Updated en_GB translation.
This commit is contained in:
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7 changed files with 88 additions and 249 deletions
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-05-10 19:36+0200\n"
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"PO-Revision-Date: 2005-04-19 15:18+0200\n"
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"PO-Revision-Date: 2005-05-30 11:15+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -161,7 +161,7 @@ msgstr "Resize Map"
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#: src/editor/editor_dialogs.cpp:408
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msgid "OK"
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msgstr ""
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msgstr "OK"
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#: src/editor/editor_dialogs.cpp:491
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msgid "X-Axis"
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@ -190,6 +190,3 @@ msgstr "Delete File"
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#: src/widgets/file_chooser.cpp:134
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msgid "Deletion of the file failed."
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msgstr "Deletion of the file failed."
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#~ msgid "Ok"
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#~ msgstr "OK"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-05-29 20:35+0200\n"
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"PO-Revision-Date: 2005-04-19 15:17+0200\n"
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"PO-Revision-Date: 2005-05-30 11:15+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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@ -1141,9 +1141,8 @@ msgid "You have defeated me! I can terrorize the villagers no more..."
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msgstr "You have defeated me! I can terrorize the villagers no more..."
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#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:290
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#, fuzzy
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msgid "We still need to defeat these undead for the villagers to be safe."
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msgstr "We still need to defeat these undead for the villages to be safe."
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msgstr "We still need to defeat these undead for the villagers to be safe."
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#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:296
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#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:339
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@ -1166,11 +1165,12 @@ msgstr ""
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"to reach Weldyn by a different route."
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#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:333
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#, fuzzy
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msgid ""
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"There are still these outlaws to take care of - we must continue fighting "
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"here."
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msgstr "There is still that outlaw to take care of."
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msgstr ""
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"There are still these outlaws to take care of - we must continue fighting "
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"here."
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#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
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msgid "Training the Ogres"
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@ -1326,17 +1326,18 @@ msgstr "Khrakrahs"
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:160
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msgid "There are still humans in this village! They can help us."
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msgstr ""
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msgstr "There are still humans in this village! They can help us."
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:167
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:174
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msgid "Villager"
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msgstr ""
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msgstr "Villager"
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:193
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msgid ""
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"The undead have killed all the villagers here, but they left their valuables."
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msgstr ""
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"The undead have killed all the villagers here, but they left their valuables."
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:235
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msgid "What the... swamps? These were fertile plains when I was here last!"
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@ -1355,30 +1356,30 @@ msgid ""
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"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
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"swamp, we can't e'en see any 'nemies."
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msgstr ""
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"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
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"swamp, we can't e'en see any 'nemies."
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:247
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msgid "Findshhhh... dyhhhh... slayhhhh..."
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msgstr ""
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msgstr "Findshhhh... dyhhhh... slayhhhh..."
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:251
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msgid "What is that?!?"
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msgstr "What is that?!?"
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:255
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#, fuzzy
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msgid ""
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"I do not know, but it sounded like the dragon Khrakrahs. When it was alive, "
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"it was the most powerful creature ever, living in the Eastern Mountains. It "
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"must have fled when the Undead came."
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msgstr ""
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"Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
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"creature ever, living in the Eastern Mountains. It must have fled when the "
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"Undead came."
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"I do not know, but it sounded like the dragon Khrakrahs. When it was alive, "
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"it was the most powerful creature ever, living in the Eastern Mountains. It "
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"must have fled when the Undead came."
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#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:320
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#, fuzzy
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msgid "Undead, undead are rising out of the ground!"
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msgstr "My lord, undead are rising out of the cracks in the ground!"
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msgstr "Undead, undead are rising out of the ground!"
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#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
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msgid "The Duel"
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@ -1423,14 +1424,13 @@ msgid "Foul! He's not allowed to do that!"
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msgstr "Foul! He's not allowed to do that!"
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#: data/scenarios/Eastern_Invasion/The_Duel.cfg:167
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#, fuzzy
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msgid ""
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"Actually he is. The rules say he can only bring six of his minions, they "
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"didn't say he couldn't summon more after the duel started. However, Gweddry "
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"is still not allowed to bring more troops, because that would be bringing, "
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"not summoning."
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msgstr ""
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"Actually he is. The rules say he can only bring six of his minions,they "
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"Actually he is. The rules say he can only bring six of his minions, they "
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"didn't say he couldn't summon more after the duel started. However, Gweddry "
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"is still not allowed to bring more troops, because that would be bringing, "
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"not summoning."
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@ -1518,16 +1518,15 @@ msgstr ""
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#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:174
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msgid "Good! We can't resist these undead much longer."
