syncing for release

This commit is contained in:
Dave White 2004-05-03 22:45:19 +00:00
parent 9059ab6000
commit 591453ee57
2 changed files with 0 additions and 4 deletions

View file

@ -290,7 +290,6 @@ SDL_Rect draw_text_line(SDL_Surface *gui_surface, const SDL_Rect& area, int size
scoped_sdl_surface surface(render_text(font,text.c_str(),colour,style));
if(surface == NULL) {
std::cerr << "Could not render ttf: '" << text << "'\n";
SDL_Rect res;
res.x = 0; res.y = 0; res.w = 0; res.h = 0;
return res;

View file

@ -284,7 +284,6 @@ void multiplayer_game_setup_dialog::set_area(const SDL_Rect& area)
lobby::RESULT multiplayer_game_setup_dialog::process()
{
std::cerr << "setup dialog process\n";
CKey key;
int mousex, mousey;
@ -462,8 +461,6 @@ lobby::RESULT multiplayer_game_setup_dialog::process()
}
}
std::cerr << "setup dialog end process\n";
return lobby::CONTINUE;
}