improve a comment

This commit is contained in:
gfgtdf 2016-12-04 00:35:21 +01:00
parent 7c1e885d57
commit 57f5ffe995

View file

@ -40,8 +40,7 @@ static lg::log_domain log_network("network");
namespace mp {
// To remove radundant informaion in the clientside internal programmflow
// I want to remove these values from mp_settings so i need to readd them here
// This is for the wesnothd server, it expects a more detailed summary in [multiplayer]
static void add_multiplayer_classification(config& multiplayer, saved_game& state)
{
multiplayer["mp_scenario"] = state.get_scenario_id();