pot-update and regenerate doc files

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pentarctagon 2023-12-16 21:03:14 -06:00
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name="Български (Bulgarski)"
sort_name = "Bulgarski"
locale=bg_BG
percent=51
percent=58
[/locale]

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name="English (GB)"
locale=en_GB
alternates=en_AG, en_AU, en_BW, en_IE, en_IN, en_NG, en_NZ, en_SG, en_ZA, en_ZW
percent=99
percent=100
[/locale]

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[locale]
name="Français"
locale=fr_FR
percent=93
percent=94
[/locale]

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[locale]
name="Polski"
locale=pl_PL
percent=85
percent=86
[/locale]

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[locale]
name="Slovenčina"
locale=sk_SK
percent=99
percent=100
[/locale]

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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH Уеснот 6 2022 уеснот "Битката за Уеснот"
.
.SH ИМЕ
уеснот \- Битката за Уеснот, походова фентъзи стратегическа игра
.
.SH ОБЗОР
.
\fBwesnoth\fP [\fIПАРАМЕТРИ\fP] [\fIПЪТ_КЪМАННИТЕ\fP]
.
.SH ОПИСАНИЕ
.
Битката за \fBУеснот\fP е походова фентъзи стратегическа игра.
Надвийте всички вражески водачи, като добре подбирате единиците си и
управлявате ресурсите си от злато и селища. Всички единици имат свои силни и
слаби страни. За да спечелите, разположете силите си така, че да използват
всяко преимущество, докато същевременно пречите на враговете си да вземат
надмощие. Всички единици трупат опит, получават нови възможности и стават
по\-силни. Играйте на собствения си език и проверете уменията си срещу умен
компютърен противник или се присъединете към огромната общност от онлайн
играчи. Създавайте свои единици, мисии и кампании и ги споделете с другите.
.
.SH НАСТРОЙКИ
.
.TP
\fB\-\-all\-translations\fP
Показва всички преводи от списъка с достъпни единици, дори и тези, които се
считат за незавършени.
.TP
\fB\-\-bunzip2\fP\fI\ infile.bz2\fP
декомпресира файл, който би трябвало да бъде в bzip2 формат и го съхранява
без наставката .bz2. \fIinfile.bz2\fP ще бъде премахнат.
.TP
\fB\-\-bzip2\fP\fI\ infile\fP
компресира файл в bzip2, съхранява го като \fIinfile\fP.bz2 и премахва
\fIinfile\fP.
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
прехвърля направо към кампанията с id \fIid_campaign\fP. Ако няма посочен id ще
се появи прозорец с възможни избори.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
Трудността на посочената кампания (1 към макс.). Ако не зададете такава, ще
се появи прозорче, за да изберете трудността си.
.TP
\fB\-\-campaign\-scenario\fP\fI\ id_scenario\fP
Id на мисията от избраната кампания. По подразбиране е първата мисия.
.TP
\fB\-\-campaign\-skip\-story\fP
Прескача екрани с [story] и диалог в края на събитие \fBstart\fP.
.TP
\fB\-\-clock\fP
Adds the option to show a clock for testing the drawing timer.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
Старо, използвайте \fB\-\-userdata\-dir\fP.
.TP
\fB\-\-config\-path\fP
Старо, използвайте \fB\-\-userdata\-path\fP.
.TP
\fB\-\-core\fP\fI\ id_core\fP
презаписва върху зареденото ядро с посоченото.
.TP
\fB\-\-data\-dir\fP\fI\ directory\fP
презаписва директорията за данни с посочената
.TP
\fB\-\-data\-path\fP
извежда името на директорията с информацията на играта и излиза.
.TP
\fB\-d, \-\-debug\fP
показва допълнителни опции за командния режим в играта (вижте Уики страница
на https://www.wesnoth.org/wiki/CommandMode за повече информация за
командния режим)
.TP
\fB\-\-debug\-lua\fP
включва някои механизми за Lua дебъгване
.TP
\fB\-\-strict\-lua\fP
disallow deprecated Lua API calls
.TP
\fB\-D,\-\-diff\fP\fI\ left\-file\fP\fB\ \fP\fIright\-file\fP
diffs the two WML files; does not preprocess them first (to do that, run
them through \fB\-p\fP first). Outputs the diff as DiffWML on standard output or
to the file indicated by \fI\-\-output\fP.
.TP
\fB\-e[\fP\fIfile\fP\fB],\ \-\-editor[\fP\fI=file\fP\fB]\fP
директно стартира редакторът на карти в играта. Ако е посочен \fIfile\fP,
еквивалентът е \fB\-l\fP \fB\-\-load\fP.
.TP
\fB\-\-fps\fP
показва броят на кадрите в секунда, които играта сменя, в ъгъла на екрана,
като също така записва тези стойности във файл в директорията на
потребителя.
.TP
\fB\-f, \-\-fullscreen\fP
пуска играта в режим пълен екран.
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
декомпресира файл, който трябва да бъде в gzip формат и го съхранява без
наставката .gz. \fIinfile.gz\fP ще бъде премахнат.
.TP
\fB\-\-gzip\fP\fI\ infile\fP
компресира файл в gzip формат, съхранява го като \fIinfile\fP.gz и премахва
\fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
показва обобщено опциите за командния ред на стандартния изход и излиза.
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
зарежда записания \fIfile\fP от стандартната директория за записване на
игра. Ако се използват опциите \fB\-e\fP или \fB\-\-editor\fP, включва редакторът с
отворената карта от \fIfile\fP. Ако е директория, редакторът ще стартира с
прозорец там за зареждане на карта.
.TP
\fB\-L,\ \-\-language\fP\fI\ lang\fP
използва езикът \fIlang\fP (символ) през тази сесия. Например: \fB\-\-language
ang_GB@latin\fP
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
sets the severity level of the log domains. \fBall\fP can be used to match any
log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP,\ \fBnone\fP. By default the \fBwarning\fP level is used for most domains, but
\fBdeprecation\fP defaults to \fBnone\fP unless combined with the \fB\-d\fP option.
.TP
\fB\-\-log\-precise\fP
shows the timestamps in log output with more precision.
.TP
\fB\-\-log\-strict\fP
sets the strict level of the logger. Any messages sent to log domains of
this level or more severe will cause the unit test to fail regardless of the
victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
lists defined log domains (only the ones containing \fIfilter\fP if used) and
exits
.TP
\fB\-\-no\-log\-to\-file\fP
prevents redirecting logged output to a file. Log files are created in the
logs directory under the userdata folder.
.TP
\fB\-\-log\-to\-file\fP
log output is written to a file in addition to standard
output/error. Cancels the effect of \-\-no\-log\-to\-file whether implicit or
explicit.
.TP
\fB\-\-wnoconsole\fP
For Windows, when used with \-\-no\-log\-to\-file, results in output being
written to cerr/cout instead of CONOUT. Otherwise, does nothing.
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
броят на кадри в секунда, които играта може да показва; стойността трябва да
е между \fB1\fP and \fB1000\fP, но по подразбиране е еквивалентна с тази на
монитора..
.TP
\fB\-m, \-\-multiplayer\fP
пуска игра в мрежа. Има няколко допълнителни настройки, които може да се
използват заедно с \fB\-\-multiplayer\fP , както е обяснено долу.
.TP
\fB\-\-mp\-test\fP
зарежда тестовите мисии за игра в мрежа.
.TP
\fB\-\-new\-widgets\fP
това е нов инструментариум (WIP) за уиджети. Той е силно експериментален,
недейте да записвате доклади с бъгове, тъй като повечето са известни. Части
от достъпното се считат за стабилни и ще работят без това копче.
.TP
\fB\-\-nodelay\fP
пуска играта без никакви забавяния за графични тестове на
производителността. Това се включва автоматично с \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
изключва зареждането на потребителски добавки.
.TP
\fB\-\-nocache\fP
изключва кеширането на данните от играта.
.TP
\fB\-\-nogui\fP
пуска играта без GUI. Опцията е достъпна само в съчетание с \fB\-\-multiplayer\fP
или \fB\-\-screenshot\fP, или \fB\-\-plugin\fP.
.TP
\fB\-\-nobanner\fP
потискане на началния банер.
.TP
\fB\-\-nomusic\fP
пуска играта без музика.
.TP
\fB\-\-noreplaycheck\fP
не опитва да валидира презареждането на тестването. Релевантно само, ако
използвате \fB\-u\fP.
.TP
\fB\-\-nosound\fP
пуска играта без звук.
.TP
\fB\-\-output\fP\fI\ file\fP
резултат от конкретен файл. Функционално за различни операции.
.TP
\fB\-\-password\fP\fI\ password\fP
използва \fIpassword\fP, когато се свързвате към сървър и пренебрегва други
настройки. Опасно.
.TP
\fB\-\-plugin\fP\fI\ script\fP
(experimental) load a \fIscript\fP which defines a Wesnoth plugin. Similar to
\fB\-\-script\fP, but Lua file should return a function which will be run as a
coroutine and periodically woken up with updates.
.TP
\fB\-P,\-\-patch\fP\fI\ base\-file\fP\fB\ \fP\fIpatch\-file\fP
applies a DiffWML patch to a WML file; does not preprocess either of the
files. Outputs the patched WML to standard output or to the file indicated
by \fI\-\-output\fP.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ source\-file/folder\fP\fB\ \fP\fItarget\-directory\fP
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macros from the "data/core/macros" directory
will be preprocessed before the specified resources. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor.
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fI...\fP
списък от уточнения, разделени със запетая, използвани от командата
\fB\-\-preprocess\fP. Ако в списъка има \fBSKIP_CORE\fP, директорията "data/core"
няма да бъде преобработена.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ source\-file\fP
използвана опция само от командата \fB\-\-preprocess\fP. Уточнява файл, който
съдържа \fB[preproc_define]\fPs, за да бъде включен преди преобработката.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
used only by the \fB\-\-preprocess\fP command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. The
output file can be passed to \fB\-\-preprocess\-input\-macros\fP. This switch
should be typed before the \fB\-\-preprocess\fP command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
определя разделителната способност на екрана. Пример: \fB\-r\fP \fB800x600\fP.
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIoutput\fP
takes a valid wesnoth 'image path string' with image path functions, and
outputs to a .png file. Image path functions are documented at
https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
включва игралните директории, принтира обща информация за докладване на
бъгове и излиза.
.TP
\fB\-\-rng\-seed\fP\fI\ number\fP
seeds the random number generator with \fInumber\fP. Example: \fB\-\-rng\-seed\fP
\fB0\fP.
.TP
\fB\-\-screenshot\fP\fI\ map\fP\fB\ \fP\fIoutput\fP
записва снимка на \fImap\fP към \fIoutput\fP, без да извежда екран.
.TP
\fB\-\-script\fP\fI\ file\fP
(експериментално) \fIfile\fP, който съдържа Lua скрипт за управление на
клиента.
.TP
\fB\-v,\ \-\-verbose\fP\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
свързва се с уточнен домакин, ако има такъв, иначе се свързва с първия
сървър в настройките. Например: \fB\-\-server\fP \fBserver.wesnoth.org\fP.
.TP
\fB\-\-nogui\fP\fB\-\-showgui\fP
runs the game with the GUI, overriding any implicit \fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
грешки при валидацията се считат за фатални.
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
runs the game in a small test scenario. The scenario should be one defined
with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
\fB[micro_ai]\fP feature can be started with \fBmicro_ai_test\fP.
.TP
\fB\-\-translations\-over\fP\fI\ percent\fP
Поставя стандарта за кога един превод е достатъчно завършен, че да бъде
изложен в списъка с езици на \fIpercent\fP. Стойностите са от 0 до 100.
.TP
\fB\-u,\ \-\-unit\fP\fI\ scenario\-id\fP
runs the specified test scenario as a unit test. Implies \fB\-\-nogui\fP.
.TP
\fB\-\-unsafe\-scripts\fP
makes the \fBpackage\fP package available to lua scripts, so that they can load
arbitrary packages. Do not do this with untrusted scripts! This action gives
lua the same permissions as the wesnoth executable.
.TP
\fB\-S,\-\-use\-schema\fP\fI\ path\fP
поставя WML схемата за употреба с \fB\-V,\-\-validate\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
поставя директорията за настройки към \fIname\fP под $HOME или в "My
Documents\eMy Games" за windows. Също можете да посочите абсолютен път за
директорията извън посочените. На Windows е възможно да посочите директория
относителна към процеса, като използвате пътища стартиращи с ".\e" or
"..\e". Под X11 стандартът за това е $XDG_CONFIG_HOME или
$HOME/.config/wesnoth, а на други системи е пътят към данните на
потребителя.
.TP
\fB\-\-userconfig\-path\fP
извежда името на директорията с информацията на играта и излиза.
.TP
\fB\-\-userdata\-dir\fP\fI\ name\fP
поставя директорията за настройки към \fIname\fP под $HOME или в "My
Documents\eMy Games" за windows. Също можете да посочите абсолютен път за
директорията извън посочените. На Windows е възможно да посочите директория
относителна към процеса, като използвате пътища стартиращи с ".\e" or
"..\e".
.TP
\fB\-\-userdata\-path\fP
извежда името на директорията с информацията на играта и излиза.
.TP
\fB\-\-username\fP\fI\ username\fP
Използва \fIusername\fP, когато се свързвате към сървър и пренебрегва други
настройки.
.TP
\fB\-\-validate\fP\fI\ path\fP
валидира файл спрямо WML схемата.
.TP
\fB\-\-validate\-addon\fP\fI\ addon_id\fP
валидира WML на дадената настройка, докато играете.
.TP
\fB\-\-validate\-core\fP
валидира WML ядрото, докато играете.
.TP
\fB\-\-validate\-schema \ path\fP
валидира файл като WML схема.
.TP
\fB\-\-validcache\fP
предполага, че хранилището е валидно. (опасно)
.TP
\fB\-v, \-\-version\fP
показва номера на версията и излиза.
.TP
\fB\-\-simple\-version\fP
shows the version number and nothing else, then exits.
.TP
\fB\-w, \-\-windowed\fP
пуска играта в прозорец.
.TP
\fB\-\-with\-replay\fP
пуска играта наново заредена с опцията \fB\-\-load\fP.
.
.SH "Настройки за \-\-multiplayer"
.
Настройките специфични за страна в мрежова игра са отбелязани с
\fInumber\fP. Този код трябва да се замени с номер на страна. Обикновено е 1
или 2, но зависи от броя на възможните играчи в избраната мисия.
.TP
\fB\-\-ai\-config\fP\fI\ number\fP\fB:\fP\fIvalue\fP
избира файл с настройки, за да се зареди за компютъра, който управлява тази
страна.
.TP
\fB\-\-algorithm\fP\fI\ number\fP\fB:\fP\fIvalue\fP
избира нестандартен алгоритъм, който да се използва от компютъра за тази
страна. Алгоритъмът се определя от етикет \fB[ai]\fP, който може да е ядро в
"data/ai/ais" или "data/ai/dev", или алгоритъм определен от
добавка. Достъпните стойности включват: \fBidle_ai\fP и \fBexperimental_ai\fP.
.TP
\fB\-\-controller\fP\fI\ number\fP\fB:\fP\fIvalue\fP
избира кой да контролира тази страна. Възможни стойности: \fBhuman\fP, \fBai\fP и
\fBnull\fP.
.TP
\fB\-\-era\fP\fI\ value\fP
използвайте тази настройка за да играете в посочената ера, вместо в
\fBDefault\fP. Ерата се избира по id. Ерите са описани във файла
\fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
излиза щом мисията свърши, без да показва диалога за победа/загуба, който
изисква от потребителят да натисне Край на мисията. Това също се използва
за скриптирано тестване.
.TP
\fB\-\-ignore\-map\-settings\fP
не използва настройките за карти, а стандартни стойности.
.TP
\fB\-\-label\fP\fI\ label\fP
Поставя \fIlabel\fP за компютъра.
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ value\fP
повтаря мрежова игра \fIvalue\fP пъти. Използвайте настройката с \fB\-\-nogui\fP за
скриптирано тестване.
.TP
\fB\-\-parm\fP\fI\ number\fP\fB:\fP\fIname\fP\fB:\fP\fIvalue\fP
определя допълнителни параметри за тази страна. Този параметър зависи от
опциите използвани с \fB\-\-controller\fP и \fB\-\-algorithm\fP . Трябва да е полезно
за хора създаващи техен собствен изкуствен интелект. (все още не е
документирано)
.TP
\fB\-\-scenario\fP\fI\ value\fP
избира мисия за игра в мрежа чрез id. Стандартната id е
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fI\ number\fP\fB:\fP\fIvalue\fP
настройва фракция от текущата ера за тази страна. Фракцията се избира по
id. Фракциите са описани в файла data/multiplayer.cfg .
.TP
\fB\-\-turns\fP\fI\ value\fP
определя броя ходове за избраната мисия. Стандартно няма ограничение за
бройката.
.
.SH "СТАТУТ НА ИЗХОДА"
.
Обичайният статут при изход е 0. Статут 1 (SDL, видео, шрифт и т.н.)
обозначава грешка при стартирането. Статут 2 означава грешка при опциите с
командната линия.
.br
Когато пускате тестове за единици (with\fB\ \-u\fP), изходният статут е
различен. Статут 0 означава, че тестът е преминат, 1 означава, че е
неуспешен. Статут 3 означава, че тестът е преминат, ала е извел невалиден
файл за повторението. Статут 4 означава, че тестът е преминат, но
повторението изкарва грешки. Последните две се явяват, само ако
\fB\-\-noreplaycheck\fP не е преминат.
.
.SH АВТОР
.
Написано от Дейвид Уайт <davidnwhite@verizon.net>.
.br
Редактирано от Нийлс Кнопър <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> и Soliton <soliton.de@gmail.com>.
.br
Тази страница е първоначално написана от Сирил Боторс
<cyril@bouthors.org>.
.br
Посетете официалната страница: https://www.wesnoth.org/
.
.SH "АВТОРСКИ ПРАВА"
.
Copyright \(co 2003\-2023 David White <davidnwhite@verizon.net>
.br
Това е Свободен софтуер; лицензиран е под GPL версия 2, както е публикуван
от Free Software Foundation. НЯМА никаква гаранция, дори за ПРОДАВАЕМОСТ
или ПРИЛАГАНЕ ЗА ОПРЕДЕЛЕНА ЦЕЛ.
.
.SH "ВИЖТЕ СЪЩО"
.
\fBwesnothd\fP(6)

317
doc/man/bg/wesnothd.6 Normal file
View file

@ -0,0 +1,317 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2022 wesnothd "Битката за Уеснот сървър за мрежова игра"
.
.SH ИМЕ
.
wesnothd \- Битката за \fBWesnoth\fP сървър за мрежова игра
.
.SH ОБЗОР
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH ОПИСАНИЕ
.
Управлява мрежови игри на Битката за Уеснот. Вижте
https://www.wesnoth.org/wiki/ServerAdministration , за това какви команди се
приемат през уеснот клиента (/query ...) или сокета.
.
.SH НАСТРОЙКИ
.
.TP
\fB\-c\ \fP\fIpath\fP\fB,\ \-\-config\fP\fI\ path\fP
показва на wesnothd, къде да намери файл с настройки, който да
използва. Вижте долу частта \fBНАСТРОЙКА НА СЪРВЪРА\fP за синтаксис. Можете да
презаредите настройката, като изпратите SIGHUP към сървърния процес.
.TP
\fB\-d, \-\-daemon\fP
runs wesnothd as a daemon.