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msgstr ""
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msgstr "Good! We can't resist these undead much longer."
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#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:179
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#, fuzzy
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msgid "Move Gweddry to the trapdoor"
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msgstr "Move Gweddry to the end of the path"
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msgstr "Move Gweddry to the trapdoor"
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#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
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msgid "Turns run out"
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msgstr ""
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msgstr "Turns run out"
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#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:210
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msgid "Follow me, men! Through the trapdoor!"
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@ -2443,42 +2442,3 @@ msgstr ""
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"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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#~ msgid "Mal-Rhazal"
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#~ msgstr "Mal-Rhazal"
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#~ msgid "I s'ppose we'll hav' to wade across it... ugh."
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#~ msgstr "I s'ppose we'll hav' to wade across it... ugh."
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#~ msgid "Rise... kill... my master is calling you... Rise!"
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#~ msgstr "Rise... kill... my master is calling you... Rise!"
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#~ msgid ""
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#~ "Yes, the dragon fled, but not even the mightiest can escape the all-"
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#~ "powerful clutches of the great lich Mal-Ravanal. You remember the "
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#~ "prophecy, Dacyn. You will meet your doom!"
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#~ msgstr ""
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#~ "Yes, the dragon fled, but not even the mightiest can escape the all-"
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#~ "powerful clutches of the great lich Mal-Ravanal. You remember the "
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#~ "prophecy, Dacyn. You will meet your doom!"
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#~ msgid "Prophecy?"
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#~ msgstr "Prophecy?"
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#~ msgid "Undead are rising out of the ground! We must destroy them, quickly!"
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#~ msgstr "Undead are rising out of the ground! We must destroy them, quickly!"
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#~ msgid "This might be more difficult than I thought."
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#~ msgstr "This might be more difficult than I thought."
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#~ msgid "Now let's get out of this bog!"
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#~ msgstr "Now let's get out of this bog!"
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#~ msgid "Oops... I'm north of the bridge! That was bad planning on my part."
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#~ msgstr "Oops... I'm north of the bridge! That was bad planning on my part."
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#~ msgid "You idiot! You left me north of the bridge!"
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#~ msgstr "You idiot! You left me north of the bridge!"
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#~ msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
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#~ msgstr "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-05-29 20:34+0200\n"
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"PO-Revision-Date: 2005-04-19 15:17+0200\n"
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"PO-Revision-Date: 2005-05-30 09:07+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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@ -3362,13 +3362,12 @@ msgstr ""
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"attack. I will summon my tribesmen to aid you!"
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#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:172
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#, fuzzy
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msgid ""
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"If this is true, Konrad, perhaps we should take another route and go around "
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"the mountain, rather than trying to defeat these new foes."
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msgstr ""
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"If this is true, Konrad, perhaps we should take another route and go around "
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"the mountain, rather than try to defeat these new foes."
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"the mountain, rather than trying to defeat these new foes."
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#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
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msgid "What do you say, Delfador?"
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@ -3391,11 +3390,10 @@ msgstr ""
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"villages to the west, the mighty Shinsplitters! To battle!"
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#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:205
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#, fuzzy
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msgid ""
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"Well, we have defeated our foes. Let us hope the mountain does not defeat us!"
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msgstr ""
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"Well, we have defeated our foes let us hope the mountain does not defeat us!"
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"Well, we have defeated our foes. Let us hope the mountain does not defeat us!"
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#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:209
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msgid ""
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-05-29 20:34+0200\n"
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"PO-Revision-Date: 2005-04-18 16:50+0200\n"
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"PO-Revision-Date: 2005-05-30 01:25+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -19,11 +19,11 @@ msgstr "Next unit"
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#: src/hotkeys.cpp:46
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msgid "Previous unit"
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msgstr ""
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msgstr "Previous unit"
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#: src/hotkeys.cpp:47
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msgid "Hold Position"
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msgstr ""
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msgstr "Hold Position"
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#: src/hotkeys.cpp:48
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msgid "End Unit Turn"
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@ -424,14 +424,12 @@ msgid "View and configure keyboard shortcuts"
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msgstr "View and configure keyboard shortcuts"
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#: src/preferences.cpp:1093
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#, fuzzy
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msgid "yes"
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msgstr "Yes"
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msgstr "yes"
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#: src/preferences.cpp:1095
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#, fuzzy
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msgid "no"
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msgstr "Undo"
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msgstr "no"
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#: src/preferences.cpp:1152
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msgid "Prefs section^General"
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@ -447,7 +445,7 @@ msgstr "Sound"
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#: src/preferences.cpp:1155
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msgid "Advanced section^Advanced"
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msgstr ""
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msgstr "Advanced"
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#: src/preferences.cpp:1211
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msgid "There are no alternative video modes available"
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@ -471,11 +469,11 @@ msgstr "Press desired Hotkey"
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#: src/preferences.cpp:1295
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msgid "Action"
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msgstr ""
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msgstr "Action"
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#: src/preferences.cpp:1295
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msgid "Binding"
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msgstr ""
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msgstr "Binding"
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#: src/preferences.cpp:1307
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msgid "Change Hotkey"
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@ -515,7 +513,7 @@ msgstr "Close"
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#: src/show_dialog.cpp:843
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msgid "Downloading..."
