Cleaned up the locations of AI parameter attributes...

...to conform to documentation.

( put them inside [ai], not directly in [side] )
This commit is contained in:
Iurii Chernyi 2009-04-02 15:44:02 +00:00
parent fb61e92b88
commit 589f3f77c2
5 changed files with 16 additions and 14 deletions

View file

@ -39,13 +39,13 @@
share_view="no"
shroud="no"
share_maps="no"
villages_per_scout="4"
leader_value="3"
village_value="1"
name=_"Keremal"
income="0"
recruit="Ghoul, Revenant, Skeleton, Skeleton Archer, Ghost, Walking Corpse"
[ai]
villages_per_scout="4"
leader_value="3"
village_value="1"
grouping="offensive"
attack_depth="5"
[/ai]

View file

@ -88,11 +88,11 @@
share_view="no"
shroud="no"
share_maps="no"
villages_per_scout="4"
leader_value="3"
village_value="1"
name=_"Rualsha-Tan"
[ai]
villages_per_scout="4"
leader_value="3"
village_value="1"
grouping="offensive"
attack_depth="5"
[/ai]

View file

@ -77,12 +77,12 @@
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
village_value=0.0
leader_value=50.0
[/ai]
recruit=Elvish Captain, Elvish Fighter, Elvish Archer, Elvish Marksman, Elvish Druid, Elvish Scout
team_name=villains
user_team_name=_"Villains"
village_value=0.0
leader_value=50.0
{GOLD 200 200 250}
[/side]
@ -138,9 +138,9 @@
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
leader_value=50.0
village_value=0.0
[/ai]
leader_value=50.0
village_value=0.0
recruit=Swordsman, Red Mage, Pikeman, Heavy Infantryman, Fencer, Bowman
team_name=villains
user_team_name=_"Villains"

View file

@ -42,9 +42,11 @@
shroud="no"
share_maps="no"
name=_"Aiglondur"
villages_per_scout="0"
leader_value="3"
village_value="1"
[ai]
villages_per_scout="0"
leader_value="3"
village_value="1"
[/ai]
income="0"
recruit="Dwarvish Fighter, Dwarvish Thunderer, Dwarvish Guardsman"
[/side]

View file

@ -43,8 +43,8 @@
canrecruit=yes
recruit=Peasant, Bowman, Horseman, Mage, Spearman
{GOLD 220 160 120}
aggression=-0.5
[ai]
aggression=-0.5
{NO_SCOUTS}
recruitment_pattern=mixed fighter,fighter,mixed fighter,archer,fighter,fighter
passive_leader=yes