fix spelling
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1 changed files with 1 additions and 1 deletions
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@ -364,7 +364,7 @@ bool game::take_side(const player_map::const_iterator user)
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cfg.root().set_attr_dup("name", user->second.name().c_str());
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//FIXME: It the client code (multiplayer.wait.cpp) the host code (connect_engine.cpp) and the server code (this file)
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// Has this code to figure out a fitting aise for a new players, tis is clearly too much.
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// Has this code to figure out a fitting side for new players, this is clearly too much.
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// Check if we can figure out a fitting side.
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const simple_wml::node::child_list& sides = get_sides_list();
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for(simple_wml::node::child_list::const_iterator side = sides.begin(); side != sides.end(); ++side) {
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