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msgstr ""
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msgstr "Downloading..."
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#: src/show_dialog.cpp:875
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msgid "KB"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-05-29 20:34+0200\n"
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"PO-Revision-Date: 2005-04-19 15:15+0200\n"
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"PO-Revision-Date: 2005-05-30 09:06+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -21,7 +21,7 @@ msgstr "Grunt"
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#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
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msgid "(challenging)"
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msgstr ""
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msgstr "(challenging)"
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#: data/campaigns/Son_Of_The_Black_Eye.cfg:10
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msgid "Warrior"
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@ -29,7 +29,7 @@ msgstr "Warrior"
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#: data/campaigns/Son_Of_The_Black_Eye.cfg:10
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msgid "(difficult)"
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msgstr ""
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msgstr "(difficult)"
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#: data/campaigns/Son_Of_The_Black_Eye.cfg:11
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msgid "Warlord"
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@ -37,7 +37,7 @@ msgstr "Warlord"
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#: data/campaigns/Son_Of_The_Black_Eye.cfg:11
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msgid "(experts only)"
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msgstr ""
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msgstr "(experts only)"
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#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:4
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msgid "Black Flag"
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@ -528,9 +528,8 @@ msgstr ""
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"past--maybe they can help us. Hurry up, we must leave now."
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:92
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#, fuzzy
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msgid "Bring Inarix and at least four saurians to the fort on River Gork"
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msgstr "Bring Inarix and at least four saurians to the fort on river Gork"
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msgstr "Bring Inarix and at least four saurians to the fort on River Gork"
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:108
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msgid "Death of more than 5 saurians"
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@ -541,7 +540,6 @@ msgid "Plonk"
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msgstr "Plonk"
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
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#, fuzzy
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msgid ""
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"Reinforcements, at last! Whoever you are, you are welcome in Prestim! The "
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"fortified bridge over the Gork river was taken this morning by a small "
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@ -549,31 +547,29 @@ msgid ""
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msgstr ""
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"Reinforcements, at last! Whoever you are, you are welcome in Prestim! The "
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"fortified bridge over the Gork river was taken this morning by a small "
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"commando of elves. We have tried to assault it twice without success."
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"commando of elves, we have already tried to assault it twice without success."
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:223
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msgid "Ah! They are no match against my mace."
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msgstr "Ah! They are no match against my mace."
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:227
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#, fuzzy
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msgid ""
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"There is worse, our scouts reported that our saurian allies led by Inarix "
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"are still trapped on the other side of the river some miles away. They won't "
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"be able to cross the river."
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msgstr ""
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"There is worse, our scouts reported that our saurian allies led by Inarix "
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"are still blockaded on the other side of the river some miles away. They "
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"won't be able to cross the river."
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"are still trapped on the other side of the river some miles away. They won't"
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"be able to cross the river."
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:231
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#, fuzzy
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msgid ""
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"Elves and dwarves have joined humans against us and have set up camp nearby. "
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"Humans will arrive soon. We must destroy the southern bridge on the river."
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msgstr ""
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"Elves and dwarves have joined humans against us and are camping near. Humans "
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"will arrive soon. We must destroy the southern bridge on the river."
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"Elves and dwarves have joined humans against us and have set up camp nearby. "
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"Humans will arrive soon. We must destroy the southern bridge on the river."
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#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
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msgid "We must do something!"
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@ -585,17 +581,17 @@ msgstr "I know what we do. Kill elves and help Inarix cross."
