updated British English translation

This commit is contained in:
Nils Kneuper 2018-07-14 11:02:46 +02:00
parent ae088f4ce2
commit 592d265210
9 changed files with 69 additions and 138 deletions

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@ -29,8 +29,9 @@
* New attack animation for the Peasant.
* Tweaked the Ruffian's attack animation timing.
### Language and i18n
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
German, Hungarian, Japanese, Scottish Gaelic, Slovak, Spanish
* Updated translations: British English, Chinese (Simplified),
Chinese (Traditional), French, German, Hungarian, Japanese, Scottish Gaelic,
Slovak, Spanish
### Lua API
* Upgrade to Lua 5.3.5.
### Multiplayer server

View file

@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 08:51 UTC\n"
"PO-Revision-Date: 2017-06-01 20:52+1000\n"
"PO-Revision-Date: 2018-07-14 14:41+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -15,7 +15,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.2\n"
"X-Generator: Poedit 2.0.9\n"
#. [campaign]: id=Dead_Water
#: data/campaigns/Dead_Water/_main.cfg:13
@ -1569,10 +1569,8 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:745
#, fuzzy
#| msgid "Destroy all the undead"
msgid "Now we must defeat the undead."
msgstr "Destroy all the undead"
msgstr "Now we must defeat the undead."
#. [message]: speaker=Marg-Tonz
#. orc's boss' last breath, deliberately gendered instead of changing to "merfolk"
@ -1759,10 +1757,8 @@ msgstr "Vlagnor"
#. [message]: speaker=Vlagnor
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:124
#, fuzzy
#| msgid "What are you mermen doing here?"
msgid "What are you merfolk doing here?"
msgstr "What are you mermen doing here?"
msgstr "What are you merfolk doing here?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:128
@ -1786,16 +1782,12 @@ msgstr "Witch?"
#. [message]: speaker=Vlagnor
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:144
#, fuzzy
#| msgid ""
#| "She kill drakes. If you are her friend, we will kill you. We do not want "
#| "MORE mermen blasting and stabbing."
msgid ""
"She kill drakes. If you are her friend, we will kill you. We do not want "
"MORE merfolk blasting and stabbing."
msgstr ""
"She kill drakes. If you are her friend, we will kill you. We do not want "
"MORE mermen blasting and stabbing."
"MORE merfolk blasting and stabbing."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:148
@ -2552,16 +2544,12 @@ msgstr "Ill join you right now! That monster is just unnatural."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:569
#, fuzzy
#| msgid ""
#| "The mermen clapped their hands over their ears as a terrible wail echoed "
#| "off the castle walls."
msgid ""
"The merfolk clapped their hands over their ears as a terrible wail echoed "
"off the castle walls."
msgstr ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
"The merfolk clapped their hands over their ears as a terrible wail echoed "
"off the castle walls."
#. [message]: speaker=Kai Krellis
#. [message]: speaker=second_unit
@ -2779,14 +2767,6 @@ msgstr ""
#. [part]
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:17
#, fuzzy
#| msgid ""
#| "The tribe that had fled Jotha unable to fight returned as an army "
#| "stiffened by veteran fighters and led by a warrior king. Though they were "
#| "tired from their journey, weariness fell from them as they neared home. "
#| "The mermen arrived during the night, and found the mouth of their bay "
#| "guarded, so they headed south along the coast to some outlying villages "
#| "to gather news of the invaders."
msgid ""
"The tribe that had fled Jotha unable to fight returned as an army stiffened "
"by veteran fighters and led by a warrior king. Though they were tired from "
@ -2797,7 +2777,7 @@ msgid ""
msgstr ""
"The tribe that had fled Jotha unable to fight returned as an army stiffened "
"by veteran fighters and led by a warrior king. Though they were tired from "
"their journey, weariness fell from them as they neared home. The mermen "
"their journey, weariness fell from them as they neared home. The merfolk "
"arrived during the night, and found the mouth of their bay guarded, so they "
"headed south along the coast to some outlying villages to gather news of the "
"invaders."
@ -2855,10 +2835,8 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:491
#, fuzzy
#| msgid "At dawn, the mermen got a good look at their opponents."
msgid "At dawn, the merfolk got a good look at their opponents."
msgstr "At dawn, the mermen got a good look at their opponents."
msgstr "At dawn, the merfolk got a good look at their opponents."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:497
@ -2995,15 +2973,6 @@ msgstr "Epilogue"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:33
#, fuzzy
#| msgid ""
#| "After destroying Mal-Ravanals henchmen, Kai Krellis awaited another "
#| "attack. But it never came. Krellis sent some messengers south to discover "
#| "what they could. The news that came back was better than good. Mal-"
#| "Ravanal was dead! Soldiers of Wesnoth had defeated him at about the same "
#| "time the mermen had defeated the undead at Jotha. With the evil wizard "
#| "gone, the mermen relaxed and began rebuilding in earnest, and soon Jotha "
#| "was restored."
msgid ""
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
@ -3015,8 +2984,8 @@ msgstr ""
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
"Soldiers of Wesnoth had defeated him at about the same time the mermen had "
"defeated the undead at Jotha. With the evil wizard gone, the mermen relaxed "
"Soldiers of Wesnoth had defeated him at about the same time the merfolk had "
"defeated the undead at Jotha. With the evil wizard gone, the merfolk relaxed "
"and began rebuilding in earnest, and soon Jotha was restored."
#. [message]: speaker=narrator
@ -3185,16 +3154,12 @@ msgstr "Merman Citizen"
#. [unit_type]: id=Merman Citizen, race=merman
#: data/campaigns/Dead_Water/units/Citizen.cfg:17
#, fuzzy
#| msgid ""
#| "Mermen are mostly peaceful, but will fight to defend their homes. In this "
#| "situation, even mermen with no weapons or training can be dangerous."
msgid ""
"Merfolk are mostly peaceful, but will fight to defend their homes. In this "
"situation, even merfolk with no weapons or training can be dangerous."
msgstr ""
"Mermen are mostly peaceful, but will fight to defend their homes. In this "
"situation, even mermen with no weapons or training can be dangerous."
"Merfolk are mostly peaceful, but will fight to defend their homes. In this "
"situation, even merfolk with no weapons or training can be dangerous."
#. [unit_type]: id=Kraken, race=monster
#: data/campaigns/Dead_Water/units/Kraken.cfg:5
@ -3264,7 +3229,7 @@ msgstr ""
#. shown in the status table
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:73
msgid "user_team_name^Merfolk"
msgstr ""
msgstr "Merfolk"
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:77
msgid "Kai Krellis"
@ -3277,18 +3242,15 @@ msgstr "Storm Trident"
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:11
#, fuzzy
#| msgid "This weapon shoots powerful lightning bolts at your enemies."
msgid ""
"This trident gives merfolk the power to throw lightning at their enemies."
msgstr "This weapon shoots powerful lightning bolts at your enemies."
msgstr ""
"This trident gives merfolk the power to throw lightning at their enemies."
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:13
#, fuzzy
#| msgid "Only a merman can use this item."
msgid "Only the merfolk can use this item."
msgstr "Only a merman can use this item."
msgstr "Only the merfolk can use this item."
#. [effect]: type=fire
#: data/campaigns/Dead_Water/utils/items.cfg:33