.TP
\fB\-h, \-\-help\fP
показва какво правят параметрите за командния ред.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
определя нивото не сериозността на дебъг домейните. \fBall\fP съответства на
всички домейни. Достъпни нива: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
По подразбиране се използва ниво \fBerror\fP, а ниво \fBinfo\fP за \fBserver\fP
домейн.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
прикача сървъра към определен порт. Ако не се определи такъв, се използва
порт \fB15000\fP.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
настройва максималният чакащи работни нишки за мрежов Вход/Изход на n (по
подразбиране: \fB5\fP,\ max:\ \fB30\fP).
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
определя максималният брой на работни нишки, които да се създадат. Ако е
\fB0\fP, то няма да има граница (по подразбиране: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
показва номера на версията и излиза.
.TP
\fB\-v, \-\-verbose\fP
включва по\-подробен дневник за дебъгването.
.
.SH "НАСТРОЙКА НА СЪРВЪРА"
.
.SS "Общият синтаксис е:"
.
.P
[\fItag\fP]
.IP
\fIkey\fP="\fIvalue\fP"
.IP
\fIkey\fP="\fIvalue\fP,\fIvalue\fP,..."
.P
[/\fItag\fP]
.
.SS "Всеобщи ключове:"
.
.TP
\fBallow_remote_shutdown\fP
If set to \fBno\fP (default), shut_down and restart requests are ignored unless
they come from the fifo. Set it to \fByes\fP to allow remote shutdown via a
/query by an administrator.
.TP
\fBban_save_file\fP
Пълен или относителен път към (gzip компресиран) файл, който сървърът може
да разчете и презаписва. Тук се записват отлъчванията и се разчитат наново,
когато сървърът стартира.
.TP
\fBcompress_stored_rooms\fP
Определя дали файлът с помещенията ще бъде разчитан и презаписван в
компресирана форма. По подразбиране е \fByes\fP.
.TP
\fBconnections_allowed\fP
Броят позволени връзки от един и същ IP адрес. \fB0\fP означава безкрай. (по
подразбиране: \fB5\fP)
.TP
\fBdeny_unregistered_login\fP
Дали да попречи на потребители, които не са регистрирани с \fBuser_handler\fP,
да се впишат. (по подразбиране: false)
.TP
\fBdisallow_names\fP
Имена/Псевдоними които не се приемат от сървъра. Поддържат се \fB*\fP and \fB?\fP
за създаване на диви шаблони. Вижте \fBglob\fP(7) за повече информация.
Стандартните стойности (използвани, ако други не са посочени) са:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Броят позволени съобщения в \fBmessages_time_period\fP. (по подразбиране: \fB4\fP)
.TP
\fBmessages_time_period\fP
Периодът от време (в секунди), за който се засича наводнение от
съобщения. (по подразбиране \fB10\fP секунди)
.TP
\fBmotd\fP
Съобщението на деня.
.TP
\fBnew_room_policy\fP
Определя кой може да създава нови помещения на сървъра. Достъпни стойности
са \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, като се дават
разрешения съответно на всички, на регистрирани потребители, на админи или
напълно изключва създаването на такива стаи. По подразбиране е \fBeveryone\fP.
.TP
\fBpasswd\fP
Паролата, използвана за да се придобият администраторски права (чрез
\fB/query admin \fP\fIpassword\fP).
.TP
\fBreplay_save_path\fP
Директорията, където сървърът съхранява повторения на игри. (Не забравяйте
трейлинга /!) По подразбиране е `', което значи директорията, в която
wesnothd е бил стартиран.
.TP
\fBrestart_command\fP
Командата, която сървърът използва, за да стартира нов сървърен процес чрез
командата \fBrestart\fP. (Може да се използва само чрез fifo. Вижте
\fBallow_remote_shutdown\fP setting.)
.TP
\fBroom_save_file\fP
Пътят към файл, където информацията за помещението трябва да бъде
съхранена. Файлът се разчита със стартирането на сървъра и после се вписва
там. Ако е празен или не е поставен, помещенията не се зареждат, нито се
записват.
.TP
\fBsave_replays\fP
Определя дали сървърът автоматично ще записва повторения за игри. (default:
\fBfalse\fP)
.TP
\fBtls_enabled\fP
Enable use of TLS. If true, requires 3 following options to be set too.
.TP
\fBtls_fullchain\fP
TLS full certificate chain in .pem format
.TP
\fBtls_private_key\fP
private key for TLS in .pem format
.TP
\fBtls_dh\fP
TLS DH parameters, as .pem file. Generate with \fBopenssl dhparam \-out
filename.pem 4096\fP
.TP
\fBversions_accepted\fP
Списък на разделени с запетая версии, които са позволени от
сървъра. Поддържат се \fB*\fP and \fB?\fP за създаване на диви шаблони. (по
подразбиране със съответстващата версия на уеснот)
.br
Пример: \fBversions_accepted="*"\fP приема всяка версия.
.TP
\fBid\fP
The ID of the server when using the database functionality to store game
information. Generally is the major.minor version of accepted clients, such
as 1.16 or 1.17.
.
.SS "Глобални етикети:"
.
.P
\fB[redirect]\fP A tag to specify a server to redirect certain client versions
to. Is not used if \fBversions_accepted\fP is not set.
.RS
.TP
\fBhost\fP
Адресът на сървъра, на който да се препращат.
.TP
\fBport\fP
Порт за връзка.
.TP
\fBversion\fP
Списък на разделени със запетая версии за препращане. Държи се по същият
начин, като \fBversions_accepted\fP по отношение на шаблоните.
.RE
.P
\fB[ban_time]\fP Етикет за определяне на удобни ключови думи за дължините на
временни отлъчвания.
.RS
.TP
\fBname\fP
Името, с което се посочва часът на отлъчването.
.TP
\fBtime\fP
Дължината на време Форматът е: %d[%s[%d%s[...]]], където %s е s (секунди),
m (минути), h (часове), D (дни), M (месеци) или Y (години, а %d е число.
Ако не е посочена стойност, тя се дава в минути (m). Например:
\fBtime="1D12h30m"\fP означава отлъчване за 1 ден, 12 часа и 30 минути.
.RE
.P
\fB[proxy]\fP Етикет, който казва на сървъра да се държи като прокси и да
препраща заявките на закачените клиенти към определен сървър. Приема същите
ключове като B[redirect].
.RE
.P
\fB[user_handler]\fP Configures the user handler. If no \fB[user_handler]\fP
section is present in the configuration the server will run without any nick
registration service. All additional tables that are needed for the
\fBforum_user_handler\fP to function can be found in table_definitions.sql in
the Wesnoth source repository. Requires mysql support enabled. For cmake
this is \fBENABLE_MYSQL\fP and for scons this is \fBforum_user_handler.\fP
.RS
.TP
\fBdb_host\fP
Името на сървъра с базата данни
.TP
\fBdb_name\fP
Името на датабазата
.TP
\fBdb_user\fP
Името на потребителя през когото ще се осъществи вписването в базата данни
.TP
\fBdb_password\fP
Паролата на този потребител
.TP
\fBdb_users_table\fP
The name of the table in which your phpbb forum saves its user data. Most
likely this will be <table\-prefix>_users (e.g. phpbb3_users).
.TP
\fBdb_extra_table\fP
Името на таблицата, в която wesnothd ще записва собствената си дата относно
потребителите.
.TP
\fBdb_game_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си за игрите.
.TP
\fBdb_game_player_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си за играчите по
време на игра.
.TP
\fBdb_game_modification_info_table\fP
Името на таблицата, в която wesnothd ще записва данните си относно
използваните модификации в игра.
.TP
\fBdb_user_group_table\fP
The name of the table in which your phpbb forum saves its user group
data. Most likely this will be <table\-prefix>_user_group
(e.g. phpbb3_user_group).
.TP
\fBdb_connection_history_table\fP
The name of the table in which to store login/logout times. Also used for
matching IPs to users and vice versa.
.TP
\fBdb_topics_table\fP
The name of the table in which your phpbb forum saves its topic (thread)
information. Most likely this will be <table\-prefix>_topics
(e.g. phpbb3_topics).
.TP
\fBdb_banlist_table\fP
The name of the table in which your phpbb forum saves its user bans
data. Most likely this will be <table\-prefix>_banlist
(e.g. phpbb3_banlist).
.TP
\fBmp_mod_group\fP
ID на форумната група, за която се счита, че има модераторски права.
.RE
.
.SH "СТАТУТ НА ИЗХОДА"
.
Обичайният изходен статут е 0, когато сървърът бива правилно
затворен. Статут номер 2 сочи към грешка с опциите по командната линия.
.
.SH АВТОР
.
Написано от Дейвид Уайт <davidnwhite@verizon.net>. Редактирано от
Нийлс Нопър <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net>,
Soliton <soliton.de@gmail.com> and Томас Баумхауер
<thomas.baumhauer@gmail.com>. Тази страница е първоначално написана
от Сирил Боуторс <cyril@bouthors.org>.
.br
Посетете официалната страница: https://www.wesnoth.org/
.
.SH "АВТОРСКИ ПРАВА"
.
Copyright \(co 2003\-2023 David White <davidnwhite@verizon.net>
.br
Това е Свободен софтуер; лицензиран е под GPL версия 2, както е публикуван
от Free Software Foundation. НЯМА никаква гаранция, дори за ПРОДАВАЕМОСТ
или ПРИЛАГАНЕ ЗА ОПРЕДЕЛЕНА ЦЕЛ.
.
.SH "ВИЖТЕ СЪЩО"
.
\fBwesnoth\fP(6)

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-04-23 23:39-0000\n"
"Last-Translator: Len vanDalsen <l.dog.96@gmail.com>\n"
"Language-Team: afrikaans\n"
@ -264,15 +264,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatale fout"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Wil jy regtig uitgaan?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -283,7 +283,7 @@ msgid ""
msgstr ""
"Wil jy regtig uitgaan? Al die veranderinge na die kaart sal verlore raak."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"Wil jy regtig uitgaan? Die volgende kaarte was verander en al die "
"veranderinge na hierdie kaarte sal verlore raak:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Niks verandering tyd-van-dag gekry nie."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -315,13 +315,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Nuwe Kaart)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -448,60 +448,61 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Kan nie leer kry nier"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Leeg kaart leer"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Kon nie die kaart stoor nie: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Kon nie die draaiboek stoor nie: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Kon nie die kaart stoor nie: $msg"
@ -564,17 +565,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Kies speler"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2013-05-28 18:24-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -268,43 +268,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Ƿihte Eftnemnan"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nama:"
@ -312,13 +312,13 @@ msgstr "Nama:"
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Niƿu Landcarte)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -433,56 +433,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -545,15 +546,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-06-15 11:47+0100\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -267,15 +267,15 @@ msgstr "المستوى:"
msgid "Cost: "
msgstr "التكلفة:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "خطأ فادح"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "أتريد فعلاً المغادرة؟"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -283,7 +283,7 @@ msgstr ""
"حقيقة تريد المغادرة؟ ستفقد التغييرات التي تم إجراؤها على هذه الخريطة منذ آخر "
"عملية حفظ."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"حقيقة تريد المغادرة؟ ستفقد التغييرات التي تم إجراؤها على هذه الخرائط منذ آخر "
"عملية حفظ."
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "لم يتم العثور على محرر فترة-اليوم."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "تغيير معرف الوحدة"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "المعرف:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "إعادة تسمية الوحدة"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "اسم:"
@ -315,11 +315,11 @@ msgstr "اسم:"
msgid "Load Map"
msgstr "تحميل خريطة"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "خريطة جديدة"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "إنشاء سيناريو جديد"
@ -430,39 +430,39 @@ msgstr "اللاعب رقم $side_num"
msgid "The size of the target map is different from the current map"
msgstr "حجم الخريطة الهدف يختلف عن الخريطة الحالية"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "لم يتم العثور على الملف"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "ملف فارغ"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"يبدو ملف الخريطة كسيناريو ، لكن قيمة بيانات الخريطة لا تشير إلى ملف موجود"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "خطأ"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -473,19 +473,20 @@ msgid ""
msgstr ""
"يبدو ملف الخريطة كسيناريو ، لكن قيمة بيانات الخريطة لا تشير إلى ملف موجود"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "تعذر حفظ السيناريو: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "لا يمكن الحفظ في السيناريو"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "تعذر حفظ الخريطة: $msg"
@ -548,15 +549,15 @@ msgstr "Cmd + النقر: نسخ التضاريس"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + النقر: نسخ التضاريس"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "لم يتم العثور على دعم الحافظة، اتصل بالمسئول عن الرزم"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "اختر ملف"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "اختار"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-03-16 17:08+0200\n"
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
"Language-Team: Български\n"
@ -269,43 +269,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Фатална грешка"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -313,11 +313,11 @@ msgstr ""
msgid "Load Map"
msgstr "Зареди карта"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Нова карта"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Следваща мисия"
@ -425,56 +425,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Празен файл"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Грешка"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Файлът не може да се запише: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Файлът не може да се запише: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Файлът не може да се запише: $msg"
@ -537,15 +538,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Изберете файл"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2021-01-07 16:14+0100\n"
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
"com>\n"
@ -267,15 +267,15 @@ msgstr "Nivell: "
msgid "Cost: "
msgstr "Cost: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Error fatal"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Segur que voleu sortir?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -283,7 +283,7 @@ msgstr ""
"Segur que voleu sortir? Es perdran els canvis fets a aquest mapa des del "
"darrer desament."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"Segur que voleu sortir? Els mapes següents han estat modificats i es perdran "
"tots els canvis des del darrer desament:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "No s'ha trobat cap editor de moment del dia."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Canvia l'ID de la unitat"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Canvia el nom de la unitat"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nom:"
@ -315,11 +315,11 @@ msgstr "Nom:"
msgid "Load Map"
msgstr "Carrega un mapa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Mapa nou"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Escenari nou"
@ -431,19 +431,19 @@ msgstr "Jugador $side_num"
msgid "The size of the target map is different from the current map"
msgstr "La mida del mapa de destinació és diferent de la del mapa actual"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "No s'ha trobat el fitxer"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Fitxer buit"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -451,20 +451,20 @@ msgstr ""
"El fitxer de mapa sembla ser un escenari, però el valor de map_data no "
"apunta a un fitxer existent"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Error"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -476,19 +476,20 @@ msgstr ""
"El fitxer de mapa sembla ser un escenari, però el valor de map_data no "
"apunta a un fitxer existent"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "No s'ha pogut desar l'escenari: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "No s'ha pogut desar a l'escenari"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "No s'ha pogut desar el mapa: $msg"
@ -551,16 +552,16 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"No s'ha trobat cap porta-retalls compatible. Contacteu el vostre empaquetador"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Tria un fitxer"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Selecciona"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2008-10-11 18:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -257,43 +257,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -301,11 +301,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -410,56 +410,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -522,14 +523,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-08-31 21:32+0200\n"
"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
@ -265,22 +265,22 @@ msgstr "Level: "
msgid "Cost: "
msgstr "Cena: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kritická chyba"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Opravdu si přeješ skončit?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
"Opravdu si přeješ skončit? Změny v mapě od posledního uložení budou ztraceny."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -288,23 +288,23 @@ msgstr ""
"Opravdu si přeješ skončit? Následující mapy byly změněny; všechny změny od "
"posledního uložení budou ztraceny:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nenalezena žádná denní doba pro editor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Změnit ID jednotky"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Přejmenovat jednotku"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Jméno:"
@ -312,11 +312,11 @@ msgstr "Jméno:"
msgid "Load Map"
msgstr "Načíst mapu"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nová mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nový scénář"
@ -421,19 +421,19 @@ msgstr "Hráč $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Velikost cílové mapy je odlišná od současné mapy"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Soubor nebyl nalezen"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Prázdný soubor"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr "Soubor nemá příponu .map nebo .cfg"
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -441,20 +441,20 @@ msgstr ""
"Soubor mapy se zdá být scénářem, ale klíč map_data není odkazem na "
"existující soubor"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr "Nalezeny znaky „<<“ naznačující přítomnost inline lua končím"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Chyba"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr "Nepodařilo se načíst scénář, pokouším se nahrát pouze mapu."
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
@ -462,19 +462,20 @@ msgstr ""
"Soubor mapy vypadá jako scénář, ale hodnota map_file neodkazuje na "
"existující soubor"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr "Nedokážu rozebrat soubor a najít mapová data"
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Nepodařilo se uložit scénář: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nebylo možno uložit do scénáře"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Nepodařilo se uložit mapu: $msg"
@ -537,15 +538,15 @@ msgstr "Cmd + kliknutí: kopírovat terén"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + kliknutí: kopírovat terén"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Podpora pro schránku nebyla nalezena, kontaktujte správce vašeho balíčku"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Vybrat soubor"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Vybrat"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-10-08 11:46+0100\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -268,15 +268,15 @@ msgstr "Lefel:"
msgid "Cost: "
msgstr "Cost:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Gwall sy'n rhaid ei drwsio"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Ydych chi eisiau gadael go iawn?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -284,7 +284,7 @@ msgstr ""
"Ydych chi eisiau gadael go iawn? Byddwch yn colli unrhyw newidiadau i'r map "
"ers ei gadw ddiwethaf."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -292,23 +292,23 @@ msgstr ""
"Ydych chi eisiau gadael go iawn? Newidiwyd y mapiau canlynol a byddwch yn "
"colli unrhyw newidiadau ers eu cadw ddiwethaf:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Ni chafwyd hyd i adeg-o'r-dydd."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Newid ID yr uned"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Ailenwi'r Uned"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Enw:"
@ -316,11 +316,11 @@ msgstr "Enw:"
msgid "Load Map"
msgstr "Llwytho Map"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Map Newydd"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Senario Newydd"
@ -433,19 +433,19 @@ msgstr "Chwaraewr $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Mae maint y map targed yn wahanol i'r map presennol"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Ni chafwyd hyd i'r ffeil"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Ffeil gwag"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -453,20 +453,20 @@ msgstr ""
"Mae golwg senario ar ffeil y map, ond nid yw'r maes map_data yn cyfeirio at "
"ffeil sy'n bodoli"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Gwall"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -478,19 +478,20 @@ msgstr ""
"Mae golwg senario ar ffeil y map, ond nid yw'r maes map_data yn cyfeirio at "
"ffeil sy'n bodoli"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Nid oedd modd cadw'r senario: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nid oedd modd cadw i'r senario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Nid oedd modd cadw'r map: $msg"
@ -553,14 +554,14 @@ msgstr "Cmd + clic: copïo'r dirwedd"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + clic: copïo'r dirwedd"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Nid yw'r clipfwrdd wedi'i gefnogi, cysylltwch â'ch pecynnydd"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Dewis Ffeil"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Dewis"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2007-12-01 17:58+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -274,43 +274,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -318,11 +318,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -438,59 +438,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Kunne ikke gemme kortet: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Kunne ikke gemme kortet: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Kunne ikke gemme kortet: $msg"
@ -553,15 +554,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-05-20 17:16+0200\n"
"Last-Translator: Severin Glöckner <severin.gloeckner@stud.htwk-leipzig.de>\n"
"Language-Team: German <irc://irc.libera.chat/#wesnoth-de>\n"
@ -265,15 +265,15 @@ msgstr "Stufe: "
msgid "Cost: "
msgstr "Kosten: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kritischer Fehler"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Wollt Ihr wirklich beenden?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -281,7 +281,7 @@ msgstr ""
"Wollt Ihr wirklich beenden? Sämtliche Änderungen an der Karte seit dem "
"letzten Speichern werden verloren gehen."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"Wollt Ihr wirklich beenden? Die folgenden Karten wurden seit dem letzten "
"Speichern verändert und sämtliche Änderungen werden verloren gehen:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Keine Tageszeiten-Definitionen für den Editor gefunden."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Einheitenkennung ändern"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "Kennung:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Einheit umbenennen"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Name:"
@ -313,11 +313,11 @@ msgstr "Name:"
msgid "Load Map"
msgstr "Lade Karte"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Neue Karte"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Neues Szenario"
@ -430,19 +430,19 @@ msgstr "Spieler $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Die Größe der Ziel-Karte weicht von der aktuellen Karte ab"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Datei nicht gefunden"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Leere Datei"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -450,20 +450,20 @@ msgstr ""
"Diese Karte scheint eine Szenario Datei zu sein, doch der Wert für "
"»map_data« verweist nicht auf eine existierende Datei"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Fehler"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -475,19 +475,20 @@ msgstr ""
"Diese Karte scheint eine Szenario Datei zu sein, doch der Wert für "
"»map_data« verweist nicht auf eine existierende Datei"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Das Szenario konnte nicht gespeichert werden: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Konnte nicht in das Szenario gespeichert werden"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Die Karte konnte nicht gespeichert werden: $msg"
@ -552,15 +553,15 @@ msgstr "Cmd + Mausklick: Gelände kopieren"
msgid "Ctrl + click: copy terrain"
msgstr "Strg + Mausklick: Gelände kopieren"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Zwischenablage-Unterstützung nicht gefunden, wenden Sie sich an Ihren Manager"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Datei auswählen"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Auswählen"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2014-03-12 10:36+0100\n"
"Last-Translator: galicae <nikolaspapadop@yahoo.com>\n"
"Language-Team: none\n"
@ -271,15 +271,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Σοβαρό σφάλμα"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Θελετα πραγματικά να αποχωρήσετε;"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -291,7 +291,7 @@ msgstr ""
"Θελετα πραγματικά να αποχωρήσετε; Τροποποιήσεις στον χάρτη μετά την "
"τελευταία αποθήκευση δεν θα αποθηκευτούν!"