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||||
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:243
|
||||
msgid "It won't be that easy! Our enemies are well entrenched."
|
||||
msgstr ""
|
||||
msgstr "It won't be that easy! Our enemies are well entrenched."
|
||||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:247
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We will sabotage the southern bridge when the bulk of the Saurian army has "
|
||||
"crossed. Any warriors trapped on the bridge or on the other side of the "
|
||||
"river will perish!"
|
||||
msgstr ""
|
||||
"Each warrior trapped on the bridge or on the other side of the river will "
|
||||
"perish!"
|
||||
"We will sabotage the southern bridge when the bulk of the Saurian army has "
|
||||
"crossed. Any warriors trapped on the bridge or on the other side of the "
|
||||
"river will perish!"
|
||||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:269
|
||||
msgid ""
|
||||
|
@ -610,7 +606,6 @@ msgid "Hurry up! The southern bridge is going to explode! Retreat! "
|
|||
msgstr "Hurry up! The southern bridge is going to explode! Retreat! "
|
||||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:329
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We've had too many casualties to be able to resist the humans, we have no "
|
||||
"choice but to surrender."
|
||||
|
@ -941,7 +936,6 @@ msgstr "They are retreating at last!"
|
|||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:253
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:301
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We're not out of the woods yet. I can see that more are pouring from the "
|
||||
"forest. We are not yet safe."
|
||||
|
@ -960,7 +954,6 @@ msgstr ""
|
|||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:261
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:309
|
||||
#, fuzzy
|
||||
msgid "Yes, I need to ask for assistance from the whole council. I'm with you."
|
||||
msgstr ""
|
||||
"Yes, I need to ask for assistance from the whole council. I'm with you."
|
||||
|
@ -1010,9 +1003,8 @@ msgid "To the harbour of Tirigaz"
|
|||
msgstr "To the harbour of Tirigaz"
|
||||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:39
|
||||
#, fuzzy
|
||||
msgid "Defeat all enemy leaders"
|
||||
msgstr "Kill all enemy leaders"
|
||||
msgstr "Defeat all enemy leaders"
|
||||
|
||||
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:77
|
||||
msgid "Na-Mana"
|
||||
|
@ -1315,43 +1307,3 @@ msgstr ""
|
|||
#: data/scenarios/Son_Of_The_Black_Eye/utils/utils.cfg:193
|
||||
msgid "Pirate Galleon"
|
||||
msgstr "Pirate Galleon"
|
||||
|
||||
#~ msgid "(easiest)"
|
||||
#~ msgstr "(easiest)"
|
||||
|
||||
#~ msgid "(hardest)"
|
||||
#~ msgstr "(hardest)"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "It won't be that easy! Our enemies are well entrenchered. And don't "
|
||||
#~ "forget, we will sabotage the southern bridge as soon as the bulk of "
|
||||
#~ "Saurians army will have crossed!"
|
||||
#~ msgstr ""
|
||||
#~ "It won't be that easy! Our enemies are well entrenched. And don't forget, "
|
||||
#~ "we have to sabotage the southern bridge as soon as the bulk of the "
|
||||
#~ "Saurian army has crossed!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "You are right, we have to go to a safer place. You have helped us. Would "
|
||||
#~ "you help us again and escort us to the Harbour of Tirigaz?"
|
||||
#~ msgstr ""
|
||||
#~ "You are right, we have to go to a safer place. You have helped us. Would "
|
||||
#~ "you help us again and escort us to the Harbour of Tirigaz?"
|
||||
|
||||
#~ msgid "Yes, I need to ask for assistance from whole council. I'm with you."
|
||||
#~ msgstr ""
|
||||
#~ "Yes, I need to ask for assistance from the whole council. I'm with you."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Yes, but I can see that more are pouring from the forest. We are not in "
|
||||
#~ "safety."
|
||||
#~ msgstr ""
|
||||
#~ "Yes, but I can see that more are pouring from the forest. We are not yet "
|
||||
#~ "safe."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Excellent. This is a dangerous journey, as we have to take a road near "
|
||||
#~ "the elvish forest. This is the road near this yellow farm."
|
||||
#~ msgstr ""
|
||||
#~ "Excellent. This is a dangerous journey, as we have to take a road near "
|
||||
#~ "the elvish forest. This is the road near this yellow farm."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-05-29 20:35+0200\n"
|
||||
"PO-Revision-Date: 2005-04-19 15:16+0200\n"
|
||||
"PO-Revision-Date: 2005-05-30 01:24+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -1919,7 +1919,6 @@ msgid "But why then do they come as refugees? Speak human."
|
|||
msgstr "But why then do they come as refugees? Speak human."
