SotBE S14: minor change to dialog

The tone of the original messages just didn’t fit in with the rest of
the scenario and campaign.
This commit is contained in:
mattsc 2014-02-13 10:10:20 -08:00
parent 100c76969d
commit 58185947a2

View file

@ -290,13 +290,13 @@
[message]
speaker="Flar'Tar"
image=portraits/flartar.png~FL()~RIGHT()
message= _ "Yeah, sure."
message= _ "Yes, Chief."
[/message]
[message]
speaker="Al'Brock"
image=portraits/albrock.png~FL()~RIGHT()
message= _ "Whatever."
message= _ "Understood."
[/message]
[store_unit]