is on a tile with an odd x value,
# the tile is the ingame tile not the odd in C++
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png"
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png"
corner_image_bottom_right_odd = "terrain/off-map/fade_corner_bottom_right_odd.png"
corner_image_bottom_right_even = "terrain/off-map/fade_corner_bottom_right_even.png"
border_image_left = "terrain/off-map/fade_border_left.png"
border_image_right = "terrain/off-map/fade_border_right.png"
border_image_top_odd = "terrain/off-map/fade_border_top_odd.png"
border_image_top_even = "terrain/off-map/fade_border_top_even.png"
border_image_bottom_odd = "terrain/off-map/fade_border_bottom_odd.png"
border_image_bottom_even = "terrain/off-map/fade_border_bottom_even.png"
[/main_map_border]
# rightside panel
[panel]
id=top-right-panel
image=themes/experimental-rightside.png
rect="+0,0,1024,+305"
xanchor=right
yanchor=fixed
[/panel]
[panel]
id=middle-right-panel
image=themes/rightside-bg.png
rect="=,+0,=,768"
xanchor=right
yanchor=top
[/panel]
[menu]
id=menu-main
title= _ "Menu"
image=lite
items=objectives,statistics,unitlist,separator,statustable,save,savereplay,savemap,load,preferences,chatlog,help,quit
ref=top-panel
rect="=+3,=+1,+100,=-4"
xanchor=fixed
yanchor=fixed
[/menu]
[menu]
id=actions-menu
title= _ "Actions"
image=lite
items=undo,redo,cycle,speak,recruit,recall,showenemymoves,bestenemymoves,delayshroud,updateshroud,endturn
rect="+2,=,+100,="
xanchor=fixed
yanchor=fixed
[/menu]
[menu]
is_context_menu=true
items=wml,undo,redo,describeunit,renameunit,createunit,changeside,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,delayshroud,updateshroud,cycle,endturn
[/menu]
[mini_map]
id=mini-map
ref=top-right-panel
rect="=+10,=+5,=-7,+143"
xanchor=right
yanchor=fixed
[/mini_map]
[menu]
id=button-endturn
image=button_normal/button_small_H22
overlay=icons/arrows/long_arrow_ornate_right
#title= _ ""
#title2= _ ""
items=endturn
ref=top-right-panel
rect="=+90,=+199,+48,+21"
xanchor=right
yanchor=fixed
[/menu]
[panel]
id=gold-panel
image=themes/status-bg.png
ref=actions-menu
rect="+35,=+1,+105,+19"
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=villages-panel
image=themes/status-bg.png
rect="+5,=,+95,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=units-panel
image=themes/status-bg.png
rect="+5,=,+95,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=upkeep-panel
image=themes/status-bg.png
rect="+5,=,+105,="
xanchor=fixed
yanchor=fixed
[/panel]
[panel]
id=income-panel
image=themes/status-bg.png
rect="+5,=,+90,="
xanchor=fixed
yanchor=fixed
[/panel]
{COUNTDOWN_THEME}
# HP/XP
[label]
id=label-hp
font_size={EXPERIMENTAL_FONT_TINY}
text= _ "HP"
ref=top-right-panel
rect="=+84,=+230,+54,+12"
xanchor=right
yanchor=fixed
[/label]
[label]
id=label-xp
font_size={EXPERIMENTAL_FONT_TINY}
text= _ "XP"
rect="=,+14,=,+12"
xanchor=right
yanchor=fixed
[/label]
[label]
id=gold-icon
icon=themes/gold.png
text= _ "gold"
ref=gold-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=villages-icon
icon=themes/villages.png
text= _ "villages"
ref=villages-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=units-icon
icon=themes/units.png
text= _ "units"
ref=units-panel
rect="=+5,=+1,+17,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=upkeep-icon
icon=themes/upkeep.png
text= _ "upkeep"
ref=upkeep-panel
rect="=+5,=+1,+32,+17"
xanchor=fixed
yanchor=fixed
[/label]
[label]
id=income-icon
icon=themes/income.png
text= _ "income"
ref=income-panel
rect="=+5,=+1,+32,+17"
xanchor=fixed
yanchor=fixed
[/label]
[status]
# the time of day image
[time_of_day]
id=image-tod
ref=top-right-panel
rect="=+10,=+155,=-7,+39"
xanchor=right
yanchor=fixed
[/time_of_day]
# put the side playing indicator next to the turn indicator
[side_playing]
id=icon-sideplaying
ref=top-right-panel
rect="=+11,=+203,+25,+17"
xanchor=right
yanchor=fixed
[/side_playing]
# the game status
[turn]
id=turn
ref=top-right-panel