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Our people come in peace. There was a war in our homeland. We are refugees. "
|
||||
"We come seeking a new home, since our island to the West and North is now "
|
||||
|
@ -5817,18 +5816,3 @@ msgstr ""
|
|||
"Prince of Southbay managed to establish a foothold on this Island, despite "
|
||||
"the belligerent nature of its reptilian inhabitants. There must be little "
|
||||
"left of that foothold by now."
|
||||
|
||||
#~ msgid "Rise of Wesnoth"
|
||||
#~ msgstr "Rise of Wesnoth"
|
||||
|
||||
#~ msgid "A Blob"
|
||||
#~ msgstr "A Blob"
|
||||
|
||||
#~ msgid "We must have it. Get them!"
|
||||
#~ msgstr "We must have it. Get them!"
|
||||
|
||||
#~ msgid "Guard"
|
||||
#~ msgstr "Guard"
|
||||
|
||||
#~ msgid "You find treasure worth 50 pieces of gold in the temple"
|
||||
#~ msgstr "You find treasure worth 50 pieces of gold in the temple"
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-05-29 20:33+0200\n"
|
||||
"PO-Revision-Date: 2005-04-19 15:12+0200\n"
|
||||
"PO-Revision-Date: 2005-05-30 11:16+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -18,12 +18,11 @@ msgstr "Vera.ttf,Bepa-Roman.ttf,FreeSans.ttf,sazanami-gothic.ttf"
|
|||
|
||||
#: data/game.cfg:36
|
||||
msgid "Binary Saves"
|
||||
msgstr ""
|
||||
msgstr "Binary Saves"
|
||||
|
||||
#: data/game.cfg:43
|
||||
#, fuzzy
|
||||
msgid "Show Combat"
|
||||
msgstr "Combat"
|
||||
msgstr "Show Combat"
|
||||
|
||||
#: data/help.cfg:10 data/help.cfg:53 data/help.cfg:59
|
||||
msgid "Introduction"
|
||||
|
@ -801,7 +800,6 @@ msgstr ""
|
|||
"The traits that are available to all non-Undead units are:"
|
||||
|
||||
#: data/help.cfg:219
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\n"
|
||||
"\n"
|
||||
|
@ -4728,7 +4726,6 @@ msgid "Drake Glider"
|
|||
msgstr "Drake Glider"
|
||||
|
||||
#: data/units/Drake_Glider.cfg:18
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Drake Gliders wear as little armour as possible so they can quickly escape "
|
||||
"their foes when they leave their caves. These Drakes are competent fighters, "
|
||||
|
@ -4744,7 +4741,9 @@ msgstr ""
|
|||
"possessing the internal fire common to many of their kin. Gliders can also "
|
||||
"effectively use their speed to viciously slam their opponents into "
|
||||
"submission. The best gliders can look forward to being accepted into the "
|
||||
"ranks of the high flying Sky Drakes."
|
||||
"ranks of the high flying Sky Drakes. From their aerial vantage point, these "
|
||||
"drakes can see past most defensive cover. Their skill at flying allows them "
|
||||
"the precision to target enemies under such cover."
|
||||
|
||||
#: data/units/Drake_Glider.cfg:21 data/units/Drake_Hurricane.cfg:26
|
||||
#: data/units/Drake_Sky.cfg:26
|
||||
|
@ -4759,9 +4758,8 @@ msgid "marksman"
|
|||
msgstr "marksman"
|
||||
|
||||
#: data/units/Drake_Hurricane.cfg:3
|
||||
#, fuzzy
|
||||
msgid "Hurricane Drake"
|
||||
msgstr "Fire Drake"
|
||||
msgstr "Hurricane Drake"
|
||||
|
||||
#: data/units/Drake_Hurricane.cfg:18
|
||||
msgid ""
|
||||
|
@ -4769,6 +4767,9 @@ msgid ""
|
|||
"those drakes which are gifted with flight. Soaring high in the air, they "
|
||||
"can see past most defensive cover and spit fire at their foes with impunity."
|
||||
msgstr ""
|
||||
"Masters of the aerial realm, the Hurricane Drakes are the elite amongst "
|
||||
"those drakes which are gifted with flight. Soaring high in the air, they "
|
||||
"can see past most defensive cover and spit fire at their foes with impunity."
|
||||
|
||||
#: data/units/Drake_Inferno.cfg:3
|
||||
msgid "Inferno Drake"
|
||||
|
@ -4793,7 +4794,6 @@ msgid "Sky Drake"
|
|||
msgstr "Sky Drake"
|
||||
|
||||
#: data/units/Drake_Sky.cfg:18
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Sky drakes are truly the kings of the sky. Using their momentum and fire "
|
||||
"breath as weapons these drakes are the bane of many. They can swiftly swoop "
|
||||
|
@ -4804,7 +4804,10 @@ msgid ""
|
|||
msgstr ""
|
||||
"Sky drakes are truly the kings of the sky. Using their momentum and fire "
|
||||
"breath as weapons these drakes are the bane of many. They can swiftly swoop "
|
||||
"down on prey, and are usually long gone before anyone can stop them."