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -299,23 +299,23 @@ msgstr ""
"Θελετα πραγματικά να αποχωρήσετε; Οι ακόλουθοι χάρτες ειχαν τροποποιηθεί και "
"όλες οι τροποποιήσεις στον χάρτη μετά την τελευταία αποθήκευση θα χαθούν!"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Δεν βρέθηκε επεξεργαστής ωρας."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -323,13 +323,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Νέος Χάρτης)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -461,21 +461,21 @@ msgstr ""
"To μέγεθος του επιλεγμένου χάρτη είναι διαφορετικό απο αυτό του τρέχοντος "
"χαρτη"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Αρχείο δεν βρέθηκε"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Άδειο αρχείο χάρτη"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -483,20 +483,20 @@ msgstr ""
"Ο χάρτης μοιάζει σε χάρτη με σενάριο, αλλά η τιμή map_data δεν παραπέμπει σε "
"ένα υπάρχον αρχείο"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -508,21 +508,22 @@ msgstr ""
"Ο χάρτης μοιάζει σε χάρτη με σενάριο, αλλά η τιμή map_data δεν παραπέμπει σε "
"ένα υπάρχον αρχείο"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Δεν ήταν δυνατό να αποθηκευτεί ο χάρτης: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Δεν ήταν δυνατό να αποθηκευτεί ο χάρτης ως χάρτης με σενάριο"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Δεν ήταν δυνατό να αποθηκευτεί ο χάρτης: $msg"
@ -585,15 +586,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2009-10-08 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -271,15 +271,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "𐑓𐑱𐑑𐑩𐑤 𐑻𐑹"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -289,7 +289,7 @@ msgid ""
"lost."
msgstr "𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑗𐑱𐑯𐑡𐑩𐑟 𐑦𐑯 𐑞 𐑥𐑨𐑐 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -297,23 +297,23 @@ msgstr ""
"𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑥𐑨𐑐𐑕 𐑢𐑻 𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑯 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 "
"𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "𐑯𐑴 𐑧𐑛𐑦𐑑𐑹 𐑑𐑲𐑥-𐑝-𐑛𐑱 𐑓𐑬𐑯𐑛."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -321,13 +321,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(𐑯𐑿 𐑥𐑨𐑐)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -456,21 +456,21 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr "𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑥𐑨𐑐 𐑦𐑟 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑥𐑨𐑐"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "𐑓𐑲𐑤 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "𐑧𐑥𐑐𐑑𐑦 𐑥𐑨𐑐 𐑓𐑲𐑤"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -478,20 +478,20 @@ msgstr ""
"𐑞 𐑥𐑨𐑐 𐑓𐑲𐑤 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑚𐑳𐑑 𐑞 map_data 𐑝𐑨𐑤𐑿 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑐𐑶𐑯𐑑 𐑑 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 "
"𐑓𐑲𐑤"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -503,21 +503,22 @@ msgstr ""
"𐑞 𐑥𐑨𐑐 𐑓𐑲𐑤 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑚𐑳𐑑 𐑞 map_data 𐑝𐑨𐑤𐑿 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑐𐑶𐑯𐑑 𐑑 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 "
"𐑓𐑲𐑤"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑦𐑯𐑑𐑫 𐑕𐑦𐑯𐑺𐑰𐑴"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐: $msg"
@ -580,17 +581,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "𐑗𐑵𐑟 𐑐𐑤𐑱𐑻"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-08-25 08:27+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -265,15 +265,15 @@ msgstr "Level: "
msgid "Cost: "
msgstr "Cost: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatal error"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Do you really want to quit?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -281,7 +281,7 @@ msgstr ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "No editor time-of-day found."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Change Unit ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Rename Unit"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Name:"
@ -313,11 +313,11 @@ msgstr "Name:"
msgid "Load Map"
msgstr "Load Map"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "New Map"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "New Scenario"
@ -423,19 +423,19 @@ msgstr "Player $side_num"
msgid "The size of the target map is different from the current map"
msgstr "The size of the target map is different from the current map"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "File not found"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Empty file"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr "File does not have .map or .cfg extension"
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -443,20 +443,20 @@ msgstr ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr "Found the characters '<<' indicating inline lua is present - aborting"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Error"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr "Failed to load the scenario, attempting to load only the map."
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
@ -464,19 +464,20 @@ msgstr ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr "Unable to parse file to find map data"
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Could not save the scenario: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Could not save into scenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Could not save the map: $msg"
@ -539,15 +540,15 @@ msgstr "Cmd + click: copy terrain"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + click: copy terrain"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Clipboard support not found, contact your packager"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Choose File"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Select"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2008-02-12 20:47+0200\n"
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
"Language-Team: eo-EO\n"
@ -265,43 +265,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -309,11 +309,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -429,59 +429,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Vi ne povas savi mapon: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Vi ne povas savi mapon: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Vi ne povas savi mapon: $msg"
@ -544,15 +545,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-01-15 10:18+0100\n"
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
"Language-Team: Wesnoth\n"
@ -272,15 +272,15 @@ msgstr "Nivel: "
msgid "Cost: "
msgstr "Coste: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Error grave"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "¿Realmente desea salir?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -288,7 +288,7 @@ msgstr ""
"¿Realmente desea salir? Se perderán los cambios realizados en el mapa desde "
"la última vez que guardó."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -296,23 +296,23 @@ msgstr ""
"¿Realmente desea salir? Se perderán los cambios realizados en los siguientes "
"mapas desde la última vez que los guardó:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "No se encontraron datos de la «hora del día» para el editor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Cambiar el ID de la unidad"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renombrar unidad"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nombre:"
@ -320,11 +320,11 @@ msgstr "Nombre:"
msgid "Load Map"
msgstr "Cargar mapa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nuevo mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nuevo escenario"
@ -437,19 +437,19 @@ msgstr "Jugador $side_num"
msgid "The size of the target map is different from the current map"
msgstr "El tamaño del mapa de destino difiere del mapa actual"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Archivo no encontrado"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Archivo vacío"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -457,20 +457,20 @@ msgstr ""
"El mapa parece un escenario, pero el valor de map_data no apunta a un "
"archivo existente"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Error"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -482,19 +482,20 @@ msgstr ""
"El mapa parece un escenario, pero el valor de map_data no apunta a un "
"archivo existente"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "No se pudo guardar el escenario: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "No se pudo guardar en el escenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "No se pudo guardar el mapa: $msg"
@ -557,16 +558,16 @@ msgstr "Cmd + clic: copia terreno"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + clic: copia terreno"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"No se ha encontrado soporte para el portapapeles, contacte con su proveedor"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Seleccionar un archivo"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Seleccionar"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -266,43 +266,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -310,11 +310,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -419,56 +419,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -531,14 +532,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-12-31 10:38+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -270,15 +270,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kriitiline viga"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Kas soovid tõesti väljuda?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -290,7 +290,7 @@ msgstr ""
"Kas soovid tõesti väljuda? Peale viimast salvestust tehtud muudatused "
"lähevad kaotsi."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -298,23 +298,23 @@ msgstr ""
"Kas soovid tõesti väljuda? Järgnevad kaardid on muudetud ning peale viimast "
"salvestust tehtud muudatused lähevad kaotsi:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Redaktori päevaaega ei leitud."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -322,13 +322,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Uus kaart)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -460,21 +460,21 @@ msgstr "Mängija $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Sihtkaart on lähtekaardist erineva suurusega"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Faili ei leitud"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Tühi kaardifail"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -482,20 +482,20 @@ msgstr ""
"See kaardifail tundub olevat stsenaarium, kuid map_data -väärtus ei viita "
"ühelegi olemasolevale failile"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Viga"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -507,21 +507,22 @@ msgstr ""
"See kaardifail tundub olevat stsenaarium, kuid map_data -väärtus ei viita "
"ühelegi olemasolevale failile"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Ei saa kaarti salvestada: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Kaarti ei saa stsenaariumisse salvestada"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Ei saa kaarti salvestada: $msg"
@ -584,17 +585,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Vali mängija"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2005-08-10 17:05+0200\n"
"Last-Translator: Mikel Olasagasti <hey_neken@mundurat.net>\n"
"Language-Team: Basque\n"
@ -270,43 +270,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -314,11 +314,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -434,59 +434,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Ezin izan da mapa gorde: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Ezin izan da mapa gorde: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Ezin izan da mapa gorde: $msg"
@ -549,15 +550,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2012-01-15 15:29+0200\n"
"Last-Translator: Jarkko Patteri <jarkkopatteri@gmail.com>\n"
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
@ -271,15 +271,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Vakava virhe"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Haluatko todella lopettaa?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -291,7 +291,7 @@ msgstr ""
"Haluatko todella lopettaa? Viime tallennuksen jälkeiset muutokset karttaan "
"menetetään."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -299,23 +299,23 @@ msgstr ""
"Haluatko todella lopettaa? Seuraavia karttoja on muutettu ja kaikki viime "
"tallennuksen jälkeiset muutokset menetetään:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Editorin vuorokaudenaikoja ei löytynyt."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -323,13 +323,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(uusi kartta)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -462,21 +462,21 @@ msgstr "Pelaaja $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Kohdekartta on eri kokoinen kuin tämänhetkinen kartta."
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Tiedostoa ei löydy"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Tyhjä karttatiedosto"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -484,20 +484,20 @@ msgstr ""
"Karttatiedosto näyttää skenaariolta, mutta map_data -arvo ei viittaa "
"olemassaolevaan tiedostoon"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Virhe"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -509,21 +509,22 @@ msgstr ""
"Karttatiedosto näyttää skenaariolta, mutta map_data -arvo ei viittaa "
"olemassaolevaan tiedostoon"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Karttaa ei voitu tallentaa: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Skenaarioon ei voida tallentaa"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Karttaa ei voitu tallentaa: $msg"
@ -586,17 +587,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Valitse pelaaja"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth_Editor-1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-04-17 21:07+0200\n"
"Last-Translator: \n"
"Language-Team: français <wesnoth@ml.free.fr>\n"
@ -270,15 +270,15 @@ msgstr "Niveau : "
msgid "Cost: "
msgstr "Coût : "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Erreur fatale"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Voulez-vous vraiment quitter ?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -286,7 +286,7 @@ msgstr ""
"Voulez-vous vraiment quitter ? Les modifications effectuées sur la carte "
"depuis la dernière sauvegarde seront perdues."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -295,23 +295,23 @@ msgstr ""
"toutes les modifications effectuées depuis la dernière sauvegarde seront "
"perdues :"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Aucune période du jour définie dans l'éditeur."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Changer l'ID de l'unité"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID : "
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renommer l'unité"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nom :"
@ -319,11 +319,11 @@ msgstr "Nom :"
msgid "Load Map"
msgstr "Charger une carte"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nouvelle carte"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nouveau scénario"
@ -438,19 +438,19 @@ msgstr ""
"La taille de la carte de destination est différente de celle de la carte "
"actuelle"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Fichier non trouvé"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Fichier vide"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -458,20 +458,20 @@ msgstr ""
"Ce fichier ressemble à un scénario, mais la valeur de map_data n'indique pas "
"un nom de fichier existant."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Erreur"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -483,19 +483,20 @@ msgstr ""
"Ce fichier ressemble à un scénario, mais la valeur de map_data n'indique pas "
"un nom de fichier existant."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Impossible de sauvegarder le scénario : $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Impossible de sauvegarder dans le scénario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Impossible de sauvegarder la carte : $msg"
@ -558,15 +559,15 @@ msgstr "Cmd + clic : copier le terrain"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + clic : copier le terrain"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Pas de prise en charge du presse-papier, contactez votre empaqueteur"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Sélectionner un fichier"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Sélectionner"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2012-02-18 12:50-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -271,44 +271,44 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Erráid marfach"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "An dteastaíonn uait scoir?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr "An dteastaíonn uait"
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Níor thángthas ar trath-an-lae eagarthóra."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -316,13 +316,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Léarscáil Nua)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -450,58 +450,59 @@ msgstr "Imreoir $player_number"
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Níor thángthas ar an gcomhad sin."
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Comhad léarscáile folamh"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -564,17 +565,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Roghnaigh imreoir"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2017-05-31 13:43+0000\n"
"Last-Translator: GunChleoc, 2021\n"
"Language-Team: Gaelic, Scottish (https://www.transifex.com/gunchleoc/"
@ -270,15 +270,15 @@ msgstr "Rang: "
msgid "Cost: "
msgstr "Cosgais: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Mearachd mharbhtach"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "A bheil thu cinnteach gu bheil thu airson fàgail?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -286,7 +286,7 @@ msgstr ""
"A bheil thu cinnteach gu bheil thu airson fàgail? Thèid na h-atharraichean a "
"rinn thu air a mhapa an dèidh an t-sàbhalaidh mu dheireadh air chall."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -295,23 +295,23 @@ msgstr ""
"atharrachadh is thèid na h-atharraichean a rinn thu orra an dèidh an t-"
"sàbhalaidh mu dheireadh air chall."
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Cha deach àm dhen latha deasaiche a lorg."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Atharraich ID an aonaid"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Thoir ainm ùr air an aonad"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Ainm:"
@ -319,11 +319,11 @@ msgstr "Ainm:"
msgid "Load Map"
msgstr "Luchdaich mapa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Mapa ùr"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Cnàmh-sgeul ùr"
@ -436,19 +436,19 @@ msgstr "Cluicheadair $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Tha meud a mhapa amais eadar-dhealaichte bhon mhapa seo"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Cha deach am faidhle a lorg"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Faidhle falamh"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -456,20 +456,20 @@ msgstr ""
"Tha coltas cnàmh-sgeòil air an fhaidhle mapa seo, ach chan eil an luach "
"map_data a tomhadh ri faidhle a tha ann"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Mearachd"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -481,19 +481,20 @@ msgstr ""
"Tha coltas cnàmh-sgeòil air an fhaidhle mapa seo, ach chan eil an luach "
"map_data a tomhadh ri faidhle a tha ann"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Cha b' urrainn dhuinn an cnàmh-sgeul a shàbhaladh: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Cha b' urrainn dhuinn sàbhaladh dhan chnàmh-sgeul"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Cha b' urrainn dhuinn am mapa a shàbhaladh: $msg"
@ -556,16 +557,16 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Cha do lorg sinn taic ris an stòr-bhòrd, cuir fios gun neach-pacaididh agad"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Tagh faidhle"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Tagh"

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2018-05-16 06:45+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
@ -273,15 +273,15 @@ msgstr "Nivel: "
msgid "Cost: "
msgstr "Custo: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Houbo un erro grave"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Seguro que queres saír?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -289,7 +289,7 @@ msgstr ""
"Seguro que queres saír? Hanse perder os cambios realizados no mapa desde a "
"última vez que se gardou."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -297,23 +297,23 @@ msgstr ""
"Seguro que queres saír? Estes mapas modificáronse e hanse perder todos os "
"cambios realizados desde a última vez que se gardaron:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Non se atopou o momento do día do editor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Cambiar o identificador da unidade"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "Identificador:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renomear a unidade"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nome:"
@ -321,11 +321,11 @@ msgstr "Nome:"
msgid "Load Map"
msgstr "Cargar un mapa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Novo mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Novo escenario"
@ -438,19 +438,19 @@ msgstr "Xogador $side_num"
msgid "The size of the target map is different from the current map"
msgstr "O tamaño do mapa de destino é diferente do do mapa actual"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Non se atopou o ficheiro"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Ficheiro baleiro"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -458,20 +458,20 @@ msgstr ""
"O ficheiro de mapa parece un escenario, pero o valor de map_data non fai "
"referencia a ningún ficheiro existente"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Houbo un erro"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -483,19 +483,20 @@ msgstr ""
"O ficheiro de mapa parece un escenario, pero o valor de map_data non fai "
"referencia a ningún ficheiro existente"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Non foi posíbel gardar o escenario: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Non foi posíbel gardar no escenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Non foi posíbel gardar o mapa: $msg"
@ -558,16 +559,16 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Non se atopou a integración co portapapeis, contacte con seu empaquetador."
