Update changelog
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@ -50,6 +50,8 @@ Version 1.13.5+dev:
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fullscreen setting changes with a dialog open over it.
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* Restored descriptions for choices in combobox-based Advanced Preferences
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entries (lost in 1.13.3).
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* When using the --wconsole option, the game now prints a prompt in the event
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of a fatal error to avoid closing the console before the error can be seen.
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* WML Engine:
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* Added ignore_special_locations=yes|no, default no, to [terrain_mask] to
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ignore the special locations given in the mask, leaving all those on the
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@ -128,6 +130,8 @@ Version 1.13.5+dev:
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* Lua side, unit_type, and unit attack proxies can now be compared with ==
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with identity semantics. (Previously, each time such a proxy was obtained,
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it would produce a new object that did not compare equal to any others.)
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* Lua unit_type lists (wesnoth.unit_types and unit_type.variations) are now
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countable with the Lua length operator.
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* Lua dialog functions now support the stacked widget and the unit preview pane
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* New wesnoth.show_menu function shows a dropdown menu at the mouse location
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* Lua attack proxy has new read_only field which is true for unit_type attacks
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