|
||||
"down on prey, and are usually long gone before anyone can stop them. By "
|
||||
"attacking from the air, they can spit fire with great precision into "
|
||||
"positions which would otherwise afford a great defensive advantage to their "
|
||||
"foes."
|
||||
|
||||
#: data/units/Drake_Slasher.cfg:4
|
||||
msgid "Drake Slasher"
|
||||
|
@ -5246,9 +5249,8 @@ msgstr "entangle"
|
|||
#: data/units/Elvish_Enchantress.cfg:117 data/units/Elvish_High_Lord.cfg:42
|
||||
#: data/units/Elvish_Lord.cfg:38 data/units/Elvish_Sorceress.cfg:117
|
||||
#: data/units/Elvish_Sylph.cfg:83
|
||||
#, fuzzy
|
||||
msgid "faerie fire"
|
||||
msgstr "faerie touch"
|
||||
msgstr "faerie fire"
|
||||
|
||||
#: data/units/Elvish_Fighter.cfg:3
|
||||
msgid "Elvish Fighter"
|
||||
|
@ -5283,13 +5285,11 @@ msgid "Elvish High Lord"
|
|||
msgstr "Elvish High Lord"
|
||||
|
||||
#: data/units/Elvish_High_Lord.cfg:18
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Elvish High Lords are fearsome in combat, using the sword at close range and "
|
||||
"devastating balls of frost at long range."
|
||||
msgstr ""
|
||||
"Elvish High Lords are fearsome in combat, using the sword at close range and "
|
||||
"devastating balls of fire at long range."
|
||||
"devastating balls of frost at long range."
|
||||
|
||||
#: data/units/Elvish_Lady.cfg:4
|
||||
msgid "female^Elvish Lady"
|
||||
|
@ -5318,13 +5318,12 @@ msgid "Elvish Lord"
|
|||
msgstr "Elvish Lord"
|
||||
|
||||
#: data/units/Elvish_Lord.cfg:19
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Elvish Lords are fearsome in combat, using the sword at close range and "
|
||||
"devastating balls of frost at long range."
|
||||
msgstr ""
|
||||
"Elvish Lords are fearsome in combat, using the sword at close range and "
|
||||
"devastating balls of fire at long range."
|
||||
"devastating balls of frost at long range."
|
||||
|
||||
#: data/units/Elvish_Marksman.cfg:3
|
||||
msgid "Elvish Marksman"
|
||||
|
@ -6531,6 +6530,10 @@ msgid ""
|
|||
"their victims, they simply shrug off all damage sustained as if they had "
|
||||
"been freshly summoned, to begin their search for flesh again."
|
||||
msgstr ""
|
||||
"Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their "
|
||||
"hoped-for food with poisonous claws. When they are sated with the flesh of "
|
||||
"their victims, they simply shrug off all damage sustained as if they had "
|
||||
"been freshly summoned, to begin their search for flesh again."
|
||||
|
||||
#: data/units/Nightgaunt.cfg:3
|
||||
msgid "Nightgaunt"
|
||||
|
@ -6569,7 +6572,6 @@ msgid "Noble Lord"
|
|||
msgstr "Noble Lord"
|
||||
|
||||
#: data/units/Noble_Lord.cfg:24
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The noble leaders of many troops, Lords are especially strong in melee "
|
||||
"combat, and also possess skill with the bow. Like lords, Lords possess "
|
||||
|
@ -7387,9 +7389,8 @@ msgstr ""
|
|||
#: data/units/Soulless.cfg:190 data/units/Soulless.cfg:266
|
||||
#: data/units/Soulless.cfg:341 data/units/Soulless.cfg:416
|
||||
#: data/units/Soulless.cfg:491
|
||||
#, fuzzy
|
||||
msgid "plague(Walking Corpse)"
|
||||
msgstr "Walking Corpse"
|
||||
msgstr "plague(Walking Corpse)"
|
||||
|
||||
#: data/units/Spearman.cfg:3
|
||||
msgid "Spearman"
|
||||
|
@ -7508,7 +7509,6 @@ msgid "Troll"
|
|||
msgstr "Troll"
|
||||
|
||||
#: data/units/Troll.cfg:20
