removed erroneous assertion which triggered in mp games
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8b06b02134
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1 changed files with 1 additions and 3 deletions
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@ -207,11 +207,9 @@ LEVEL_RESULT play_game(display& disp, game_state& state, const config& game_conf
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starting_pos = (*cfg.child("next_scenario"));
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scenario = &starting_pos;
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state = read_game(units_data, scenario);
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} else if(scenario->child("end_scenarios")) {
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} else {
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scenario = NULL;
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state.scenario = "null";
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} else {
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wassert(false);
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}
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} else {
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