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Escoller un ficheiro"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Seleccionar"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -265,43 +265,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -309,11 +309,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -418,56 +418,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -530,14 +531,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2005-12-18 23:18+0200\n"
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -271,43 +271,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -315,11 +315,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -435,59 +435,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "לא ניתן לשמור את המפה: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "לא ניתן לשמור את המפה: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "לא ניתן לשמור את המפה: $msg"
@ -550,15 +551,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2012-09-03 17:27+0100\n"
"Last-Translator: Nino <nino.gunjaca@zg.t-com.hr>\n"
"Language-Team: none\n"
@ -271,15 +271,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatalna greška"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Stvarno želiš izaći?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -289,7 +289,7 @@ msgid ""
"lost."
msgstr "Želiš izaći? Sve promjene od zadnjeg spremanja če biti izbrisane."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -297,23 +297,23 @@ msgstr ""
"Želiš izači?Navedene mape su promjenjene i sve promjene od zadnjeg spremanja "
"će biti izgubljene:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nije pronađeno doba dana uređivača."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -321,13 +321,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Nova Mapa)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -458,41 +458,41 @@ msgstr "Igrač $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Veličina označene mape je veća od ove mape"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Fajl nije pronađen"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Prazni fajl mape"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"Fajl mape izgleda kao scenarij,ali map_data ne pokazuje na postojeći fajl"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -503,21 +503,22 @@ msgid ""
msgstr ""
"Fajl mape izgleda kao scenarij,ali map_data ne pokazuje na postojeći fajl"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Nije bilo moguće spremiti mapu: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nije bilo moguće spremiti u scenarij"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Nije bilo moguće spremiti mapu: $msg"
@ -580,15 +581,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-editor_1.5\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2018-08-08 15:08+0100\n"
"Last-Translator: Krutki Tamás <krtamas-wesnoth@0x64.org>\n"
"Language-Team: Hungarian <>\n"
@ -265,15 +265,15 @@ msgstr "Szint:"
msgid "Cost: "
msgstr "Ár:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Végzetes hiba"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Valóban ki akarsz lépni?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -281,7 +281,7 @@ msgstr ""
"Valóban ki akarsz lépni? Az utolsó mentés utáni változtatások a térképen el "
"fognak veszni."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"Valóban ki akarsz lépni? Az alábbi térképek lettek módosítva, és az utolsó "
"mentés utáni összes változtatás el fog veszni:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nem található a szerkesztői napszak."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Egység ID változtatása"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Egység átnevezése"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Név:"
@ -313,11 +313,11 @@ msgstr "Név:"
msgid "Load Map"
msgstr "Térkép betöltése"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Új térkép"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Új küldetés"
@ -430,39 +430,39 @@ msgstr "$side_num. oldal"
msgid "The size of the target map is different from the current map"
msgstr "A cél térkép mérete különbözik a jelenlegi térkép méretétől"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "A fájl nem található"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Üres térképfájl"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"Ez a térkép egy pályának tűnik, de a map_data nem mutat egy létező fájlra sem"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Hiba"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -473,19 +473,20 @@ msgid ""
msgstr ""
"Ez a térkép egy pályának tűnik, de a map_data nem mutat egy létező fájlra sem"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "A következő pályát nem lehet elmenteni: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nem sikerült a pályába menteni"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "A következő pályát nem lehet elmenteni: $msg"
@ -549,16 +550,16 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Vágólap támogatás nem található, vedd fel a kapcsolatot a csomag készítőjével"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Fájl kiválasztása"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Kiválaszt"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2.2\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-24 17:32+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -267,15 +267,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kesalahan fatal"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Apakah anda benar-benar mau keluar?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -287,7 +287,7 @@ msgstr ""
"Apakah anda benar-benar mau keluar? Perubahan di peta ini sejak simpanan "
"terakhir akan hilang."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -295,23 +295,23 @@ msgstr ""
"Apakah anda benar-benar mau keluar? Peta-peta berikut sudah dirubah dan "
"semua perubahan sejak simpanan terakhir akan hilang:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Tidak ada redaktur jam hari yang ditemukan."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -319,13 +319,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Peta Baru)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -458,21 +458,21 @@ msgstr "Pemain $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Ukuran target peta berbeda dengan peta yang dipakai sekarang"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "File tidak ditemukan"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "File peta kosong"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -480,20 +480,20 @@ msgstr ""
"File peta mirip seperti skenario, tetapi nomor map_data tidak menunjukkan ke "
"file yang sudah ada"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Error"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -505,21 +505,22 @@ msgstr ""
"File peta mirip seperti skenario, tetapi nomor map_data tidak menunjukkan ke "
"file yang sudah ada"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Tidak bisa menyimpan peta: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Tidak bisa menyimpan ke dalam skenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Tidak bisa menyimpan peta: $msg"
@ -582,17 +583,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Pilih pemain"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2009-05-12 18:51-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -270,15 +270,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Alvarleg villa"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Ertu viss um að þú viljir hætta?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -290,7 +290,7 @@ msgstr ""
"Ertu viss um að þú viljir hætta? Breytingar á kortinu síðan síðustu vistun "
"munu glatast."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -298,23 +298,23 @@ msgstr ""
"Ertu viss um að þú viljir hætta? Eftirfarandi kort voru breytt og allar "
"breytingar síðan síðustu vistum munu glatast."
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Enginn tími dags fundinn."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -322,13 +322,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Nýtt kort)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -458,21 +458,21 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr "Stærð miðkortsins er ekki sú sama og núverandi kort"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Skrá ekki fundin"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Tómt kort"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -480,20 +480,20 @@ msgstr ""
"Þetta kort lýtur út fyrir að vera atburðarás, en breytan map_data vísar ekki "
"yfir í gilda skrá"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Villa"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -505,21 +505,22 @@ msgstr ""
"Þetta kort lýtur út fyrir að vera atburðarás, en breytan map_data vísar ekki "
"yfir í gilda skrá"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Gat ekki vistað kortið: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Gat ekki vistað yfir í atburðarás"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Gat ekki vistað kortið: $msg"
@ -582,17 +583,17 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "Veldu spilara"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-08-20 09:37+0200\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -267,15 +267,15 @@ msgstr "Livello: "
msgid "Cost: "
msgstr "Costo: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Errore fatale"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Vuoi davvero uscire?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -283,7 +283,7 @@ msgstr ""
"Vuoi davvero uscire? Le modifiche apportate alla mappa dopo lultimo "
"salvataggio saranno perdute."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,25 +291,25 @@ msgstr ""
"Vuoi davvero uscire? Le seguenti mappe sono state modificate e tutte le "
"modifiche apportate dopo lultimo salvataggio saranno perdute:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
"Non è stato possibile trovare un periodo della giornata applicabile "
"alleditor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Cambia ID dellunità"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Rinomina unità"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nome:"
@ -317,11 +317,11 @@ msgstr "Nome:"
msgid "Load Map"
msgstr "Carica mappa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nuova mappa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nuovo scenario"
@ -430,19 +430,19 @@ msgstr ""
"Le dimensioni della mappa di destinazione sono diverse da quelle della mappa "
"attuale"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "File non trovato"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "File vuoto"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr "Il file non ha una estensione .map o .cfg"
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -450,23 +450,23 @@ msgstr ""
"Il file della mappa assomiglia a uno scenario, ma il valore map_data non "
"indica un file esistente"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
"Trovati i caratteri '<<' che indicano la presenza di una inline lua - "
"abortire"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Errore"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
"Impossibile caricare lo scenario, tentativo di caricamento della sola mappa."
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
@ -474,19 +474,20 @@ msgstr ""
"Il file della mappa assomiglia a uno scenario, ma il valore map_file non "
"indica un file esistente"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr "Impossibile analizzare il file per trovare i dati della mappa"
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Impossibile salvare lo scenario: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Impossibile salvare nello scenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Impossibile salvare la mappa: $msg"
@ -549,15 +550,15 @@ msgstr "Cmd + tasto mouse: copia terreno"
msgid "Ctrl + click: copy terrain"
msgstr "Cmd + tasto mouse: copia terreno"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Supporto per la clipboard non disponibile, contatta il tuo packager"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Scegli un file"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Seleziona"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2021-06-26 08:31+0000\n"
"Last-Translator: RatArmy, 2021\n"
"Language-Team: Japanese (https://app.transifex.com/wesnoth-jp/teams/60513/"
@ -269,21 +269,21 @@ msgstr "レベル: "
msgid "Cost: "
msgstr "コスト: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "致命的なエラー"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "本当に終了してもよろしいですか?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr "本当に終了しますか?このマップに加えた変更を失われます。"
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"本当に終了してもよろしいですか? マップは変更されていますが、最後に保存したと"
"ころからの変更は全て失われます。"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "エディタの時刻設定が見つかりません。"
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "ユニットIDを変更"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "ユニット名を変更"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "名前:"
@ -315,11 +315,11 @@ msgstr "名前:"
msgid "Load Map"
msgstr "マップ読み込み"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "新規マップ"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "新しいシナリオ"
@ -430,19 +430,19 @@ msgstr "プレイヤー $side_num"
msgid "The size of the target map is different from the current map"
msgstr "ターゲットマップのサイズが現在のマップのサイズと異なります"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "ファイルが見つかりません"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "ファイルが空です"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -450,20 +450,20 @@ msgstr ""
"マップファイルはシナリオのようですが、map_data 値が存在するファイルを指し示し"
"ていません"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "エラー"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -475,19 +475,20 @@ msgstr ""
"マップファイルはシナリオのようですが、map_data 値が存在するファイルを指し示し"
"ていません"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "シナリオを保存できませんでした: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "シナリオに保存できませんでした。"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "マップを保存できませんでした: $msg"
@ -550,16 +551,16 @@ msgstr "Cmdクリック地形をコピー"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrlクリック地形をコピー"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"クリップボードサポートが無効となっています。パッケージャーに連絡してくださ"
"い。"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "ファイルを選択"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "選択"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-14 21:31+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -266,22 +266,22 @@ msgstr "레벨:"
msgid "Cost: "
msgstr "비용:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "치명적인 에러"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "정말로 종료하시겠습니까?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
"정말로 종료하시겠습니까? 마지막 저장 이후에 행한 맵 변경사항을 잃게 됩니다."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"정말로 종료하시겠습니까? 다음의 맵이 수정되어 있으며 종료하면 변경한 부분은 "
"사라집니다:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "에디터의 시각설정을 찾을 수 없습니다."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "유닛 ID변경"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "유닛 이름 변경"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "이름:"
@ -313,11 +313,11 @@ msgstr "이름:"
msgid "Load Map"
msgstr "맵 불러오기"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "새로운 맵"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "새로운 시나리오"
@ -430,39 +430,39 @@ msgstr "$side_num 번 플레이어"
msgid "The size of the target map is different from the current map"
msgstr "선택한 맵의 사이즈가 현재 맵의 사이즈와 다릅니다."
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "파일이 발견되지 않습니다"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "빈 파일"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"맵 파일이 시나리오처럼 보이지만map_data 값이 기존 파일을 지목하지 않습니다"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "에러"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -473,19 +473,20 @@ msgid ""
msgstr ""
"맵 파일이 시나리오처럼 보이지만map_data 값이 기존 파일을 지목하지 않습니다"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "시나리오를 저장 할 수 없습니다: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "시나리오 안에 저장 할 수 없습니다"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "맵을 저장 할 수 없습니다: $msg"
@ -548,15 +549,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "클립보드 서포트가 무효가 되었습니다. 제작자에게 연락해 주세요"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "파일을 선택하세요"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "선택"

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth-editor 1.2\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2013-06-23 02:19-0000\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -271,15 +271,15 @@ msgstr "Ordo: "
msgid "Cost: "
msgstr "Impendium: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Error gravis"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Itane vis exire?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -289,7 +289,7 @@ msgid ""
"lost."
msgstr "Itane vis exire? Omnes mutationes in charta post servatum delebuntur."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -297,23 +297,23 @@ msgstr ""
"Itane vis exire? Hae chartae mutatae sunt et omnes mutationes post "
"servatumdelebuntur:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Hora pro chartographia non inventa est."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Nomen Novum Dare"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nomen:"
@ -321,13 +321,13 @@ msgstr "Nomen:"
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Charta Nova)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Side)"
msgid "New Scenario"
@ -460,21 +460,21 @@ msgstr "Lusor $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Magnitudo chartae electae dissimilis chartae praesenti est"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Fasciculus non inventus est"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Fasciculus inanis chartae"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -482,20 +482,20 @@ msgstr ""
"Fasciculus chartae scaenarium esse videtur, sed numerus map_data fasciculum "
"verum non indicat"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -507,21 +507,22 @@ msgstr ""
"Fasciculus chartae scaenarium esse videtur, sed numerus map_data fasciculum "
"verum non indicat"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Non potest ut charta servetur: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Non potest ut ad scaenarium servetur"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Non potest ut charta servetur: $msg"
@ -584,15 +585,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Fasciculum eligere"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2019-02-09 01:45+0000\n"
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
@ -263,15 +263,15 @@ msgstr "Lygis: "
msgid "Cost: "
msgstr "Kaina: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kritinė klaida"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Ar tikrai norite išjungti?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -279,7 +279,7 @@ msgstr ""
"Ar tikrai norite išjungti? Šio žemėlapio pakeitimai, padaryti po paskutinio "
"išsaugojimo, bus prarasti."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -287,23 +287,23 @@ msgstr ""
"Ar tikrai norite išjungti? Šie žemėlapiai buvo pakeisti ir visi pakeitimai, "
"padaryti po paskutinio išsaugojimo, bus prarasti:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nerastas dienos-laiko redaktorius."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Keisti kario ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Pervadinti karį"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Vardas:"
@ -311,11 +311,11 @@ msgstr "Vardas:"
msgid "Load Map"
msgstr "Įkelti žemėlapį"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Naujas žemėlapis"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Naujas scenarijus"
@ -428,19 +428,19 @@ msgstr "Žaidėjas $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Pritaikomo žemėlapio dydis skiriasi nuo dabartinio žemėlapio dydžio"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Failas nerastas"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Tuščias failas"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -448,20 +448,20 @@ msgstr ""
"Žemėlapio failas atrodo kaip scenarijus, tačiau map_data vertė nerodo į "
"egzistuojantį failą"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Klaida"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -473,19 +473,20 @@ msgstr ""
"Žemėlapio failas atrodo kaip scenarijus, tačiau map_data vertė nerodo į "
"egzistuojantį failą"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Nepavyksta išsaugoti scenarijaus: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nepavyksta įrašyti į scenarijų"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Nepavyksta išsaugoti žemėlapio: $msg"
@ -548,15 +549,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Iškarpinės palaikymas nerastas, susisiekite su savo pakuotoju"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Pasirinkite failą"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Pažymėti"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.9.10+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2015-02-15 14:48+0300\n"
"Last-Translator: Reinis Danne <rei4dan@gmail.com>\n"
"Language-Team: none <>\n"
@ -268,15 +268,15 @@ msgstr "Līmenis: "
msgid "Cost: "
msgstr "Cena: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatāla kļūda"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Vai tiešām vēlaties iziet?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -288,7 +288,7 @@ msgstr ""
"Vai tiešām vēlaties iziet? Visas izmaiņas kartē kopš pēdējās saglabāšanas "
"tiks zaudētas."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -296,23 +296,23 @@ msgstr ""
"Vai tiešām vēlaties iziet? Sekojošas kartes tika modificētas, un visas "
"izmaiņas kopš pēdējās saglabāšanas tiks zaudētas:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Netika atrasts redaktora diennakts laiks."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Mainīt vienības ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Pārsaukt vienību"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Vārds:"
@ -320,13 +320,13 @@ msgstr "Vārds:"
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Jauna karte)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Scenario)"
msgid "New Scenario"
@ -454,19 +454,19 @@ msgstr "Spēlētājs $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Mērķa kartes izmērs atšķiras no pašreizējās"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Fails netika atrasts"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Tukšs fails"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -474,20 +474,20 @@ msgstr ""
"Kartes datne izskatās pēc scenārija, bet 'map_data' vērtība nenorāda uz "
"eksistējošu failu"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -499,19 +499,20 @@ msgstr ""
"Kartes datne izskatās pēc scenārija, bet 'map_data' vērtība nenorāda uz "
"eksistējošu failu"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Neizdevās saglabāt Scenāriju: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Neizdevās saglabāt scenārijā"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Neizdevās saglabāt karti: $msg"
@ -574,15 +575,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Izvēlies failu"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
"Language-Team: mk\n"
@ -264,43 +264,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -308,11 +308,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -417,56 +417,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -529,14 +530,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2009-01-30 20:58+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -263,43 +263,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -307,11 +307,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -416,56 +416,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -528,14 +529,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2021-02-20 18:40-0300\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -265,43 +265,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -309,11 +309,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -418,56 +418,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -530,14 +531,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2006-01-01 20:13+0100\n"
"Last-Translator: Hogne <haskjold@gmail.com>\n"
"Language-Team: none <i18n-nb@lister.ping.uio.no>\n"
@ -269,43 +269,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -313,11 +313,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -433,59 +433,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Klarte ikke å lagre kartet: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Klarte ikke å lagre kartet: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Klarte ikke å lagre kartet: $msg"
@ -548,15 +549,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-02-09 16:27+0100\n"
"Last-Translator: Merijn de Vet\n"
"Language-Team: Dutch <merijndevet@hotmail.com>\n"
@ -265,15 +265,15 @@ msgstr "Rang: "
msgid "Cost: "
msgstr "Kosten: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatale fout"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Wil je echt afsluiten?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -281,7 +281,7 @@ msgstr ""
"Wil je echt afsluiten? Wijzigingen van de kaart sinds de laatste keer "
"opslaan gaan verloren."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"Wilt u echt afsluiten? De volgende kaarten zijn gewijzigd en alle "
"wijzigingen sinds de laatste save gaan verloren:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Geen editor tijd-van-dag gevonden."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Verander Eenheid ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Hernoem Eenheid"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Naam:"
@ -313,11 +313,11 @@ msgstr "Naam:"
msgid "Load Map"
msgstr "Laad Kaart"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nieuwe Kaart"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nieuw Scenario"
@ -428,19 +428,19 @@ msgstr "Speler $side_num"
msgid "The size of the target map is different from the current map"
msgstr "De grootte van de doelkaart verschilt van die van de huidige kaart"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Bestand niet gevonden"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Leeg bestand"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -448,20 +448,20 @@ msgstr ""
"Het kaartbestand lijkt op een scenario, maar de map_data waarde wijst niet "
"naar een bestaand bestand"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Fout"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -473,19 +473,20 @@ msgstr ""
"Het kaartbestand lijkt op een scenario, maar de map_data waarde wijst niet "
"naar een bestaand bestand"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Opslaan van scenario mislukt: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Kaart opslaan in scenario mislukt"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Kaart opslaan mislukt: $msg"
@ -548,15 +549,15 @@ msgstr "Cmd + klik: kopieer terrein"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + klik: kopieer terrein"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Klembordondersteuning niet gevonden, neem contact op met packager"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Kies Bestand"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Selecteer"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-12-04 10:40+0100\n"
"Last-Translator: Jarom <jaromirb@op.pl>\n"
"Language-Team: none\n"
@ -266,15 +266,15 @@ msgstr "Poziom: "
msgid "Cost: "
msgstr "Koszt: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Błąd krytyczny"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Czy naprawdę chcesz wyjść?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -282,7 +282,7 @@ msgstr ""
"Czy naprawdę chcesz wyjść? Zmiany mapy dokonane od ostatniego zapisu zostaną "
"utracone."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -290,23 +290,23 @@ msgstr ""
"Czy naprawdę chcesz wyjść? Te mapy zostały zmodyfikowane i wszystkie zmiany "
"od ostatniego zapisu zostaną utracone:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nie znaleziono pory dnia w edytorze."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Zmień ID jednostki"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Przemianuj jednostkę"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Imię:"
@ -314,11 +314,11 @@ msgstr "Imię:"
msgid "Load Map"
msgstr "Otwórz mapę"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nowa mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nowy scenariusz"
@ -424,19 +424,19 @@ msgstr "Gracz $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Rozmiar mapy docelowej jest inny niż mapy obecnie załadowanej"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Nie znaleziono pliku"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Pusty plik mapy"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr "Plik nie ma rozszerzenia .map ani .cfg"
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -444,23 +444,23 @@ msgstr ""
"Plik mapy wygląda na scenariusz, ale wartość map_data nie wskazuje na "
"istniejący plik"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
"Znaleziono znaki \"<<\" wskazujące, że w pliku znajdują się fragmenty lua - "
"operacja została przerwana"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Błąd"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
"Nie udało się wczytać scenariusza, podejmowanie próby wczytania samej mapy."
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
@ -468,19 +468,20 @@ msgstr ""
"Plik mapy wygląda na scenariusz, ale wartość map_file nie wskazuje na "
"istniejący plik"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr "Nie udało się przeszukać pliku w celu znalezienia danych mapy"
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Zapisanie scenariusza nie powiodło się: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Zapisanie do scenariusza nie powiodło się"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Zapisanie mapy nie powiodło się: $msg"
@ -543,17 +544,17 @@ msgstr "Cmd + kliknięcie: skopiuj teren"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + kliknięcie: skopiuj teren"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Nie znaleziono systemu obsługi schowka, skontaktuj się z osobą "
"odpowiedzialną za pakowanie twojej wersji"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Wybierz plik"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Wybierz"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-editor)\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2020-02-14 16:35+0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -306,17 +306,17 @@ msgid "Cost: "
msgstr "Custo: "
#
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Erro fatal"
#
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Queres realmente sair?"
#
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -325,7 +325,7 @@ msgstr ""
"serão perdidas."
#
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -334,27 +334,27 @@ msgstr ""
"mudanças desde o último guardeamento serão perdidas:"
#
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nenhum tempo-do-dia do editor encontrado."
