Merge pull request #560 from Wedge009/Spelling_corrections

Spelling Corrections
This commit is contained in:
Charles Dang 2015-12-12 11:25:51 +11:00
commit 5ba643c802
3 changed files with 3 additions and 3 deletions

View file

@ -552,7 +552,7 @@
# TODO: Camerin might be dead by now
[message]
speaker=Camerin
message= _ "Out of all of a necromancers creations, I must say those things are the most tortured and vile. They have an insatiable hunger for flesh and mindlessly shrug of all manner of damage to get it. Even my fire bolts have a slightly lesser effect on them."
message= _ "Out of all of a necromancers creations, I must say those things are the most tortured and vile. They have an insatiable hunger for flesh and mindlessly shrug off all manner of damage to get it. Even my fire bolts have a slightly lesser effect on them."
[/message]
[message]

View file

@ -323,7 +323,7 @@ A full list of abilities and weapons specials, along with traits, may be found i
speaker=narrator
caption= _ "Income and Upkeep"
image=wesnoth-icon.png
message= _ "Each turn, you will gain 2 gold plus one for each village you own. However, <i>upkeep</i> is subtracted for that. You can support as many levels worth of units as the number of villages you own; beyond that, you must pay 1 gold per turn. Be careful, as owning too many units can cause you to have negative income and lose gold each turn!"
message= _ "Each turn, you will gain 2 gold plus one for each village you own. However, <i>upkeep</i> is subtracted from that. You can support as many levels worth of units as the number of villages you own; beyond that, you must pay 1 gold per turn. Be careful, as owning too many units can cause you to have negative income and lose gold each turn!"
[/message]
[allow_end_turn][/allow_end_turn]

View file

@ -50,7 +50,7 @@ sets BitsPerPixel value. Example:
.B -c, --campaign \ [<id_campaign>]
goes directly to the campaign with id <id_campaign>. A selection menu will appear if no id was specified.
.B Note:
When using this switch please ensure that you specify the data directory path as the final argument aswell, otherwise the game will take the campaign/scenario id as the data dir.
When using this switch please ensure that you specify the data directory path as the final argument as well, otherwise the game will take the campaign/scenario id as the data dir.
.TP
.B --campaign-difficulty [<difficulty>]
The difficulty of the specified campaign (1 to max). If none specified, the campaign difficulty selection widget will appear.