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 04:51-0400\n"
"PO-Revision-Date: 2018-05-16 15:25+1000\n"
"PO-Revision-Date: 2018-07-14 14:43+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.7\n"
"X-Generator: Poedit 2.0.9\n"
#. [time]: id=underground
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:495
@ -4963,20 +4963,6 @@ msgstr ""
"and suffer from a 1 point decrease in movement and melee damage."
#: data/core/units.cfg:11
#, fuzzy
#| msgid ""
#| "Despite orcs reliance on raw strength, few of their children are "
#| "destined to grow to possess any. Goblins are, despite their appearance, "
#| "born as siblings to the orcs and members of the same race. While other "
#| "races usually bear children singly or in pairs, orcs will have large "
#| "litters of children all at once, causing their populations to explode. "
#| "Within any litter, there will be only one or two who grow to the strength "
#| "of a \"true orc\", a few who are born slightly smaller and weaker, and "
#| "the rest, often a full half of any litter, are much weaker and destined "
#| "to be goblins. Almost as newborns the class system of orcish society is "
#| "visible, with the weak put in their place by their stronger siblings. The "
#| "stronger ones will routinely grab most of the food and thus grow stronger "
#| "still, while their weaker siblings do not."
msgid ""
"Despite orcs reliance on raw strength, few of their children are destined "
"to grow to possess any. Goblins are, despite their appearance, born as "
@ -4995,12 +4981,12 @@ msgstr ""
"siblings to the orcs and members of the same race. While other races usually "
"bear children singly or in pairs, orcs will have large litters of children "
"all at once, causing their populations to explode. Within any litter, there "
"will be only one or two who grow to the strength of a \"true orc\", a few "
"who are born slightly smaller and weaker, and the rest, often a full half of "
"any litter, are much weaker and destined to be goblins. Almost as newborns "
"the class system of orcish society is visible, with the weak put in their "
"place by their stronger siblings. The stronger ones will routinely grab most "
"of the food and thus grow stronger still, while their weaker siblings do not."
"will be only one or two who grow to the strength of a “true orc”, a few who "
"are born slightly smaller and weaker, and the rest, often a full half of any "
"litter, are much weaker and destined to be goblins. Almost as newborns the "
"class system of orcish society is visible, with the weak put in their place "
"by their stronger siblings. The stronger ones will routinely grab most of "
"the food and thus grow stronger still, while their weaker siblings do not."
#. [race]: id=bats
#: data/core/units.cfg:46