#
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Mudar ID da unidade"
#
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renomear Unidade"
#
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nome:"
@ -362,11 +362,11 @@ msgstr "Nome:"
msgid "Load Map"
msgstr "Carregar Mapa"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Novo Mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Novo cenário"
@ -494,20 +494,20 @@ msgid "The size of the target map is different from the current map"
msgstr "O tamanho do mapa alvo é diferente do mapa atual"
#
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Ficheiro não encontrado"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Ficheiro vazio"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -515,21 +515,21 @@ msgstr ""
"O arquivo de mapa parece ser um cenário, mas o valor map_data não aponta "
"para um ficheiro existente"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Erro"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -541,21 +541,22 @@ msgstr ""
"O arquivo de mapa parece ser um cenário, mas o valor map_data não aponta "
"para um ficheiro existente"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Não é possível guardar o cenário: $msg"
#
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Não é possível guardar num cenário"
#
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Não é possível guardar o mapa: $msg"
@ -621,16 +622,16 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Suporte para a área de transferência não encontrado"
#
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Escolher ficheiro"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Seleciona"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.9.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-01-07 15:09-0300\n"
"Last-Translator: Andrei Machado <andreisp.machado@yahoo.com>\n"
"Language-Team: Portuguese/Brazil\n"
@ -408,7 +408,7 @@ msgstr "Custo: "
# File: src/editor/editor_controller.cpp, line: 170
# File: src/editor/editor_controller.cpp, line: 175
# File: src/editor/editor_controller.cpp, line: 175
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Erro fatal"
@ -416,7 +416,7 @@ msgstr "Erro fatal"
# File: src/editor/editor_controller.cpp, line: 198
# File: src/editor/editor_controller.cpp, line: 203
# File: src/editor/editor_controller.cpp, line: 203
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Você realmente deseja sair?"
@ -424,7 +424,7 @@ msgstr "Você realmente deseja sair?"
# File: src/editor/editor_controller.cpp, line: 200
# File: src/editor/editor_controller.cpp, line: 205
# File: src/editor/editor_controller.cpp, line: 205
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -436,7 +436,7 @@ msgstr ""
# File: src/editor/editor_controller.cpp, line: 202
# File: src/editor/editor_controller.cpp, line: 207
# File: src/editor/editor_controller.cpp, line: 207
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -448,7 +448,7 @@ msgstr ""
# File: src/editor/editor_controller.cpp, line: 216
# File: src/editor/editor_controller.cpp, line: 221
# File: src/editor/editor_controller.cpp, line: 221
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nenhum editor de período do dia foi encontrado."
@ -456,7 +456,7 @@ msgstr "Nenhum editor de período do dia foi encontrado."
# File: src/editor/editor_controller.cpp, line: 906
# File: src/editor/editor_controller.cpp, line: 949
# File: src/editor/editor_controller.cpp, line: 949
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Mudar ID da Unidade"
@ -464,7 +464,7 @@ msgstr "Mudar ID da Unidade"
# File: src/editor/editor_controller.cpp, line: 907
# File: src/editor/editor_controller.cpp, line: 950
# File: src/editor/editor_controller.cpp, line: 950
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
@ -472,7 +472,7 @@ msgstr "ID:"
# File: src/editor/editor_controller.cpp, line: 923
# File: src/editor/editor_controller.cpp, line: 966
# File: src/editor/editor_controller.cpp, line: 966
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renomear Unidade"
@ -480,7 +480,7 @@ msgstr "Renomear Unidade"
# File: src/editor/editor_controller.cpp, line: 924
# File: src/editor/editor_controller.cpp, line: 967
# File: src/editor/editor_controller.cpp, line: 967
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nome:"
@ -495,7 +495,7 @@ msgstr "Carregar Mapa"
# File: src/editor/map/context_manager.cpp, line: 202
# File: src/editor/map/context_manager.cpp, line: 119
# File: src/editor/map/context_manager.cpp, line: 202
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Novo Mapa"
@ -503,7 +503,7 @@ msgstr "Novo Mapa"
# File: src/editor/map/context_manager.cpp, line: 266
# File: src/editor/map/context_manager.cpp, line: 257
# File: src/editor/map/context_manager.cpp, line: 257
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Novo Cenário"
@ -711,7 +711,7 @@ msgstr "O tamanho do mapa alvo é diferente do mapa atual"
# File: src/editor/map/map_context.cpp, line: 105
# File: src/editor/map/map_context.cpp, line: 107
# File: src/editor/map/map_context.cpp, line: 107
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Arquivo não encontrado"
@ -719,11 +719,11 @@ msgstr "Arquivo não encontrado"
# File: src/editor/map/map_context.cpp, line: 135
# File: src/editor/map/map_context.cpp, line: 137
# File: src/editor/map/map_context.cpp, line: 137
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Arquivo vazio"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
@ -731,7 +731,7 @@ msgstr ""
# File: src/editor/map/map_context.cpp, line: 119
# File: src/editor/map/map_context.cpp, line: 121
# File: src/editor/map/map_context.cpp, line: 121
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -739,16 +739,16 @@ msgstr ""
"O arquivo de mapa parece um cenário, mas o valor map_data aponta para um "
"arquivo não-existente"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Erro"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
@ -756,7 +756,7 @@ msgstr ""
# File: src/editor/map/map_context.cpp, line: 119
# File: src/editor/map/map_context.cpp, line: 121
# File: src/editor/map/map_context.cpp, line: 121
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -768,7 +768,7 @@ msgstr ""
"O arquivo de mapa parece um cenário, mas o valor map_data aponta para um "
"arquivo não-existente"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
@ -776,7 +776,8 @@ msgstr ""
# File: src/editor/map/map_context.cpp, line: 347
# File: src/editor/map/map_context.cpp, line: 357
# File: src/editor/map/map_context.cpp, line: 357
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Não foi possível salvar o cenário: $msg"
@ -784,7 +785,7 @@ msgstr "Não foi possível salvar o cenário: $msg"
# File: src/editor/map/map_context.cpp, line: 340
# File: src/editor/map/map_context.cpp, line: 350
# File: src/editor/map/map_context.cpp, line: 350
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Não foi possível salvar no cenário"
@ -792,7 +793,7 @@ msgstr "Não foi possível salvar no cenário"
# File: src/editor/map/map_context.cpp, line: 347
# File: src/editor/map/map_context.cpp, line: 357
# File: src/editor/map/map_context.cpp, line: 357
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Não foi possível salvar o mapa: $msg"
@ -870,17 +871,17 @@ msgstr "Cmd + clique: copia o terreno"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + clique: copia o terreno"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
"Suporte para Área de Tranferência não encontrado, entre em contato com o seu "
"gestor de pacotes"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Escolher Arquivo"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Selecionar"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: racv\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2016-05-15 14:31+0100\n"
"Last-Translator: Software Valencià <info@softwarevalencia.com>\n"
"Language-Team: Valencian (RACV) Team\n"
@ -266,15 +266,15 @@ msgstr "Nivell: "
msgid "Cost: "
msgstr "Cost: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Error greu"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "¿Realment desija eixir?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -286,7 +286,7 @@ msgstr ""
"¿Realment desija eixir? Es perdran els canvis realisats en el mapa des de "
"l'última volta que el va guardar."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -294,23 +294,23 @@ msgstr ""
"¿Realment desija eixir? Es perdran els canvis realisats en els següents "
"mapes des de l'última volta que els va guardar:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "No es varen trobar senyes de «l'hora del dia» per a l'editor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Canviar l'ID de l'unitat"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Renomenar unitat"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Nom:"
@ -318,13 +318,13 @@ msgstr "Nom:"
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Nou mapa)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Scenario)"
msgid "New Scenario"
@ -453,19 +453,19 @@ msgstr "Jugador $player_number"
msgid "The size of the target map is different from the current map"
msgstr "El tamany del mapa de destí diferix del mapa actual"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Archiu no trobat"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Archiu buit"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -473,20 +473,20 @@ msgstr ""
"El mapa sembla un escenari, pero el valor de map_data no apunta a un archiu "
"existent"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -498,19 +498,20 @@ msgstr ""
"El mapa sembla un escenari, pero el valor de map_data no apunta a un archiu "
"existent"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "No es va poder guardar l'escenari: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "No es va poder guardar en l'escenari"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "No es va poder guardar el mapa: $msg"
@ -573,15 +574,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Seleccionar un archiu"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2006-04-10 20:11+0100\n"
"Last-Translator: Dex Stewart\n"
"Language-Team: none\n"
@ -266,43 +266,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -310,11 +310,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -430,59 +430,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Nu am putut salva harta: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Nu am putut salva harta: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Nu am putut salva harta: $msg"
@ -545,15 +546,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2021-08-20 20:55+0300\n"
"Last-Translator: Artem Khrapov <artemkhrapov2001@yandex.ru>\n"
"Language-Team: https://wiki.wesnoth.org/RussianTranslation\n"
@ -278,15 +278,15 @@ msgstr "Уровень:"
msgid "Cost: "
msgstr "Цена:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Критическая ошибка"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Действительно хотите выйти?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -294,7 +294,7 @@ msgstr ""
"Действительно хотите выйти? Вы потеряете все изменения, которые внесли с "
"последнего сохранения."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -302,23 +302,23 @@ msgstr ""
"Действительно хотите выйти? У вас есть несохранённые карты, все изменения в "
"них будут утрачены:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Редактор времени суток не найден."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Сменить ИД бойца"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ИД:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Переименовать бойца"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Имя:"
@ -326,11 +326,11 @@ msgstr "Имя:"
msgid "Load Map"
msgstr "Загрузить Карту"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Новая карта"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Новый сценарий"
@ -443,19 +443,19 @@ msgstr "Игрок $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Размер целевой карты отличается от размера текущей"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Файл не найден"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Файл пуст"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -463,20 +463,20 @@ msgstr ""
"Файл карты похож на сценарий, но значение map_data не указывает на "
"существующий файл"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Ошибка"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -488,19 +488,20 @@ msgstr ""
"Файл карты похож на сценарий, но значение map_data не указывает на "
"существующий файл"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Невозможно сохранить сценарий: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Невозможно сохранить сценарий"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Невозможно сохранить карту: $msg"
@ -563,15 +564,15 @@ msgstr "Cmd + щелчок: копировать местность"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + щелчок: копировать местность"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Буфер обмена не поддерживается, обратитесь к сборщику вашей версии"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Выберите файл"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Выбрать"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-09-29 22:15+0200\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -264,22 +264,22 @@ msgstr "Úroveň: "
msgid "Cost: "
msgstr "Cena: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Fatálna chyba"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Naozaj chcete skončiť?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
"Naozaj chcete skončiť? Stratíte zmeny tejto mapy od posledného uloženia."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -287,23 +287,23 @@ msgstr ""
"Naozaj chcete skončiť? Nasledujúce mapy boli zmenené, a všetky zmeny od "
"posledného uloženia sa stratia:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nenašiel sa rozvrh dňa pre editor."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Zmeň ID jednotky"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Premenovať jednotku"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Meno:"
@ -311,11 +311,11 @@ msgstr "Meno:"
msgid "Load Map"
msgstr "Načítať mapu"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Nová mapa"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nová scéna"
@ -420,19 +420,19 @@ msgstr "Hráč $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Veľkosť cieľovej mapy sa líši od súčasnej mapy"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Súbor sa nenašiel"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Prázdny súbor mapy"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr "Súbor nemá príponu .map alebo .cfg"
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -440,20 +440,20 @@ msgstr ""
"Mapový súbor vyzerá ako scéna, ale hodnota map_data neukazuje na existujúci "
"súbor"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr "Nájdené znaky '<<' indikujúce prítomnosť inline lua - prerušujem akciu"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Chyba"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr "Nepodarilo sa načítať scenár, pokúšam sa načítať iba mapu."
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
@ -461,19 +461,20 @@ msgstr ""
"Súbor mapy vyzerá ako scenár, ale hodnota map_file neukazuje na existujúci "
"súbor"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr "Nie je možné analyzovať súbor na vyhľadanie údajov mapy"
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Neviem uložiť mapu: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Nepodarilo sa uložiť do scény"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Neviem uložiť mapu: $msg"
@ -537,15 +538,15 @@ msgstr "Cmd + kliknutie: kopírovanie terénu"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + klik: kopírovanie terénu"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Podpora schránky sa nenašla, kontaktujte autora balíka programu"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Vyberte súbor s mapou"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Vybrať"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ed-sl\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2010-09-14 14:56+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: sl\n"
@ -269,43 +269,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Usodna napaka"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -313,13 +313,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Nova karta)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -441,59 +441,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Karte ni mogoče shraniti: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Karte nisem mogel shraniti: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Karte ni mogoče shraniti: $msg"
@ -556,15 +557,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -272,15 +272,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Кобна грешка"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Желите ли заиста да напустите?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -292,7 +292,7 @@ msgstr ""
"Желите ли заиста да напустите? Измене на мапи од последњег уписа биће "
"изгубљене."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -300,23 +300,23 @@ msgstr ""
"Желите ли заиста да напустите? Следеће мапе су измењене и све измене од "
"последњег уписа биће изгубљене:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Нема доба дана у уређивачу."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -324,13 +324,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(нова мапа)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -463,21 +463,21 @@ msgstr "Играч $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Величина циљне мапе је различита од текуће"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Датотека није нађена."
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Празна датотека мапе."
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -485,20 +485,20 @@ msgstr ""
"Датотека мапе личи на сценарио, али вредност map_data не показује на "
"постојећу датотеку."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -510,21 +510,22 @@ msgstr ""
"Датотека мапе личи на сценарио, али вредност map_data не показује на "
"постојећу датотеку."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Не могу да сачувам мапу: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Не могу да сачувам у сценарио."
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Не могу да сачувам мапу: $msg"
@ -588,15 +589,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -272,15 +272,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Кобна грешка"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Желите ли заиста да напустите?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -292,7 +292,7 @@ msgstr ""
"Желите ли заиста да напустите? Измјене на мапи од посљедњег уписа биће "
"изгубљене."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -300,23 +300,23 @@ msgstr ""
"Желите ли заиста да напустите? Сљедеће мапе су измијењене и све измјене од "
"посљедњег уписа биће изгубљене:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Нема доба дана у уређивачу."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -324,13 +324,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(нова мапа)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -463,21 +463,21 @@ msgstr "Играч $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Величина циљне мапе је различита од текуће"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Датотека није нађена."
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Празна датотека мапе."
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -485,20 +485,20 @@ msgstr ""
"Датотека мапе личи на сценарио, али вриједност map_data не показује на "
"постојећу датотеку."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -510,21 +510,22 @@ msgstr ""
"Датотека мапе личи на сценарио, али вриједност map_data не показује на "
"постојећу датотеку."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Не могу да сачувам мапу: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Не могу да сачувам у сценарио."
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Не могу да сачувам мапу: $msg"
@ -588,15 +589,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -272,15 +272,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kobna greška"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Želite li zaista da napustite?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -292,7 +292,7 @@ msgstr ""
"Želite li zaista da napustite? Izmjene na mapi od posljednjeg upisa biće "
"izgubljene."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -300,23 +300,23 @@ msgstr ""
"Želite li zaista da napustite? Sljedeće mape su izmijenjene i sve izmjene od "
"posljednjeg upisa biće izgubljene:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nema doba dana u uređivaču."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -324,13 +324,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(nova mapa)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -463,21 +463,21 @@ msgstr "Igrač $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Veličina ciljne mape je različita od tekuće"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Datoteka nije nađena."
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Prazna datoteka mape."
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -485,20 +485,20 @@ msgstr ""
"Datoteka mape liči na scenario, ali vrijednost map_data ne pokazuje na "
"postojeću datoteku."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -510,21 +510,22 @@ msgstr ""
"Datoteka mape liči na scenario, ali vrijednost map_data ne pokazuje na "
"postojeću datoteku."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Ne mogu da sačuvam mapu: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Ne mogu da sačuvam u scenario."
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Ne mogu da sačuvam mapu: $msg"
@ -588,15 +589,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -272,15 +272,15 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Kobna greška"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Želite li zaista da napustite?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -292,7 +292,7 @@ msgstr ""
"Želite li zaista da napustite? Izmene na mapi od poslednjeg upisa biće "
"izgubljene."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -300,23 +300,23 @@ msgstr ""
"Želite li zaista da napustite? Sledeće mape su izmenjene i sve izmene od "
"poslednjeg upisa biće izgubljene:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Nema doba dana u uređivaču."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -324,13 +324,13 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(nova mapa)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Scenario"
@ -463,21 +463,21 @@ msgstr "Igrač $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Veličina ciljne mape je različita od tekuće"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Datoteka nije nađena."
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Prazna datoteka mape."
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -485,20 +485,20 @@ msgstr ""
"Datoteka mape liči na scenario, ali vrednost map_data ne pokazuje na "
"postojeću datoteku."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -510,21 +510,22 @@ msgstr ""
"Datoteka mape liči na scenario, ali vrednost map_data ne pokazuje na "
"postojeću datoteku."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Ne mogu da sačuvam mapu: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Ne mogu da sačuvam u scenario."
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Ne mogu da sačuvam mapu: $msg"
@ -588,15 +589,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-07-08 23:01+0200\n"
"Last-Translator: Alex Alowersson <alexalowersson@gmail.com>\n"
"Language-Team: Swedish\n"
@ -267,15 +267,15 @@ msgstr "Nivå: "
msgid "Cost: "
msgstr "Kostnad: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Allvarligt fel"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Vill du verkligen avsluta?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -283,7 +283,7 @@ msgstr ""
"Vill du verkligen avsluta? Ändringar i kartan sedan den senast sparats "
"kommer att förloras."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"Vill du verkligen avsluta? Följande kartor har modifierats och alla "
"ändringar sedan de senast sparats kommer att förloras:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Ingen redigerare för tid-på-dagen hittades."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Byt trupp-ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Döp om trupp"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Namn:"
@ -315,11 +315,11 @@ msgstr "Namn:"
msgid "Load Map"
msgstr "Läs in karta"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Ny karta"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Nytt scenario"
@ -432,19 +432,19 @@ msgstr "Spelare $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Storleken på målkartan är skiljer sig från den aktuella kartan"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Filen kunde inte hittas"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Tom fil"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -452,20 +452,20 @@ msgstr ""
"Kartfilen ser ut som ett scenario, men värdet i map_data pekar inte på en "
"existerande fil"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Fel"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -477,19 +477,20 @@ msgstr ""
"Kartfilen ser ut som ett scenario, men värdet i map_data pekar inte på en "
"existerande fil"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Kunde inte spara scenariot: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Kunde inte spara till ett scenario"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Kunde inte spara kartan: $msg"
@ -552,15 +553,15 @@ msgstr "Cmd + klick: kopiera terräng"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + click: kopiera terräng"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Stöd för urklipp kunde ej hittas, kontakta din paketerare"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Välj fil"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Välj"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2006-05-08 07:52-0000\n"
"Last-Translator: Joset Anthony Zamora <eradicus_kee@yahoo.ca>\n"
"Language-Team: none\n"
@ -266,43 +266,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -310,11 +310,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
@ -430,59 +430,60 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Hindi ma-seyb ang mapang: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
#, fuzzy
msgid "Could not save into scenario"
msgstr "Hindi ma-seyb ang mapang: $msg"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Hindi ma-seyb ang mapang: $msg"
@ -545,15 +546,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2021-07-01 02:30+0300\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish\n"
@ -265,15 +265,15 @@ msgstr "Seviye: "
msgid "Cost: "
msgstr "Bedel: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Ölümcül hata"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Gerçekten çıkmak istiyor musunuz?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -281,7 +281,7 @@ msgstr ""
"Gerçekten çıkmak mı istiyorsunuz? Son kayıttan beri bu haritada yaptığınız "
"değişiklikleri kaybedeceksiniz."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -289,23 +289,23 @@ msgstr ""
"Gerçekten çıkmak mı istiyorsunuz? Son kayıttan beri yaptığınız tüm "
"değişiklikleri kaybedeceksiniz. Değiştirdiğiniz haritalar:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Bir vakit düzenleyici yok."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Birim Kimliğini Değiştir"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "Kimlik:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Birim Adını Değiştir"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Ad:"
@ -313,11 +313,11 @@ msgstr "Ad:"
msgid "Load Map"
msgstr "Harita yükle"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Yeni Harita"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Yeni Senaryo"
@ -430,19 +430,19 @@ msgstr "$side_num. taraf oyuncusu"
msgid "The size of the target map is different from the current map"
msgstr "Hedef harita bundan farklı boyutlarda"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Dosya bulunamadı"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Boş dosya"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -450,20 +450,20 @@ msgstr ""
"Harita dosyası bir senaryo gibi görünüyor, fakat map_data değeri mevcut bir "
"dosyaya ait değil."