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Trolls, grown to adulthood, are possessed of a fearsome strength. Their "
|
||||
"stone-like bodies have grown to a size much taller than a man, and their "
|
||||
|
@ -7569,7 +7569,6 @@ msgid "Troll Rocklobber"
|
|||
msgstr "Troll Rocklobber"
|
||||
|
||||
#: data/units/Troll_Rocklobber.cfg:21
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Given the monstrous strength of their race, trolls can turn rather mundane "
|
||||
"implements into weapons of deadly force. Some trolls piece together crude "
|
||||
|
@ -7624,7 +7623,6 @@ msgid "Troll Warrior"
|
|||
msgstr "Troll Warrior"
|
||||
|
||||
#: data/units/Troll_Warrior.cfg:21
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A terrifying, monstrous bastion of strength, a Troll Warrior brings to fore "
|
||||
"all the tales that have been told of their race's terrifying power. Wielding "
|
||||
|
@ -8073,9 +8071,8 @@ msgid "+Russian Translation"
|
|||
msgstr "+Russian Translation"
|
||||
|
||||
#: src/about.cpp:262
|
||||
#, fuzzy
|
||||
msgid "+Serbian Translation"
|
||||
msgstr "+German Translation"
|
||||
msgstr "+Serbian Translation"
|
||||
|
||||
#: src/about.cpp:265
|
||||
msgid "+Slovak Translation"
|
||||
|
@ -8169,11 +8166,11 @@ msgstr "defender vulnerability vs"
|
|||
|
||||
#: src/actions.cpp:645
|
||||
msgid "(both should survive)"
|
||||
msgstr ""
|
||||
msgstr "(both should survive)"
|
||||
|
||||
#: src/actions.cpp:647
|
||||
msgid "% Pr[kills/killed by/both survive]"
|
||||
msgstr ""
|
||||
msgstr "% Pr[kills/killed by/both survive]"
|
||||
|
||||
#: src/actions.cpp:849 src/actions.cpp:1015 src/display.cpp:1038
|
||||
msgid "poisoned"
|
||||
|
@ -8285,19 +8282,19 @@ msgstr "Version: "
|
|||
|
||||
#: src/dialogs.cpp:418 src/dialogs.cpp:434
|
||||
msgid "%b %d %y"
|
||||
msgstr ""
|
||||
msgstr "%b %d %y"
|
||||
|
||||
#: src/dialogs.cpp:424
|
||||
msgid "%H:%M"
|
||||
msgstr ""
|
||||
msgstr "%H:%M"
|
||||
|
||||
#: src/dialogs.cpp:427
|
||||
msgid "%A, %H:%M"
|
||||
msgstr ""
|
||||
msgstr "%A, %H:%M"
|
||||
|
||||
#: src/dialogs.cpp:430
|
||||
msgid "%b %d"
|
||||
msgstr ""
|
||||
msgstr "%b %d"
|
||||
|
||||
#: src/dialogs.cpp:454
|
||||
msgid "No Saved Games"
|
||||
|
@ -8340,9 +8337,8 @@ msgstr ""
|
|||
"these files with the game?"
|
||||
|
||||
#: src/dialogs.cpp:550
|
||||
#, fuzzy
|
||||
msgid "Date"
|
||||
msgstr "Gate"
|
||||
msgstr "Date"
|
||||
|
||||
#: src/dialogs.cpp:550 src/game.cpp:882 src/help.cpp:1112
|
||||
#: src/multiplayer_lobby.cpp:28 src/playturn.cpp:2046 src/playturn.cpp:2223
|
||||
|
@ -9072,12 +9068,11 @@ msgstr "Create Game"
|
|||
|
||||
#: src/multiplayer_lobby.cpp:28
|
||||
msgid "Map"
|
||||
msgstr ""
|
||||
msgstr "Map"
|
||||
|
||||
#: src/multiplayer_lobby.cpp:29
|
||||
#, fuzzy
|
||||
msgid "Status"
|
||||
msgstr "Statistics"
|
||||
msgstr "Status"
|
||||
|
||||
#: src/multiplayer_lobby.cpp:106
|
||||
msgid "Observe Game"
|
||||
|
@ -9237,9 +9232,8 @@ msgid "Retained Gold: "
|
|||
msgstr "Retained Gold: "
|
||||
|
||||
#: src/playlevel.cpp:859
|
||||
#, fuzzy
|
||||
msgid "100 gold will be available for the next scenario"
|
||||
msgstr "80% of gold is retained for the next scenario"
|
||||
msgstr "100 gold will be available for the next scenario"
|
||||
|
||||
#: src/playlevel.cpp:865
|
||||
msgid "Victory"
|
||||
|
@ -9412,9 +9406,8 @@ msgid "You must have at least $cost gold pieces to recall a unit"
|
|||
msgstr "You must have at least $cost gold pieces to recall a unit"