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 04:51-0400\n"
"PO-Revision-Date: 2018-06-04 22:02+1000\n"
"PO-Revision-Date: 2018-07-14 14:45+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.8\n"
"X-Generator: Poedit 2.0.9\n"
#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
#. [terrain_type]: id=fence
@ -4395,7 +4395,7 @@ msgstr "Make units move and fight faster"
#. [column]
#: data/gui/window/preferences/01_general.cfg:79
msgid "Acceleration factor:"
msgstr ""
msgstr "Acceleration factor:"
#. [column]
#: data/gui/window/preferences/01_general.cfg:84
@ -4403,6 +4403,8 @@ msgid ""
"Speed at which unit moves and animations play when Accelerated speed is "
"enabled or when Shift is held down in-game"
msgstr ""
"Speed at which unit moves and animations play when Accelerated speed is "
"enabled or when Shift is held down in-game"
#. [toggle_button]: id=disable_auto_moves
#: data/gui/window/preferences/01_general.cfg:100
@ -6299,10 +6301,8 @@ msgstr ""
"Try to save the screenshot as PNG instead."
#: src/gui/dialogs/statistics_dialog.cpp:68
#, fuzzy
#| msgid "Scenarios"
msgid "All Scenarios"
msgstr "Scenarios"
msgstr "All Scenarios"
#: src/gui/dialogs/statistics_dialog.cpp:181
msgid "Recruits"
@ -6334,7 +6334,7 @@ msgstr "Taken"
#: src/gui/dialogs/statistics_dialog.cpp:255
msgid "$count|× $name"
msgstr ""
msgstr "$count|× $name"
#: src/gui/dialogs/title_screen.cpp:467
msgid "Choose Test"

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 08:51 UTC\n"
"PO-Revision-Date: 2018-02-15 14:02+1100\n"
"PO-Revision-Date: 2018-07-14 14:46+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.6\n"
"X-Generator: Poedit 2.0.9\n"
#. [generic_multiplayer]: id=user_map
#: data/multiplayer/_main.cfg:8
@ -1763,10 +1763,8 @@ msgstr "2p — Thousand Stings Garrison"
#. [multiplayer]: id=multiplayer_thousand_stings_garrison
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:39
#, fuzzy
#| msgid "A strange place. Designed by Doc Paterson"
msgid "A strange place. Designed by Doc Paterson."
msgstr "A strange place. Designed by Doc Paterson"
msgstr "A strange place. Designed by Doc Paterson."
#. [side]
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:93

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 08:50 UTC\n"
"PO-Revision-Date: 2018-05-16 15:42+1000\n"
"PO-Revision-Date: 2018-07-14 14:47+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -15,7 +15,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.7\n"
"X-Generator: Poedit 2.0.9\n"
#. [campaign]: id=Northern_Rebirth
#: data/campaigns/Northern_Rebirth/_main.cfg:9
@ -3240,23 +3240,16 @@ msgstr ""
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2131
#, fuzzy
#| msgid ""
#| "I am afraid times have changed much. Our first king, Haldric I, fled from "
#| "the Green Isle with the Wesfolk and the orcs in pursuit. He came ashore "
#| "on this land that we now call the Great Continent and destroyed the Lich-"
#| "Lord Jevyan before founding the Kingdom of Wesnoth. That was centuries "
#| "ago."
msgid ""
"I am afraid times have changed much. Our first king, Haldric I, fled the "
"Green Isle with the Wesfolk, the orcs in pursuit. He came ashore on this "
"land that we now call the Great Continent and destroyed the Lich-Lord Jevyan "
"before founding the Kingdom of Wesnoth. That was centuries ago."
msgstr ""
"I am afraid times have changed much. Our first king, Haldric I, fled from "
"the Green Isle with the Wesfolk and the orcs in pursuit. He came ashore on "
"this land that we now call the Great Continent and destroyed the Lich-Lord "
"Jevyan before founding the Kingdom of Wesnoth. That was centuries ago."
"I am afraid times have changed much. Our first king, Haldric I, fled the "
"Green Isle with the Wesfolk, the orcs in pursuit. He came ashore on this "
"land that we now call the Great Continent and destroyed the Lich-Lord Jevyan "
"before founding the Kingdom of Wesnoth. That was centuries ago."
#. [message]: speaker=Abhai
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:2136
@ -4864,18 +4857,14 @@ msgstr "RoSothian"
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:323
#, fuzzy
#| msgid "Save Stalrag from RoSothian."
msgid "Save Stalrag from RoSothian"
msgstr "Save Stalrag from RoSothian."
msgstr "Save Stalrag from RoSothian"
#. [objective]: condition=lose
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:331
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:701
#, fuzzy
#| msgid "Death of Stalrag."
msgid "Death of Stalrag"
msgstr "Death of Stalrag."
msgstr "Death of Stalrag"
#. [message]: speaker=narrator
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:350
@ -5182,10 +5171,8 @@ msgstr "Back to gaol, my friend."
#. [objective]: condition=win
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:693
#, fuzzy
#| msgid "Capture RoArthian."
msgid "Capture RoArthian"
msgstr "Capture RoArthian."
msgstr "Capture RoArthian"
#. [message]: speaker=Tallin
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:735