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Hata"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -475,19 +475,20 @@ msgstr ""
"Harita dosyası bir senaryo gibi görünüyor, fakat map_data değeri mevcut bir "
"dosyaya ait değil."
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Senaryo kaydedilemedi: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Senaryoya kaydedilemedi"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Harita kaydedilemedi: $msg"
@ -550,15 +551,15 @@ msgstr "Cmd + tıklama: araziyi kopyalar"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl + tıklama: araziyi kopyalar"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Pano desteği yok, paketleyicinize başvurun"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Dosya seçiniz"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Seç"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.11\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2019-01-29 14:29+0200\n"
"Last-Translator: AncientGeneral <greatgeneral12 {AT} gmail.com>\n"
"Language-Team: \n"
@ -267,15 +267,15 @@ msgstr "Рівень: "
msgid "Cost: "
msgstr "Вартість: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Критична помилка"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Ви точно хочете вийти?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
@ -283,7 +283,7 @@ msgstr ""
"Ви точно хочете вийти? Зміни, внесені після останнього збереження будуть "
"втрачені."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -291,23 +291,23 @@ msgstr ""
"Ви точно хочете вийти? Наступні карти були змінені, і всі зміни, внесені "
"після останнього їх збереження будуть втрачені:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Редактора часу доби не знайдено."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Змінити ID бійця"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Перейменувати бійця"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Назва:"
@ -315,11 +315,11 @@ msgstr "Назва:"
msgid "Load Map"
msgstr "Завантажити карту"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "Нова карта"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "Новий сценарій"
@ -432,19 +432,19 @@ msgstr "Гравець $side_num"
msgid "The size of the target map is different from the current map"
msgstr "Розмір цільової карти відрізняється від розміру поточної"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Файл не знайдено"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Порожній файл"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -452,20 +452,20 @@ msgstr ""
"Файл карти схожий на сценарій, але значення map_data не вказує на існуючий "
"файл"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "Помилка"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -477,19 +477,20 @@ msgstr ""
"Файл карти схожий на сценарій, але значення map_data не вказує на існуючий "
"файл"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Неможливо зберегти сценарій: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Неможливо зберегти в сценарію"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Неможливо зберегти карту: $msg"
@ -552,15 +553,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "Підтримка буферу обміну не знайдена, зв'яжіться з менеджером пакету"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Виберіть файл"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "Вибрати"

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2014-06-05 21:43+0700\n"
"Last-Translator: \n"
"Language-Team: Vietnamese <kde-i18n-doc@kde.org>\n"
@ -262,15 +262,15 @@ msgstr "Cấp độ: "
msgid "Cost: "
msgstr "Chi phí: "
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "Lỗi nghiêm trọng"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "Bạn có thực sự muốn thoát không?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
#, fuzzy
#| msgid ""
#| "Do you really want to quit? Changes in the map since the last save will "
@ -282,7 +282,7 @@ msgstr ""
"Bạn có thực sự muốn thoát không? Các thay đổi trong bản đồ kể từ lần lưu "
"cuối cùng sẽ bị mất."
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -290,23 +290,23 @@ msgstr ""
"Bạn có thực sự muốn thoát không? Các bản đồ sau đã bị sửa đổi và mọi thay "
"đổi kể từ lần lưu cuối cùng sẽ bị mất:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "Không tìm thấy thời điểm trong ngày của trình hiệu chỉnh."
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "Thay đổi định danh đơn vị"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "Định danh:"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "Đổi tên đơn vị"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "Tên:"
@ -314,13 +314,13 @@ msgstr "Tên:"
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Map)"
msgid "New Map"
msgstr "(Bản đồ mới)"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
#, fuzzy
#| msgid "(New Scenario)"
msgid "New Scenario"
@ -449,19 +449,19 @@ msgstr "Người chơi $player_number"
msgid "The size of the target map is different from the current map"
msgstr "Kích thước của bản đồ đích khác với bản đồ hiện thời"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "Không tìm thấy tập tin"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "Tập tin rỗng"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
@ -469,20 +469,20 @@ msgstr ""
"Tập tin bản đồ trông giống như một màn chơi, nhưng giá trị map_data không "
"chỉ đến một tập tin tồn tại"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -494,19 +494,20 @@ msgstr ""
"Tập tin bản đồ trông giống như một màn chơi, nhưng giá trị map_data không "
"chỉ đến một tập tin tồn tại"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "Không thể lưu màn chơi: $msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "Không thể lưu vào màn chơi"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "Không thể lưu bản đồ: $msg"
@ -569,15 +570,15 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "Chọn tập tin"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-editor.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-editor.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -275,43 +275,43 @@ msgstr ""
msgid "Cost: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr ""
@ -319,11 +319,11 @@ msgstr ""
msgid "Load Map"
msgstr ""
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr ""
@ -428,56 +428,57 @@ msgstr ""
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
msgid ""
"The map file looks like a scenario, but the map_file value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr ""
@ -540,14 +541,14 @@ msgstr ""
msgid "Ctrl + click: copy terrain"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2023-09-10 08:31+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: Wesnoth Simplified Chinese Team\n"
@ -268,43 +268,43 @@ msgstr "等级:"
msgid "Cost: "
msgstr "花费:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "严重错误"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "你真的要退出吗?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr "你真的要退出吗?上次保存之后对此地图所作的修改将会全部丢失。"
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr "你真的要退出吗?下列地图已被修改,上次保存之后所作的修改将会全部丢失:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "未找到编辑器的时段设置。"
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "变更单位ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "单位重命名"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "名字:"
@ -312,11 +312,11 @@ msgstr "名字:"
msgid "Load Map"
msgstr "载入地图"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "新建地图"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "新建场景"
@ -427,38 +427,38 @@ msgstr "玩家$side_num"
msgid "The size of the target map is different from the current map"
msgstr "目标地图的尺寸与当前地图不同"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "未找到文件"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "空文件"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr "此地图文件看起来像是一幕场景但是map_data的值指向了一个不存在的文件"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "错误"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -468,19 +468,20 @@ msgid ""
"an existing file"
msgstr "此地图文件看起来像是一幕场景但是map_data的值指向了一个不存在的文件"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "无法保存场景:$msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "无法保存到场景"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "无法保存地图:$msg"
@ -543,14 +544,14 @@ msgstr "Cmd+点击:复制地形"
msgid "Ctrl + click: copy terrain"
msgstr "Ctrl+点击:复制地形"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "未找到剪贴板支持,请联系你的打包者"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "选择文件"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "选择"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 09:02-0500\n"
"POT-Creation-Date: 2023-12-16 20:59-0600\n"
"PO-Revision-Date: 2022-05-30 14:44+0800\n"
"Last-Translator: 李信融 <magiclen0810@gmail.com>\n"
"Language-Team: Wesnoth Traditional Chinese Team\n"
@ -265,43 +265,43 @@ msgstr "等級:"
msgid "Cost: "
msgstr "費用:"
#: src/editor/controller/editor_controller.cpp:186
#: src/editor/controller/editor_controller.cpp:187
msgid "Fatal error"
msgstr "嚴重錯誤"
#: src/editor/controller/editor_controller.cpp:216
#: src/editor/controller/editor_controller.cpp:217
msgid "Do you really want to quit?"
msgstr "你真的想要退出嗎?"
#: src/editor/controller/editor_controller.cpp:218
#: src/editor/controller/editor_controller.cpp:219
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr "你真的想要退出嗎?將會遺失從上次儲存後到現在對地圖所作的更動。"
#: src/editor/controller/editor_controller.cpp:220
#: src/editor/controller/editor_controller.cpp:221
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr "你真的想要退出嗎?將遺失對以下地圖所作的更動:"
#: src/editor/controller/editor_controller.cpp:229
#: src/editor/controller/editor_controller.cpp:230
msgid "No editor time-of-day found."
msgstr "沒有找到時段編輯器。"
#: src/editor/controller/editor_controller.cpp:1197
#: src/editor/controller/editor_controller.cpp:1254
msgid "Change Unit ID"
msgstr "更改單位ID"
#: src/editor/controller/editor_controller.cpp:1198
#: src/editor/controller/editor_controller.cpp:1255
msgid "ID:"
msgstr "ID"
#: src/editor/controller/editor_controller.cpp:1214
#: src/editor/controller/editor_controller.cpp:1271
msgid "Rename Unit"
msgstr "重新命名單位"
#: src/editor/controller/editor_controller.cpp:1215
#: src/editor/controller/editor_controller.cpp:1272
msgid "Name:"
msgstr "名稱:"
@ -309,11 +309,11 @@ msgstr "名稱:"
msgid "Load Map"
msgstr "載入地圖"
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:315 src/editor/map/map_context.cpp:1112
msgid "New Map"
msgstr "新地圖"
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1049
#: src/editor/map/context_manager.cpp:328 src/editor/map/map_context.cpp:1112
msgid "New Scenario"
msgstr "新章節"
@ -424,38 +424,38 @@ msgstr "玩家 $side_num"
msgid "The size of the target map is different from the current map"
msgstr "目標地圖尺寸與當前地圖不同"
#: src/editor/map/map_context.cpp:182
#: src/editor/map/map_context.cpp:183
msgid "File not found"
msgstr "找不到檔案"
#: src/editor/map/map_context.cpp:189
#: src/editor/map/map_context.cpp:190
msgid "Empty file"
msgstr "空白檔案"
#: src/editor/map/map_context.cpp:195
#: src/editor/map/map_context.cpp:196
msgid "File does not have .map or .cfg extension"
msgstr ""
#: src/editor/map/map_context.cpp:241
#: src/editor/map/map_context.cpp:242
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr "這個地圖檔案像是一個章節但是「map_data」的值連結到一個不存在的檔案"
#: src/editor/map/map_context.cpp:260
#: src/editor/map/map_context.cpp:261
msgid "Found the characters '<<' indicating inline lua is present - aborting"
msgstr ""
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
#: src/editor/palette/location_palette.cpp:265
msgid "Error"
msgstr "錯誤"
#: src/editor/map/map_context.cpp:265
#: src/editor/map/map_context.cpp:266
msgid "Failed to load the scenario, attempting to load only the map."
msgstr ""
#: src/editor/map/map_context.cpp:272
#: src/editor/map/map_context.cpp:273
#, fuzzy
#| msgid ""
#| "The map file looks like a scenario, but the map_data value does not point "
@ -465,19 +465,20 @@ msgid ""
"an existing file"
msgstr "這個地圖檔案像是一個章節但是「map_data」的值連結到一個不存在的檔案"
#: src/editor/map/map_context.cpp:287
#: src/editor/map/map_context.cpp:288
msgid "Unable to parse file to find map data"
msgstr ""
#: src/editor/map/map_context.cpp:815
#: src/editor/map/map_context.cpp:806 src/editor/map/map_context.cpp:845
#: src/editor/map/map_context.cpp:886
msgid "Could not save the scenario: $msg"
msgstr "無法儲存章節:$msg"
#: src/editor/map/map_context.cpp:850
#: src/editor/map/map_context.cpp:917
msgid "Could not save into scenario"
msgstr "無法儲存章節"
#: src/editor/map/map_context.cpp:860
#: src/editor/map/map_context.cpp:927
msgid "Could not save the map: $msg"
msgstr "無法儲存地圖:$msg"
@ -542,15 +543,15 @@ msgstr "cmd + 左鍵或右鍵:選擇地形"
msgid "Ctrl + click: copy terrain"
msgstr "ctrl + 左鍵或右鍵:選擇地形"
#: src/gui/dialogs/editor/custom_tod.cpp:94
#: src/gui/dialogs/editor/custom_tod.cpp:95
msgid "Clipboard support not found, contact your packager"
msgstr "不支援剪貼簿,請聯絡你的遊戲提供者"
#: src/gui/dialogs/editor/custom_tod.cpp:158
#: src/gui/dialogs/editor/custom_tod.cpp:163
msgid "Choose File"
msgstr "選擇檔案"
#: src/gui/dialogs/editor/custom_tod.cpp:159
#: src/gui/dialogs/editor/custom_tod.cpp:164
msgid "Select"
msgstr "選擇"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -482,7 +482,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -541,9 +541,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -628,10 +628,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1079,7 +1079,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1101,35 +1101,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1137,32 +1131,32 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "Nee!!! Hulle sal my doodmaak!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1170,24 +1164,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1195,41 +1189,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1514,13 +1508,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1528,52 +1522,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1581,7 +1575,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1590,14 +1584,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1605,23 +1599,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1633,7 +1627,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1641,14 +1635,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1656,13 +1650,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1670,12 +1664,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1683,7 +1677,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1691,7 +1685,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1701,7 +1695,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1709,73 +1703,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1783,7 +1812,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1792,14 +1821,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1807,7 +1836,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1815,90 +1844,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11777,17 +11806,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2012-05-14 23:48-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -438,7 +438,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -497,9 +497,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -582,10 +582,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1011,7 +1011,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1033,35 +1033,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1069,31 +1063,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1101,24 +1095,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1126,41 +1120,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1438,13 +1432,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1452,50 +1446,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1503,7 +1497,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1512,14 +1506,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1527,23 +1521,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1555,7 +1549,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1563,14 +1557,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1578,13 +1572,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1592,12 +1586,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1605,7 +1599,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1613,7 +1607,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1623,7 +1617,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1631,73 +1625,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1705,7 +1734,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1714,14 +1743,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1729,7 +1758,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1737,90 +1766,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11511,17 +11540,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -432,7 +432,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -491,9 +491,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -576,10 +576,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1005,7 +1005,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1027,35 +1027,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1063,31 +1057,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1095,24 +1089,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1120,41 +1114,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1432,13 +1426,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1446,50 +1440,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1497,7 +1491,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1506,14 +1500,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1521,23 +1515,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1549,7 +1543,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1557,14 +1551,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1572,13 +1566,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1586,12 +1580,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1599,7 +1593,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1607,7 +1601,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1617,7 +1611,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1625,73 +1619,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1699,7 +1728,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1708,14 +1737,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1723,7 +1752,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1731,90 +1760,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11501,17 +11530,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2022-03-03 03:14+0200\n"
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
"Language-Team: Български\n"
@ -514,7 +514,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -573,9 +573,9 @@ msgstr "Уеснотци"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -660,10 +660,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1168,7 +1168,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1190,35 +1190,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1226,31 +1220,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Не!! Те ще ме убият!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1258,24 +1252,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1283,41 +1277,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1605,13 +1599,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1619,52 +1613,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Мал-Скрат"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1672,7 +1666,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1681,14 +1675,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1696,23 +1690,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1724,7 +1718,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1732,14 +1726,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1747,13 +1741,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1761,12 +1755,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1774,7 +1768,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1782,7 +1776,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1792,7 +1786,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1800,73 +1794,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1874,7 +1903,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1883,14 +1912,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1898,7 +1927,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1906,90 +1935,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12163,17 +12192,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2021-01-09 17:35+0100\n"
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
"com>\n"
@ -527,7 +527,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -586,9 +586,9 @@ msgstr "Wesnothians"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -673,10 +673,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1179,7 +1179,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1201,35 +1201,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1237,31 +1231,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "No!! Em mataran!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1269,24 +1263,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1294,41 +1288,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1617,13 +1611,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1631,52 +1625,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1684,7 +1678,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1693,14 +1687,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1708,23 +1702,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1736,7 +1730,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1744,14 +1738,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1759,13 +1753,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1773,12 +1767,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1786,7 +1780,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1794,7 +1788,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1804,7 +1798,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1812,73 +1806,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1886,7 +1915,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1895,14 +1924,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1910,7 +1939,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1918,90 +1947,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12187,17 +12216,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2008-10-11 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -432,7 +432,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -491,9 +491,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -576,10 +576,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1005,7 +1005,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1027,35 +1027,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1063,31 +1057,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1095,24 +1089,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1120,41 +1114,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1432,13 +1426,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1446,50 +1440,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1497,7 +1491,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1506,14 +1500,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1521,23 +1515,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1549,7 +1543,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1557,14 +1551,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1572,13 +1566,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1586,12 +1580,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1599,7 +1593,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1607,7 +1601,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1617,7 +1611,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1625,73 +1619,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1699,7 +1728,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1708,14 +1737,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1723,7 +1752,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1731,90 +1760,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11501,17 +11530,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-11-08 22:35+0100\n"
"Last-Translator: Septim <septim@centrum.cz>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
@ -494,7 +494,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -553,9 +553,9 @@ msgstr "Wesnoťané"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -638,10 +638,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1109,7 +1109,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1131,24 +1131,18 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr "Poraz Mal-Skraata a uvolni si <i>(snadnou)</i> cestu na severozápad"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr "-NEBO-"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
"Poraz Mal-Kallatu a uvolni si <i>(středně obtížnou)</i> cestu na východ"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr "Rychle, musím strhnout tunel za námi."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
@ -1157,12 +1151,12 @@ msgstr ""
"pronásledovatelích."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr "Je to úleva znovu dýchat čerstvý vzduch. Kde teď jsme?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1173,14 +1167,14 @@ msgstr ""
"k Wesnothu, ale rozhodně tady nemůžeme zůstat."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr "Co tady ti vojáci dělají? Předvoj zřejmě zanedbal důkladnou čistku..."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
@ -1189,17 +1183,17 @@ msgstr ""
"nový rekrut sám."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Ne!! Oni mě zabijí!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr "Vždycky tě můžeme přivést zpět, pokud umřeš."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1210,7 +1204,7 @@ msgstr ""
"k Wesnothu."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
@ -1218,17 +1212,17 @@ msgstr ""
"Je to tedy skutečná invaze? Chtějí tito nekromanti dobýt samotný Wesnoth?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr "Ano. Jejich vůdce mi není neznámý."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr "Já... já jsem to zvládl!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1238,22 +1232,22 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr "Budeme sledovat tvou tvůj další postup s velkým zájmem..."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr "Počkejte, prosím, takhle ne!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr "Říkal jsem mu, že se má víc učit."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
@ -1262,12 +1256,12 @@ msgstr ""
"výběr..."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr "Skraate, ne!! Prokletí wesnoťané, to byl můj drahý bratříček..."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
@ -1276,7 +1270,7 @@ msgstr ""
"vás budu pronásledovat na východ a pomstím se!"
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr "... počkat, co se to stalo? Proč jsem stále naživu?"
@ -1602,13 +1596,13 @@ msgstr ""
"Boj probudil stromové muže z lesa. Teď nám jistě zabrání v průchodu a toto "
"zpoždění bude znamenat konec Wesnothu..."
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1619,43 +1613,43 @@ msgstr ""
"končin nezmapovaného Štiplavého močálu."