|
||||
|
||||
#: src/playturn.cpp:2047
|
||||
#, fuzzy
|
||||
msgid "Level"
|
||||
msgstr "level"
|
||||
msgstr "Level"
|
||||
|
||||
#: src/playturn.cpp:2074
|
||||
msgid "Dismiss Unit"
|
||||
|
@ -9629,9 +9622,8 @@ msgid "Unexpected characters at line start"
|
|||
msgstr "Unexpected characters at line start"
|
||||
|
||||
#: src/serialization/parser.cpp:124
|
||||
#, fuzzy
|
||||
msgid "Missing closing tag for tag $tag at $pos"
|
||||
msgstr "Missing closing tag for tag $tag (line $line)"
|
||||
msgstr "Missing closing tag for tag $tag at $pos"
|
||||
|
||||
#: src/serialization/parser.cpp:139
|
||||
msgid "Unterminated [element] tag"
|
||||
|
@ -9658,9 +9650,8 @@ msgid "Unexpected closing tag"
|
|||
msgstr "Unexpected closing tag"
|
||||
|
||||
#: src/serialization/parser.cpp:179
|
||||
#, fuzzy
|
||||
msgid "Found invalid closing tag $tag2 for tag $tag (opened at $pos)"
|
||||
msgstr "Found invalid closing tag for tag $tag (line $line)"
|
||||
msgstr "Found invalid closing tag $tag2 for tag $tag (opened at $pos)"
|
||||
|
||||
#: src/serialization/parser.cpp:204 src/serialization/parser.cpp:216
|
||||
msgid "Empty variable name"
|
||||
|
@ -9676,11 +9667,11 @@ msgstr "Unterminated quoted string"
|
|||
|
||||
#: src/serialization/parser.cpp:285
|
||||
msgid " included from "
|
||||
msgstr ""
|
||||
msgstr " included from "
|
||||
|
||||
#: src/serialization/parser.cpp:306
|
||||
msgid "$error at $pos"
|
||||
msgstr ""
|
||||
msgstr "$error at $pos"
|
||||
|
||||
#: src/titlescreen.cpp:186
|
||||
msgid "TitleScreen button^Tutorial"
|
||||
|
@ -9759,9 +9750,8 @@ msgid "; "
|
|||
msgstr "; "
|
||||
|
||||
#: src/unit.cpp:1141
|
||||
#, fuzzy
|
||||
msgid "XP to advance"
|
||||
msgstr " XP to advance"
|
||||
msgstr "XP to advance"
|
||||
|
||||
#: src/unit.cpp:1180
|
||||
msgid ": "
|
||||
|
@ -9782,43 +9772,3 @@ msgstr "lawful"
|
|||
#: src/unit_types.cpp:942
|
||||
msgid "neutral"
|
||||
msgstr "neutral"
|
||||
|
||||
#~ msgid "level: "
|
||||
#~ msgstr "level: "
|
||||
|
||||
#~ msgid "fey gale"
|
||||
#~ msgstr "fey gale"
|
||||
|
||||
#~ msgid "halberd"
|
||||
#~ msgstr "halberd"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack "
|
||||
#~ "their hoped-for food with poisonous claws."
|
||||
#~ msgstr ""
|
||||
#~ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack "
|
||||
#~ "their hoped-for food with poisonous claws."
|
||||
|
||||
#~ msgid "Do you want to save a replay of this scenario?"
|
||||
#~ msgstr "Do you want to save a replay of this scenario?"
|
||||
|
||||
#~ msgid "Do you want to save your game?"
|
||||
#~ msgstr "Do you want to save your game?"
|
||||
|
||||
#~ msgid "Unknown scenario: '"
|
||||
#~ msgstr "Unknown scenario: '"
|
||||
|
||||
#~ msgid "Dmg"
|
||||
#~ msgstr "Dmg"
|
||||
|
||||
#~ msgid "Missing closing tag for tag $tag (file $file, line $line)"
|
||||
#~ msgstr "Missing closing tag for tag $tag (file $file, line $line)"
|
||||
|
||||
#~ msgid "Found invalid closing tag for tag $tag (file $file, line $line)"
|
||||
#~ msgstr "Found invalid closing tag for tag $tag (file $file, line $line)"
|
||||
|
||||
#~ msgid "$error in file $file (line $line, column $column)"
|
||||
#~ msgstr "$error in file $file (line $line, column $column)"
|
||||
|
||||
#~ msgid "$error (line $line, column $column)"
|
||||
#~ msgstr "$error (line $line, column $column)"
|
||||
|
|
Loading…
Add table
Reference in a new issue