removed erroneous assertion which triggered in mp games

This commit is contained in:
Dave White 2005-05-28 23:02:21 +00:00
parent 8b06b02134
commit 5a717b9e54

View file

@ -207,11 +207,9 @@ LEVEL_RESULT play_game(display& disp, game_state& state, const config& game_conf
starting_pos = (*cfg.child("next_scenario"));
scenario = &starting_pos;
state = read_game(units_data, scenario);
} else if(scenario->child("end_scenarios")) {
} else {
scenario = NULL;
state.scenario = "null";
} else {
wassert(false);
}
} else {