Update changelog

This commit is contained in:
Celtic Minstrel 2016-09-29 11:25:12 -04:00
parent 1fabd6f23e
commit 57ff44316e

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@ -50,6 +50,8 @@ Version 1.13.5+dev:
fullscreen setting changes with a dialog open over it.
* Restored descriptions for choices in combobox-based Advanced Preferences
entries (lost in 1.13.3).
* When using the --wconsole option, the game now prints a prompt in the event
of a fatal error to avoid closing the console before the error can be seen.
* WML Engine:
* Added ignore_special_locations=yes|no, default no, to [terrain_mask] to
ignore the special locations given in the mask, leaving all those on the
@ -128,6 +130,8 @@ Version 1.13.5+dev:
* Lua side, unit_type, and unit attack proxies can now be compared with ==
with identity semantics. (Previously, each time such a proxy was obtained,
it would produce a new object that did not compare equal to any others.)
* Lua unit_type lists (wesnoth.unit_types and unit_type.variations) are now
countable with the Lua length operator.
* Lua dialog functions now support the stacked widget and the unit preview pane
* New wesnoth.show_menu function shows a dropdown menu at the mouse location
* Lua attack proxy has new read_only field which is true for unit_type attacks