Made tests compile again.
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1 changed files with 2 additions and 2 deletions
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@ -422,7 +422,7 @@ if env["editor"]:
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libwesnoth_extras = client_env.Library("wesnoth_extras", wesnoth_sources)
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lua = SConscript("lua/SConscript")
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libwesnoth_extras.extend(SConscript("lua/SConscript"))
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#
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# Target declarations
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@ -450,7 +450,7 @@ for env in [test_env, client_env, env]:
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game_cpp = client_env.Object("game.cpp", EXTRA_DEFINE = not env["pool_alloc"] and "DISABLE_POOL_ALLOC" or None);
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client_env.WesnothProgram("wesnoth", [game_cpp] + [libwesnoth_extras, libwesnoth_core, libwesnoth_sdl, libwesnoth, lua, env["wesnoth_res"]], have_client_prereqs)
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client_env.WesnothProgram("wesnoth", [game_cpp] + [libwesnoth_extras, libwesnoth_core, libwesnoth_sdl, libwesnoth, env["wesnoth_res"]], have_client_prereqs)
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campaignd_sources = Split("""
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server/input_stream.cpp
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