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@ -10,7 +10,7 @@ msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.7\n"
"X-Generator: Poedit 2.0.9\n"
#. [campaign]: id=Secrets of the Ancients
#. [editor_group]: id=sota
@ -2937,16 +2937,12 @@ msgstr "Defeat Crelanu"
#. [note]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:83
#, fuzzy
#| msgid ""
#| "Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless "
#| "this amount is modified by healing."
msgid ""
"Ras-Tabahn is slowed and will lose four hitpoints every turn. He will die if "
"he reaches zero."
msgstr ""
"Ras-Tabahn is slowed. He will also lose four hit-points every turn unless "
"this amount is modified by healing."
"Ras-Tabahn is slowed and will lose four hit-points every turn. He will die "
"if he reaches zero."
#. [note]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:86

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 08:51 UTC\n"
"PO-Revision-Date: 2018-05-16 15:52+1000\n"
"PO-Revision-Date: 2018-07-14 14:48+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.7\n"
"X-Generator: Poedit 2.0.9\n"
#. [campaign]: id=Under_the_Burning_Suns
#. [editor_group]: id=utbs
@ -2084,10 +2084,8 @@ msgstr "A Stirring in the Night"
#. Use the same translation as for the string in the wesnoth-help textdomain.
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:19
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:319
#, fuzzy
#| msgid "The Long Dark (1)"
msgid "The Long Dark"
msgstr "The Long Dark (1)"
msgstr "The Long Dark"
#. [side]: id=Azkotep, type=Lich
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:51
@ -14825,23 +14823,21 @@ msgstr "energy ray"
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:99
msgid "alien regenerates"
msgstr ""
msgstr "alien regenerates"
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:100
#, fuzzy
#| msgid "female^disengage"
msgid "female^alien regenerates"
msgstr "disengage"
msgstr "alien regenerates"
#. [regenerate]: id=regenerates_yec
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:101
#, fuzzy
#| msgid "The unit will heal itself 6 HP per turn on sand or dirt terrain."
msgid ""
"The unit will heal itself 100 HP per turn. If it is poisoned, it will remove "
"the poison instead of healing."
msgstr "The unit will heal itself 6 HP per turn on sand or dirt terrain."
msgstr ""
"The unit will heal itself 100 HP per turn. If it is poisoned, it will remove "
"the poison instead of healing."
#. [unit_type]: id=Central Body2
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Body.cfg:114

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 04:51-0400\n"
"PO-Revision-Date: 2018-06-04 22:01+1000\n"
"PO-Revision-Date: 2018-07-14 14:39+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.8\n"
"X-Generator: Poedit 2.0.9\n"
#. [multiplayer_side]: id=Custom
#: data/_main.cfg:22
@ -227,7 +227,7 @@ msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:186
msgid "Use experimental PRNG combat"
msgstr ""
msgstr "Use experimental PRNG combat"
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:187
@ -239,6 +239,12 @@ msgid ""
"Note: this option only affects singleplayer, and the Save random seed "
"option must also be enabled when creating a game for this to work."
msgstr ""
"Enables more determinstic chance-to-hit calculations. This is an "
"experimental feature designed to bring the observed hit/miss rate more in "
"line with the displayed percentages.\n"
"\n"
"Note: this option only affects single-player, and the Save random seed "
"option must also be enabled when creating a game for this to work."
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:197
@ -1728,11 +1734,10 @@ msgstr ""
#. [object]
#: data/core/macros/items.cfg:521
#, fuzzy
#| msgid "This trident allows a merman to shoot electric bolts at his enemies!"
msgid ""
"This trident gives merfolk the power to throw lightning at their enemies."
msgstr "This trident allows a merman to shoot electric bolts at his enemies!"
msgstr ""
"This trident gives merfolk the power to throw lightning at their enemies."
#. [effect]: type=fire
#: data/core/macros/items.cfg:525