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=+40,=+203,+65,+16"
xanchor=right
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/turn]
[gold]
id=gold
font_size={EXPERIMENTAL_FONT_SMALL}
ref=gold-icon
rect="+4,=+1,+75,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/gold]
[villages]
id=villages
font_size={EXPERIMENTAL_FONT_SMALL}
ref=villages-icon
rect="+4,=+1,+65,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/villages]
[num_units]
id=num-units
font_size={EXPERIMENTAL_FONT_SMALL}
ref=units-icon
rect="+4,=+1,+65,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/num_units]
[upkeep]
id=status-upkeep
font_size={EXPERIMENTAL_FONT_SMALL}
ref=upkeep-icon
rect="+4,=+1,+60,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/upkeep]
[income]
id=status-income
font_size={EXPERIMENTAL_FONT_SMALL}
ref=income-icon
rect="+4,=+1,+45,+16"
xanchor=fixed
yanchor=fixed
prefix="" #wmllint: ignore
prefix_literal=""
[/income]
{COUNTDOWN_THEME_STATUS {EXPERIMENTAL_FONT_SMALL}}
[observers]
id=observers
ref=actions-menu
font_size={EXPERIMENTAL_FONT_SMALL}
rect="+9,=+3,+16,+16"
xanchor=fixed
yanchor=fixed
[/observers]
#unit stats here
[unit_image]
id=unit-image
ref=top-right-panel
rect="=+9,=+232,+72,+72"
xanchor=right
yanchor=fixed
[/unit_image]
[unit_name]
id=unit-description
font_size={EXPERIMENTAL_FONT_NORMAL}
ref=middle-right-panel
rect="=+9,=+3,=-2,+18"
xanchor=right
yanchor=fixed
[/unit_name]
[unit_type]
id=unit-type
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
[/unit_type]
[unit_race]
id=unit-race
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
prefix=" "
xanchor=right
yanchor=fixed
[/unit_race]
[unit_level]
id=unit-level
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
prefix= _ "statuspanel^level"
prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_level]
[unit_alignment]
id=unit-alignment
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
[/unit_alignment]
[unit_traits]
id=unit-traits
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
[/unit_traits]
[unit_abilities]
id=unit-abilities
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
xanchor=right
yanchor=fixed
[/unit_abilities]
[unit_moves]
id=unit-moves
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=+2,+16"
prefix= _ "statuspanel^moves"
prefix_literal=": "
xanchor=right
yanchor=fixed
[/unit_moves]
[unit_defense]
id=unit-defense
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=,+0,=,+16"
prefix= _ "statuspanel^terrain def."
prefix_literal=": "
xanchor=right
yanchor=fixed
[/unit_defense]
[unit_hp]
id=unit-hp
font_size={EXPERIMENTAL_FONT_SMALL}
ref=label-hp
rect="=,+0,+54,+14"
#prefix=hp
#prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_hp]
[unit_xp]
id=unit-xp
font_size={EXPERIMENTAL_FONT_SMALL}
ref=label-xp
rect="=,+0,+54,+14"
#prefix=xp
#prefix_literal=" "
xanchor=right
yanchor=fixed
[/unit_xp]
[unit_weapons]
id=unit-weapons
font_size={EXPERIMENTAL_FONT_SMALL}
ref=unit-defense
rect="=,+0,=,560"
xanchor=right
yanchor=fixed
[/unit_weapons]
[unit_status]
id=unit-status
font_size={EXPERIMENTAL_FONT_SMALL}
ref=unit-xp
rect="=+1,+3,=,+16"
xanchor=right
yanchor=fixed
[/unit_status]
[terrain]
id=status-terrain
ref=top-right-panel
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=+9,730,=-2,+16"
xanchor=right
yanchor=bottom
[/terrain]
[position]
id=status-position
ref=top-right-panel
font_size={EXPERIMENTAL_FONT_SMALL}
rect="=+9,747,=-2,+16"
xanchor=right
yanchor=bottom
[/position]
[/status]
{REPLAY_THEME {EXPERIMENTAL_FONT_SMALL}}
[/resolution]
[partialresolution]
id=800x600
inherits=1024x768
width=800
height=600
[change]
id=observers
rect="+65,=+2,+16,+16"
[/change]
[change]
id=gold-panel
rect="+88,=+1,+105,+19"
[/change]
[change]
id=upkeep-panel
rect="+5,=,+110,="
[/change]
[change]
id=income-panel
rect="+5,=,+100,="
[/change]
[change]
id=status-upkeep
rect="+4,=+1,+65,+17"
[/change]
[change]
id=status-income
rect="+3,=+1,+55,+17"
[/change]
[/partialresolution]
[/theme]