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr "Cestovatelé zdaleka"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr "Ikriaf"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr "Ragnabair"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr "Abman"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr "Nur al-Nuh"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr "Muma"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr "Poraz Mal-Skraata"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
@ -1664,7 +1658,7 @@ msgstr ""
"močálem, bude otrávena."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1675,7 +1669,7 @@ msgstr ""
"vkročit o moc hlouběji."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1688,7 +1682,7 @@ msgstr ""
"základna nám může stále poskytnout místo pro přeskupení."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
@ -1697,7 +1691,7 @@ msgstr ""
"možnost, než se postavit tomuto pekelnému čaroději."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1709,23 +1703,23 @@ msgstr ""
"skrývá."
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr "Safyam"
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr "Hahid al-Ali"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr "Tiše, někdo sem jde..."
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1737,7 +1731,7 @@ msgstr "První neznámá osoba"
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1747,14 +1741,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr "Druhá neznámá osoba"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1765,7 +1759,7 @@ msgstr ""
"zavedla příliš daleko od dun."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
@ -1773,7 +1767,7 @@ msgstr ""
"odporného močálu?"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1784,12 +1778,12 @@ msgstr ""
"hledat vzácnou rostlinu zvanou gwza-alswdan."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1800,7 +1794,7 @@ msgstr ""
"že vyléčí samotný závan smrti!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1811,7 +1805,7 @@ msgstr ""
"čarodějem, abychom se mohli vrátit domů."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1826,7 +1820,7 @@ msgstr ""
"vy vojensky smýšlející lidé nebudete mít potíže s útokem na jejich hradby."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1837,21 +1831,90 @@ msgstr ""
"nemrtvých."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr "Poraz Mal-Skraata a uvolni si <i>(středně obtížnou)</i> cestu na západ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr "Poraz Mal-Skraata a uvolni si <i>(středně obtížnou)</i> cestu na západ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
"Nasbírej {COUNT} ks bylin alswdan a zaplať Hahid al-Alimu $gold_cost zlatých "
"a uvolni si tak <i>(náročnou)</i> cestu na východ"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
@ -1860,12 +1923,12 @@ msgstr ""
"močálem, bude otrávena. Hadid a Safyam jsou již proti otravě imunní."
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr "Pouštní lidé ti v dalším scénáři nebudou k dispozici."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
@ -1875,19 +1938,19 @@ msgstr ""
"mohli pokračovat na východ."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr "Našel jsem výhonek alswdanu a získal tak odolnost vůči jedu z močálu!"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
@ -1896,7 +1959,7 @@ msgstr ""
"vlast. Vrátíme se a budeme truchlit nad jeho odchodem."
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
@ -1904,19 +1967,19 @@ msgstr ""
"možnost zaútočit na pevnost nemrtvých"
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
"Neplať Hahid al-Alimu nic a vrať se <i>(středně obtížnou)</i> cestou do "
"Wesnothu"
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr "Zaplať Hahid al-Alimu $gold_extra zlatých."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1927,7 +1990,7 @@ msgstr ""
"nemrtvých."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1936,14 +1999,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1951,7 +2014,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1959,61 +2022,61 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
@ -2022,13 +2085,13 @@ msgstr ""
"nemrtvých ani najít. Musíme porazit Mal-Skraata a pokračovat na západ."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr "Ne, takhle to nemůže skončit! Má sestra zemřela nepomstěna..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
@ -2036,17 +2099,17 @@ msgstr ""
"základny."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr "... blééé, necítím se moc dobře..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr "Páry z močálu nás přemáhají... navzdory našim opatřením..."
@ -12145,17 +12208,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"
@ -12166,6 +12229,9 @@ msgid ""
"and weaknesses of their former captors."
msgstr ""
#~ msgid "-OR-"
#~ msgstr "-NEBO-"
#~ msgid "touch"
#~ msgstr "dotek"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-09-17 03:32 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -432,7 +432,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -491,9 +491,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -576,10 +576,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1005,7 +1005,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1027,35 +1027,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1063,31 +1057,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1095,24 +1089,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1120,41 +1114,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1432,13 +1426,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1446,50 +1440,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1497,7 +1491,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1506,14 +1500,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1521,23 +1515,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1549,7 +1543,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1557,14 +1551,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1572,13 +1566,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1586,12 +1580,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1599,7 +1593,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1607,7 +1601,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1617,7 +1611,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1625,73 +1619,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1699,7 +1728,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1708,14 +1737,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1723,7 +1752,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1731,90 +1760,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11501,17 +11530,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2009-01-16 13:15+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -521,7 +521,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -580,9 +580,9 @@ msgstr "Wesnothianere"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -667,10 +667,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1145,7 +1145,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1167,35 +1167,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1203,32 +1197,32 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "Nej!!! De dræber mig!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1236,24 +1230,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1261,41 +1255,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1583,13 +1577,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1597,52 +1591,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1650,7 +1644,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1659,14 +1653,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1674,23 +1668,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1702,7 +1696,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1710,14 +1704,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1725,13 +1719,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1739,12 +1733,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1752,7 +1746,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1760,7 +1754,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1770,7 +1764,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1778,73 +1772,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1852,7 +1881,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1861,14 +1890,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1876,7 +1905,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1884,90 +1913,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11978,17 +12007,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2022-08-01 16:13+0200\n"
"Last-Translator: Severin Glöckner <severin.gloeckner@stud.htwk-leipzig.de>\n"
"Language-Team: German <irc://irc.libera.chat/#wesnoth-de>\n"
@ -532,7 +532,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -591,9 +591,9 @@ msgstr "Streiter Wesnoths"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -676,10 +676,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1198,7 +1198,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1220,35 +1220,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1256,31 +1250,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Nein!!! Sie werden mich töten!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1288,24 +1282,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1313,41 +1307,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1638,13 +1632,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1652,52 +1646,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1705,7 +1699,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1714,14 +1708,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1729,23 +1723,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1757,7 +1751,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1765,14 +1759,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1780,13 +1774,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1794,12 +1788,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1807,7 +1801,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1815,7 +1809,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1825,7 +1819,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1833,73 +1827,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1907,7 +1936,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1916,14 +1945,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1931,7 +1960,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1939,90 +1968,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12300,17 +12329,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -439,7 +439,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -498,9 +498,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -583,10 +583,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1012,7 +1012,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1034,35 +1034,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1070,31 +1064,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1102,24 +1096,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1127,41 +1121,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1439,13 +1433,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1453,50 +1447,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1504,7 +1498,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1513,14 +1507,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1528,23 +1522,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1556,7 +1550,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1564,14 +1558,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1579,13 +1573,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1593,12 +1587,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1606,7 +1600,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1614,7 +1608,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1624,7 +1618,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1632,73 +1626,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1706,7 +1735,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1715,14 +1744,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1730,7 +1759,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1738,90 +1767,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11516,17 +11545,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2009-10-12 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -525,7 +525,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -584,9 +584,9 @@ msgstr "·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -671,10 +671,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1144,7 +1144,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1166,35 +1166,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1202,32 +1196,32 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "𐑯𐑴!!! 𐑞𐑱𐑤 𐑒𐑦𐑤 𐑥𐑰!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1235,24 +1229,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1260,41 +1254,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1581,13 +1575,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1595,52 +1589,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "·𐑥𐑨𐑤-𐑕𐑒𐑮𐑭𐑑"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1648,7 +1642,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1657,14 +1651,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1672,23 +1666,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1700,7 +1694,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1708,14 +1702,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1723,13 +1717,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1737,12 +1731,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1750,7 +1744,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1758,7 +1752,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1768,7 +1762,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1776,73 +1770,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1850,7 +1879,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1859,14 +1888,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1874,7 +1903,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1882,90 +1911,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11992,17 +12021,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-10-29 22:26+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -478,7 +478,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -537,9 +537,9 @@ msgstr "Wesnothians"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -622,10 +622,10 @@ msgstr "Move any unit to the trapdoor just outside your keep (10,15)"
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1093,7 +1093,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1115,23 +1115,17 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr "To travel north-west, defeat Mal-Skraat. <i>(easy)</i>"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr "-OR-"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr "Quick, I must collapse the tunnels behind us."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
@ -1140,12 +1134,12 @@ msgstr ""
"pursuit."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr "Its a relief to once again breathe the fresh air. Where are we now?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1156,7 +1150,7 @@ msgstr ""
"but we certainly cannot stay here."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
@ -1165,7 +1159,7 @@ msgstr ""
"thorough job of cleaning up..."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
@ -1174,17 +1168,17 @@ msgstr ""
"can handle them by himself."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "No!! Theyll kill me!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr "We can always bring you back if you die."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1195,7 +1189,7 @@ msgstr ""
"escape towards Wesnoth."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
@ -1204,17 +1198,17 @@ msgstr ""
"itself?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr "Yes. I have history with their leader."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr "I... I actually did it!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1224,22 +1218,22 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr "We will watch your career with great interest..."
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr "Wait, please, not like this!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr "I told him he should have studied harder."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
@ -1248,12 +1242,12 @@ msgstr ""
"choice..."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr "Skrai, no! Cursed Wesnothians, he was my precious little brother..."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
@ -1262,7 +1256,7 @@ msgstr ""
"chase you east and take my revenge!"
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr "... wait, what just happened? Why am I still alive?"
@ -1589,13 +1583,13 @@ msgstr ""
"The fighting has awoken woses from the forest. Now they will surely deny us "
"passage, and this delay will mean the end of Wesnoth..."
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr "Ill Humours"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1606,43 +1600,43 @@ msgstr ""
"Bitter Swamp."
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr "Far Travellers"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr "Ikriaf"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr "Ragnabair"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr "Abman"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr "Nur al-Nuh"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr "Muma"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr "Defeat Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
@ -1651,7 +1645,7 @@ msgstr ""
"poisoned."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1662,7 +1656,7 @@ msgstr ""
"march much deeper."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1675,7 +1669,7 @@ msgstr ""
"a place to regroup."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
@ -1684,7 +1678,7 @@ msgstr ""
"but to confront this infernal sorcerer."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1695,23 +1689,23 @@ msgstr ""
"venturing forth; there is no telling what lurks invisible under the water."
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr "Safyam"
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr "Hahid al-Ali"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr "Quiet, someone approaches..."
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1723,7 +1717,7 @@ msgstr "Unknown"
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1733,14 +1727,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr "Unknown 2"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1751,14 +1745,14 @@ msgstr ""
"expedition has already led us far-too-far astray from the dunes."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1769,12 +1763,12 @@ msgstr ""
"lands seeking the rare gwza-alswdan plant."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr "Why, theres one now! Safyam, if you would."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1785,7 +1779,7 @@ msgstr ""
"cure the draught of death itself!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1796,7 +1790,7 @@ msgstr ""
"sorcerer to return home."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1811,7 +1805,7 @@ msgstr ""
"their walls."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1822,21 +1816,90 @@ msgstr ""
"fortress."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
#, fuzzy
#| msgid ""
#| "To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
#| "$gold_cost gold. <i>(challenging)</i>"
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
@ -1845,12 +1908,12 @@ msgstr ""
"poisoned. Hahid and Safyam are already immune."
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr "The dunefolk will not follow you to the next scenario."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
@ -1859,12 +1922,12 @@ msgstr ""
"need $herbs_needed more (and $gold_cost gold) to travel east."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr "Ive found a sprig of alswdan and am now immune to the swamps poison!"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
@ -1873,7 +1936,7 @@ msgstr ""
"end! Perhaps Safyam was right about the dangers of this place..."
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
@ -1882,24 +1945,24 @@ msgstr ""
"our homeland; we will return to mourn his passing."
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr "Give Hahid nothing; return westwards towards Wesnoth. <i>(normal)</i>"
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr "Give Hahid $gold_extra gold."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1910,7 +1973,7 @@ msgstr ""
"undead fortress."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1923,7 +1986,7 @@ msgstr ""
"few soldiers we have would be foolish."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
@ -1932,7 +1995,7 @@ msgstr ""
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1943,7 +2006,7 @@ msgstr ""
"to disrupt their plans and cause some mischief within their city."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1954,7 +2017,7 @@ msgstr ""
"to join you in your folly."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
@ -1963,7 +2026,7 @@ msgstr ""
"east."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
@ -1972,7 +2035,7 @@ msgstr ""
"returned to the Ashland."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
@ -1981,7 +2044,7 @@ msgstr ""
"you want my information or not?"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
@ -1990,7 +2053,7 @@ msgstr ""
"about this mystical land where men pay thrice what they owe!"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
@ -1999,12 +2062,12 @@ msgstr ""
"rest of their kind!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr "What about journeying east towards the undead fortress?"
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
@ -2013,7 +2076,7 @@ msgstr ""
"keep those skeletons busy while we left."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
@ -2022,7 +2085,7 @@ msgstr ""
"west. 10 turns have been added to the limit.)"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
@ -2031,30 +2094,30 @@ msgstr ""
"finding the undead capital. We must defeat Mal-Skraat and proceed westwards."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr "No, it cant end like this! My sister has died unavenged..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
"Good, now we should be able to reach whats left of the northern outpost."
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr "Thanks for nothing! What happened to helping me gather my herbs?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr "...urhggg, I dont feel so good..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr "The swamps vapours are overwhelming us... despite our precautions..."
@ -13583,17 +13646,17 @@ msgstr ""
"<span color='#FF0000'>-30%</span> base damage when gold is 0 or negative."
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr "survivor"
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr "survivor"
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"
@ -13611,6 +13674,9 @@ msgstr ""
"from their time in captivity, but have also learned much of the strengths "
"and weaknesses of their former captors."
#~ msgid "-OR-"
#~ msgstr "-OR-"
#~ msgid "fangs"
#~ msgstr "fangs"

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2006-11-29 21:02+0100\n"
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
"Language-Team: Esperanto <viliam@bur.ck>\n"
@ -495,7 +495,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -554,9 +554,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -641,10 +641,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1120,7 +1120,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1142,35 +1142,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1178,32 +1172,32 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "Ne!!! Ili mortigos min!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1211,24 +1205,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1236,41 +1230,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1558,13 +1552,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1572,52 +1566,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1625,7 +1619,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1634,14 +1628,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1649,23 +1643,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1677,7 +1671,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1685,14 +1679,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1700,13 +1694,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1714,12 +1708,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1727,7 +1721,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1735,7 +1729,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1745,7 +1739,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1753,73 +1747,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1827,7 +1856,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1836,14 +1865,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1851,7 +1880,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1859,90 +1888,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11941,17 +11970,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-01-19 09:43+0100\n"
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
"Language-Team: Wesnoth\n"
@ -527,7 +527,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -586,9 +586,9 @@ msgstr "Uesnianos"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -673,10 +673,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1181,7 +1181,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1203,35 +1203,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1239,31 +1233,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "¡No! ¡Me matarán!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1271,24 +1265,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1296,41 +1290,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1618,13 +1612,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1632,52 +1626,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1685,7 +1679,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1694,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1709,23 +1703,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1737,7 +1731,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1745,14 +1739,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1760,13 +1754,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1774,12 +1768,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1787,7 +1781,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1795,7 +1789,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1805,7 +1799,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1813,73 +1807,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1887,7 +1916,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1896,14 +1925,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1911,7 +1940,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1919,90 +1948,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12188,17 +12217,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -433,7 +433,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -492,9 +492,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -577,10 +577,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1006,7 +1006,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1028,35 +1028,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1064,31 +1058,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1096,24 +1090,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1121,41 +1115,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1433,13 +1427,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1447,50 +1441,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1498,7 +1492,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1507,14 +1501,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1522,23 +1516,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1550,7 +1544,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1558,14 +1552,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1573,13 +1567,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1587,12 +1581,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1600,7 +1594,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1608,7 +1602,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1618,7 +1612,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1626,73 +1620,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1700,7 +1729,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1709,14 +1738,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1724,7 +1753,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1732,90 +1761,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11502,17 +11531,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2011-12-28 18:27+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -517,7 +517,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -576,9 +576,9 @@ msgstr "Wesnothi mehed"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -663,10 +663,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1141,7 +1141,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1163,35 +1163,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1199,31 +1193,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Ei!! Nad tapavad mu!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1231,24 +1225,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1256,41 +1250,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1577,13 +1571,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1591,52 +1585,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1644,7 +1638,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1653,14 +1647,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1668,23 +1662,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1696,7 +1690,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1704,14 +1698,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1719,13 +1713,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1733,12 +1727,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1746,7 +1740,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1754,7 +1748,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1764,7 +1758,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1772,73 +1766,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1846,7 +1875,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1855,14 +1884,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1870,7 +1899,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1878,90 +1907,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12026,17 +12055,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque\n"
@ -443,7 +443,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -502,9 +502,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -589,10 +589,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1018,7 +1018,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1040,35 +1040,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1076,31 +1070,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1108,24 +1102,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1133,41 +1127,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1445,13 +1439,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1459,50 +1453,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1510,7 +1504,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1519,14 +1513,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1534,23 +1528,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1562,7 +1556,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1570,14 +1564,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1585,13 +1579,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1599,12 +1593,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1612,7 +1606,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1620,7 +1614,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1630,7 +1624,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1638,73 +1632,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1712,7 +1741,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1721,14 +1750,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1736,7 +1765,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1744,90 +1773,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11520,17 +11549,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-01-05 11:59+0200\n"
"Last-Translator: Jaakko Saarikko <jaakko.saarikko@protonmail.com>\n"
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
@ -523,7 +523,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -582,9 +582,9 @@ msgstr "Wesnothilaiset"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -669,10 +669,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1179,7 +1179,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1201,35 +1201,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1237,31 +1231,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Ei!! He tappavat minut!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1269,24 +1263,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1294,41 +1288,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1616,13 +1610,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1630,52 +1624,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1683,7 +1677,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1692,14 +1686,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1707,23 +1701,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1735,7 +1729,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1743,14 +1737,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1758,13 +1752,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1772,12 +1766,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1785,7 +1779,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1793,7 +1787,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1803,7 +1797,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1811,73 +1805,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1885,7 +1914,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1894,14 +1923,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1909,7 +1938,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1917,90 +1946,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12176,17 +12205,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Eastern_Invasion-1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2023-09-29 \n"
"Last-Translator: Timothée Calvot <timothee.calvot@gmail.com>\n"
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
@ -488,7 +488,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -547,9 +547,9 @@ msgstr "Wesnothiens"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -632,10 +632,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1086,7 +1086,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1108,35 +1108,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1144,31 +1138,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Non !! Ils vont me tuer !"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1176,24 +1170,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1201,41 +1195,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1520,13 +1514,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1534,50 +1528,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr "Vaincre Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1585,7 +1579,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1594,14 +1588,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1609,23 +1603,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1637,7 +1631,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1645,14 +1639,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1660,13 +1654,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1674,12 +1668,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1687,7 +1681,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1695,7 +1689,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1705,7 +1699,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1713,73 +1707,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1787,7 +1816,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1796,14 +1825,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1811,7 +1840,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1819,90 +1848,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11772,17 +11801,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2012-02-20 16:31-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -455,7 +455,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -514,9 +514,9 @@ msgstr "Wesnothaigh"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -600,10 +600,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1044,7 +1044,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1066,35 +1066,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1102,32 +1096,32 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "Ná maraígí mé, a mháistrí! Ná maraígí mé!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1135,24 +1129,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1160,41 +1154,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1477,13 +1471,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1491,52 +1485,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mál-Scrait"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1544,7 +1538,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1553,14 +1547,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1568,23 +1562,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1596,7 +1590,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1604,14 +1598,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1619,13 +1613,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1633,12 +1627,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1646,7 +1640,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1654,7 +1648,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1664,7 +1658,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1672,73 +1666,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1746,7 +1775,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1755,14 +1784,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1770,7 +1799,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1778,90 +1807,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11648,17 +11677,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -440,7 +440,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -499,9 +499,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -584,10 +584,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1013,7 +1013,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1035,35 +1035,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1071,31 +1065,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1103,24 +1097,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1128,41 +1122,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1440,13 +1434,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1454,50 +1448,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1505,7 +1499,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1514,14 +1508,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1529,23 +1523,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1557,7 +1551,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1565,14 +1559,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1580,13 +1574,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1594,12 +1588,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1607,7 +1601,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1615,7 +1609,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1625,7 +1619,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1633,73 +1627,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1707,7 +1736,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1716,14 +1745,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1731,7 +1760,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1739,90 +1768,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11509,17 +11538,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2018-04-08 18:12+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
