Made tests compile again.

This commit is contained in:
Sergey Popov 2010-07-30 13:33:23 +00:00
parent 9a19432e86
commit 5a63a7ceba

View file

@ -422,7 +422,7 @@ if env["editor"]:
libwesnoth_extras = client_env.Library("wesnoth_extras", wesnoth_sources)
lua = SConscript("lua/SConscript")
libwesnoth_extras.extend(SConscript("lua/SConscript"))
#
# Target declarations
@ -450,7 +450,7 @@ for env in [test_env, client_env, env]:
game_cpp = client_env.Object("game.cpp", EXTRA_DEFINE = not env["pool_alloc"] and "DISABLE_POOL_ALLOC" or None);
client_env.WesnothProgram("wesnoth", [game_cpp] + [libwesnoth_extras, libwesnoth_core, libwesnoth_sdl, libwesnoth, lua, env["wesnoth_res"]], have_client_prereqs)
client_env.WesnothProgram("wesnoth", [game_cpp] + [libwesnoth_extras, libwesnoth_core, libwesnoth_sdl, libwesnoth, env["wesnoth_res"]], have_client_prereqs)
campaignd_sources = Split("""
server/input_stream.cpp