@ -531,7 +531,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -590,9 +590,9 @@ msgstr "Noroccidentais"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -677,10 +677,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1181,7 +1181,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1203,35 +1203,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1239,31 +1233,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Deixádevos de bromas, que como non me axudedes estou morto."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1271,24 +1265,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1296,41 +1290,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1618,13 +1612,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1632,52 +1626,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Escrate"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1685,7 +1679,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1694,14 +1688,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1709,23 +1703,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1737,7 +1731,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1745,14 +1739,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1760,13 +1754,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1774,12 +1768,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1787,7 +1781,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1795,7 +1789,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1805,7 +1799,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1813,73 +1807,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1887,7 +1916,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1896,14 +1925,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1911,7 +1940,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1919,90 +1948,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12192,17 +12221,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2019-08-27 19:40 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -432,7 +432,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -491,9 +491,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -576,10 +576,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1005,7 +1005,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1027,35 +1027,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1063,31 +1057,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1095,24 +1089,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1120,41 +1114,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1432,13 +1426,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1446,50 +1440,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1497,7 +1491,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1506,14 +1500,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1521,23 +1515,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1549,7 +1543,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1557,14 +1551,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1572,13 +1566,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1586,12 +1580,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1599,7 +1593,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1607,7 +1601,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1617,7 +1611,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1625,73 +1619,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1699,7 +1728,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1708,14 +1737,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1723,7 +1752,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1731,90 +1760,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11501,17 +11530,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2005-10-14 16:53+0200\n"
"Last-Translator: Oron Peled <oron@actcom.co.il>\n"
"Language-Team: Hebrew\n"
@ -445,7 +445,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -504,9 +504,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -589,10 +589,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1020,7 +1020,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1042,35 +1042,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1078,31 +1072,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1110,24 +1104,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1135,41 +1129,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1447,13 +1441,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1461,50 +1455,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1512,7 +1506,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1521,14 +1515,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1536,23 +1530,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1564,7 +1558,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1572,14 +1566,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1587,13 +1581,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1601,12 +1595,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1614,7 +1608,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1622,7 +1616,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1632,7 +1626,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1640,73 +1634,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1714,7 +1743,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1723,14 +1752,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1738,7 +1767,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1746,90 +1775,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11540,17 +11569,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -434,7 +434,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -493,9 +493,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -578,10 +578,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1007,7 +1007,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1029,35 +1029,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1065,31 +1059,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1097,24 +1091,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1122,41 +1116,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1434,13 +1428,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1448,50 +1442,50 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
msgid "Defeat Mal-Skraat"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1499,7 +1493,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1508,14 +1502,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1523,23 +1517,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1551,7 +1545,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1559,14 +1553,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1574,13 +1568,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1588,12 +1582,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1601,7 +1595,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1609,7 +1603,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1619,7 +1613,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1627,73 +1621,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1701,7 +1730,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1710,14 +1739,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1725,7 +1754,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1733,90 +1762,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11503,17 +11532,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.4 branch\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2020-05-14 18:30+0200\n"
"Last-Translator: Széll András <szell.andris@gmail.com>\n"
"Language-Team: Hungarian <kde-l10n-hu@kde.org>\n"
@ -529,7 +529,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -588,9 +588,9 @@ msgstr "Wesnothiak"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -675,10 +675,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1181,7 +1181,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1203,35 +1203,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1239,31 +1233,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Nem!!! Meg fognak ölni!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1271,24 +1265,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1296,41 +1290,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1620,13 +1614,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1634,52 +1628,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1687,7 +1681,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1696,14 +1690,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1711,23 +1705,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1739,7 +1733,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1747,14 +1741,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1762,13 +1756,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1776,12 +1770,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1789,7 +1783,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1797,7 +1791,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1807,7 +1801,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1815,73 +1809,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1889,7 +1918,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1898,14 +1927,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1913,7 +1942,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1921,90 +1950,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12183,17 +12212,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2012-11-20 09:10+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -523,7 +523,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -582,9 +582,9 @@ msgstr "Pasukan Wesnoth"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -669,10 +669,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1150,7 +1150,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1172,35 +1172,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1208,31 +1202,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "Tidak!! Mereka akan membunuhku!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1240,24 +1234,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1265,41 +1259,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1588,13 +1582,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1602,52 +1596,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1655,7 +1649,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1664,14 +1658,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1679,23 +1673,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1707,7 +1701,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1715,14 +1709,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1730,13 +1724,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1744,12 +1738,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1757,7 +1751,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1765,7 +1759,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1775,7 +1769,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1783,73 +1777,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1857,7 +1886,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1866,14 +1895,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1881,7 +1910,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1889,90 +1918,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12063,17 +12092,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2009-04-26 12:46-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -441,7 +441,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -500,9 +500,9 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -585,10 +585,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
msgid "Death of Gweddry or Dacyn"
@ -1018,7 +1018,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1040,35 +1040,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1076,31 +1070,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1108,24 +1102,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1133,41 +1127,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1445,13 +1439,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1459,52 +1453,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1512,7 +1506,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1521,14 +1515,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1536,23 +1530,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1564,7 +1558,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1572,14 +1566,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1587,13 +1581,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1601,12 +1595,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1614,7 +1608,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1622,7 +1616,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1632,7 +1626,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1640,73 +1634,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1714,7 +1743,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1723,14 +1752,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1738,7 +1767,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1746,90 +1775,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11540,17 +11569,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2022-12-16 19:17+0100\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -525,7 +525,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -584,9 +584,9 @@ msgstr "Wesnothiani"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -669,10 +669,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1185,7 +1185,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1207,35 +1207,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1243,31 +1237,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "No!! Mi uccideranno!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1275,24 +1269,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1300,41 +1294,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1622,13 +1616,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1636,52 +1630,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1689,7 +1683,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1698,14 +1692,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1713,23 +1707,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1741,7 +1735,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1749,14 +1743,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1764,13 +1758,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1778,12 +1772,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1791,7 +1785,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1799,7 +1793,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1809,7 +1803,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1817,73 +1811,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1891,7 +1920,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1900,14 +1929,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1915,7 +1944,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1923,90 +1952,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12198,17 +12227,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2021-06-26 08:31+0000\n"
"Last-Translator: RatArmy, 2022\n"
"Language-Team: Japanese (https://app.transifex.com/wesnoth-jp/teams/60513/"
@ -512,7 +512,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -571,9 +571,9 @@ msgstr "Wesnoth人"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -656,10 +656,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1162,7 +1162,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1184,35 +1184,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1220,31 +1214,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "そんな!! 私だけでは殺されてしまいます!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1252,24 +1246,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1277,41 +1271,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1599,13 +1593,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1613,52 +1607,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1666,7 +1660,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1675,14 +1669,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1690,23 +1684,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1718,7 +1712,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1726,14 +1720,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1741,13 +1735,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1755,12 +1749,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1768,7 +1762,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1776,7 +1770,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1786,7 +1780,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1794,73 +1788,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1868,7 +1897,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1877,14 +1906,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1892,7 +1921,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1900,90 +1929,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -12140,17 +12169,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2012-03-10 16:06+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -516,7 +516,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -575,9 +575,9 @@ msgstr "Wesnoth인"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -660,10 +660,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1134,7 +1134,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1156,35 +1156,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1192,31 +1186,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr "안돼!! 저들은 날 죽일 거야!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1224,24 +1218,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1249,41 +1243,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1570,13 +1564,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1584,52 +1578,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Mal-Skraat"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1637,7 +1631,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1646,14 +1640,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1661,23 +1655,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1689,7 +1683,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1697,14 +1691,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1712,13 +1706,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1726,12 +1720,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1739,7 +1733,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1747,7 +1741,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1757,7 +1751,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1765,73 +1759,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1839,7 +1868,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1848,14 +1877,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1863,7 +1892,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1871,90 +1900,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11996,17 +12025,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
"POT-Creation-Date: 2023-12-17 02:59 UTC\n"
"PO-Revision-Date: 2011-12-23 16:52+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -454,7 +454,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:268
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:64
@ -513,9 +513,9 @@ msgstr "Vesnotienses"
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:133
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:291
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/06a_Undead_Crossing.cfg:58
@ -598,10 +598,10 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/01_Eastern_Invasion.cfg:308
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:226
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:504
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Interlude.cfg:177
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:559
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:315
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:552
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:441
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:804
#, fuzzy
@ -1031,7 +1031,7 @@ msgstr ""
#. [unit]: type=Necromancer, id=Mal-Skraat
#. [then]
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:57
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:821
@ -1053,35 +1053,29 @@ msgid "To travel northwest, defeat Mal-Skraat. <i>(easy)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:545
msgid "-OR-"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:166
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:163
msgid "To travel east, defeat Mal-Kallat. <i>(normal)</i>"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:208
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:205
msgid "Quick, I must collapse the tunnels behind us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:237
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:234
msgid ""
"Excellent, we have swiftly escaped the tunnels, and there is no sign of "
"pursuit."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:242
msgid "Its a relief to once again breathe the fresh air. Where are we now?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:246
msgid ""
"These are the Estmark hills, so we must be in a mountain pass leading both "
"east and west. I am unsure which path leads us the swiftest towards Wesnoth, "
@ -1089,31 +1083,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:253
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:250
msgid ""
"What are these soldiers doing here? The vanguard must not have done a "
"thorough job of cleaning up..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:257
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid ""
"Dont be scared, Kala. Look at how haggard they are! I bet the new recruit "
"can handle them by himself."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:261
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:258
msgid "No!! Theyll kill me!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:262
msgid "We can always bring you back if you die."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:278
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:275
msgid ""
"I believe this is the undead rearguard; we must have crossed under their "
"armies while in the tunnel. We must kill either of the dark sorcerers and "
@ -1121,24 +1115,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:282
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:279
msgid ""
"This is a true invasion then? These necromancers mean to conquer Wesnoth "
"itself?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:286
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:283
msgid "Yes. I have history with their leader."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:309
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:306
msgid "I... I actually did it!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:313
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:310
msgid ""
"Well well, Im impressed! Perhaps this apprenticeship has not been wasted on "
"you after all."
@ -1146,41 +1140,41 @@ msgstr ""
#. [message]: speaker=Mal-Kallat
#. star wars reference
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:318
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:315
msgid "We will watch your career with great interest..."
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:329
msgid "Wait, please, not like this!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:347
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:344
msgid "I told him he should have studied harder."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:351
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:348
msgid ""
"I wanted to avoid as much battle as I could, but it seems like we have no "
"choice..."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:360
msgid "Skrai, no!! Cursed Wesnothians, he was my precious little brother..."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:384
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:381
msgid ""
"Kala, no!! Curse you Wesnothians! You may have killed my sister, but I will "
"chase you east and take my revenge!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:414
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:411
msgid "... wait, what just happened? Why am I still alive?"
msgstr ""
@ -1458,13 +1452,13 @@ msgid ""
"passage, and this delay will mean the end of Wesnoth..."
msgstr ""
#. [scenario]: id=04b_Ill_Humours
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:10
#. [scenario]: id=04b_Ill_Humors
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:10
msgid "Ill Humours"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:24
msgid ""
"Pursued by a vengeful Mal-Skraat and his minions, Gweddry and Dacyn were "
"forced eastward out of the Estmarks, into the near reaches of the uncharted "
@ -1472,52 +1466,52 @@ msgid ""
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:213
msgid "Far Travelers"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:225
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:225
msgid "Ikriaf"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:235
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:235
msgid "Ragnabair"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:245
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:245
msgid "Abman"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:255
msgid "Nur al-Nuh"
msgstr ""
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:265
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:265
msgid "Muma"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:311
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:311
#, fuzzy
#| msgid "Mal-Skraat"
msgid "Defeat Mal-Skraat"
msgstr "Malis Scrattus"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:576
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:569
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:355
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:355
msgid ""
"Ugh, the fumes from this swamp are horrific! I can barely see my nose and "
"some of the men have started collapsing from sickness. I dont think we can "
@ -1525,7 +1519,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:359
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:359
msgid ""
"We have already marched much too far eastward. We should now head northwest "
"and try to reach Wesnoths northern river outpost. Owaecs soldiers have "
@ -1534,14 +1528,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:363
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:363
msgid ""
"I had hoped to preserve the lives of our men, yet it seems we have no choice "
"but to confront this infernal sorcerer."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:367
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:367
msgid ""
"This is a very dangerous place for us to fight. We must stay away from this "
"swamps vapours, lest we become poisoned. And we should be cautious when "
@ -1549,23 +1543,23 @@ msgid ""
msgstr ""
#. [unit]: id=Safyam, type=Dune Burner
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:381
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:381
msgid "Safyam"
msgstr ""
#. [unit]: id=Hahid al-Ali, type=Dune Apothecary
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:396
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:396
msgid "Hahid al-Ali"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:418
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:418
msgid "Quiet, someone approaches..."
msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:421
#: data/campaigns/Eastern_Invasion/scenarios/10_Dark_Sanctuary.cfg:2745
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:993
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1986
@ -1577,7 +1571,7 @@ msgstr ""
#. [message]
#. alswdan is a fictional swamp herb
#. suggested pronunciation is "ull-su-dahn"
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:425
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:425
msgid ""
"It must be here somewhere! Im telling you, alswdan only grows in swamps, "
"and this is the grandest one on the continent."
@ -1585,14 +1579,14 @@ msgstr ""
#. [message]
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:428
#: data/campaigns/Eastern_Invasion/scenarios/14_The_Drowned_Plains.cfg:1991
#: data/campaigns/Eastern_Invasion/scenarios/16_Eleventh_Hour.cfg:1537
msgid "Unknown 2"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:430
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:430
msgid ""
"And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering "
"around these northlands! I havent seen home in years! Your easy money "
@ -1600,13 +1594,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:444
msgid ""
"Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:448
msgid ""
"Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist "
"extraordinaire, and this is my assistant Safyam. Weve journeyed to your "
@ -1614,12 +1608,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:452
msgid "Why, theres one now! Safyam, if you would."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:487
msgid ""
"Thanks to my cure made from this marvelous herb, she is now immune to the "
"swamps ill humours! With more, I can make an antitoxin strong enough to "
@ -1627,7 +1621,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:491
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:491
msgid ""
"If we help you find more of this alswdan, will you share your cure with "
"us? Our people have been attacked by undead and we must now fight this dark "
@ -1635,7 +1629,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:495
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:495
msgid ""
"Ho ho, a haggler after my own heart! I dont see why not. But if these "
"undead are giving you such trouble, why not strike them in their capital? "
@ -1645,7 +1639,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:499
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:499
msgid ""
"If you can find enough alswdan and pay a small fee, Id be happy to "
"inoculate all of your men and point you in the direction of the undead "
@ -1653,73 +1647,108 @@ msgid ""
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:513
msgid ""
"To travel east, collect {COUNT} alswdan herbs and pay Hahid al-Ali "
"$gold_cost gold. <i>(challenging)</i>"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:541
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:542
msgid "To travel west, defeat Mal-Skraat. <i>(normal)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:545
msgid ""
"To travel east, collect 6 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:546
msgid ""
"To travel east, collect 5 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:547
msgid ""
"To travel east, collect 4 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:548
msgid ""
"To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:549
msgid ""
"To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost "
"gold. <i>(challenging)</i>"
msgstr ""
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:550
msgid ""
"To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. "
"<i>(challenging)</i>"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:568
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:561
msgid ""
"Any unit that begins or ends its turn adjacent to a swamp hex will become "
"poisoned. Hahid and Safyam are already immune."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:586
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:579
msgid "The dunefolk will not follow you to the next scenario."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:640
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:633
msgid ""
"Ive found a sprig of alswdan and am now immune to the swamps poison! Well "
"need $herbs_needed more (and $gold_cost gold) to travel east."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:649
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:642
msgid "Ive found a sprig of alswdan and am now immune to the swamps poison!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:694
msgid ""
"Alas, my long, storied, and exceedingly profitable career has come to an "
"end! Perhaps Safyam was right about the dangers of this place..."
msgstr ""
#. [message]: speaker=Safyam
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:706
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:699
msgid ""
"My master has perished! It has been too many years since any of us have seen "
"our homeland; we will return to mourn his passing."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:715
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:708
msgid ""
"Give Hahid $gold_cost gold; assault the undead fortress. <i>(challenging)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:725
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:718
msgid "Give Hahid nothing; return westward towards Wesnoth. <i>(normal)</i>"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:735
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:728
msgid "Give Hahid $gold_extra gold."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:752
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:745
msgid ""
"Ho ho, thats all the herbs I need! Now if youll give me those $gold_cost "
"gold pieces you promised, Id be happy to point you in the direction of that "
@ -1727,7 +1756,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:756
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:749
msgid ""
"Even if we do manage to find them, how do you expect us to defeat the undead "
"in the very heart of their territory? I have already told you that this foe "
@ -1736,14 +1765,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:786
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:779
msgid ""
"Im afraid you dont have the $gold_cost gold to pay for my information, so "
"I must be off. Best of luck with that Mal-Skraat youre fighting!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:806
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:799
msgid ""
"If the threat is as grave as you say, I believe we must take advantage of "
"our position behind the undead lines. Even outnumbered, we may still be able "
@ -1751,7 +1780,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:810
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:803
msgid ""
"...so the great Gweddry intends to do what all of Wesnoth cannot. Very well. "
"I cannot return to Wesnoth on my own, so it seems I have little choice but "
@ -1759,90 +1788,90 @@ msgid ""
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:831
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:824
msgid ""
"I heed Dacyns advice on this. Our armies are not strong enough to travel "
"east."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:835
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:828
msgid ""
"Suit yourself! Now that I have what I need, its high time my friends and I "
"returned to the Ashland."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:864
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:857
msgid ""
"Ho ho, very funny, for a moment I thought you meant it! But really now, do "
"you want my information or not?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:878
msgid ""
"What the-? Youre serious!? Well, forget herbalism, I need to find out more "
"about this mystical land where men pay thrice what they owe!"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:889
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:882
msgid ""
"Friends, come, let us join these Wesnothians and travel west towards the "
"rest of their kind!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:893
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:886
msgid "What about journeying east towards the undead fortress?"
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:897
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:890
msgid ""
"Oh please, I knew you wouldnt fall for that! I just wanted something to "
"keep those skeletons busy while we left."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:915
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:908
msgid ""
"(The Dunefolk have joined you! You must now defeat Mal-Skraat and travel "
"west. 10 turns have been added to the limit.)"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:940
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:933
msgid ""
"The dunefolk are leaving and without their aid we have no chance of even "
"finding the undead capital. We must defeat Mal-Skraat and proceed westward."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:957
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:950
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:855
msgid "No, it cant end like this! My sister has died unavenged..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:962
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:955
msgid ""
"Good, now we should be able to reach whats left of the northern outpost."
msgstr ""
#. [message]: speaker=Hahid al-Ali
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:971
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:964
msgid "Thanks for nothing! What happened to helping me gather my herbs?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1013
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1006
msgid "...urhggg, I dont feel so good..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg:1026
#: data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humors.cfg:1019
msgid "The swamps vapors are overwhelming us... despite our precautions..."
msgstr ""
@ -11589,17 +11618,17 @@ msgid ""
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:143
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:122
msgid "survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:144
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:123
msgid "female^survivor"
msgstr ""
#. [trait]: id=survivor
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:145
#: data/campaigns/Eastern_Invasion/utils/traits.cfg:124
msgid ""
"<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</"
"span> damage from undead, necromancers, and bats.\n"

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