Changed the way lady outlaw is handled in TRoW's Return to Oldwood scenario.
Fixing bug #10062
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2 changed files with 69 additions and 18 deletions
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@ -136,25 +136,69 @@
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description=Prince Haldric
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message= _ "We can't all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold - I see somebody!"
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[/message]
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[move_unit_fake]
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type=Outlaw
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side=1
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gender=female
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x=8,8,8,8,8,7,7,6,6
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y=30,29,28,27,26,26,25,24,23,22
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[/move_unit_fake]
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[store_unit]
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[filter]
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description=Lady Outlaw
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[/filter]
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variable=lady_store
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kill=yes
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[/store_unit]
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[if]
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[variable]
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name=lady_store.type
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equals=Fugitive
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[/variable]
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[then]
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[move_unit_fake]
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type=Fugitive
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side=1
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gender=female
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x=8,8,8,8,8,7,7,6,6
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y=30,29,28,27,26,26,25,24,23,22
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[/move_unit_fake]
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[/then]
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[else]
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[move_unit_fake]
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type=Outlaw
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side=1
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gender=female
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x=8,8,8,8,8,7,7,6,6
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y=30,29,28,27,26,26,25,24,23,22
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[/move_unit_fake]
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[/else]
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[/if]
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{VARIABLE lady_store.x 6}
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{VARIABLE lady_store.y 22}
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[unit]
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type=Outlaw
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gender=female
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description=Lady Outlaw
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user_description= _ "Lady Outlaw"
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profile="portraits/lady_outlaw.png"
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unrenamable=yes
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side=1
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x=6
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y=22
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[/unit]
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[unstore_unit]
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variable=lady_store
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[/unstore_unit]
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[/event]
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[event]
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name=start
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[if]
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[have_unit]
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side=1
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description=Lady Outlaw
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[/have_unit]
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[then]
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[/then]
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[else]
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[unit]
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type=Outlaw
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gender=female
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description=Lady Outlaw
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user_description= _ "Lady Outlaw"
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profile="portraits/lady_outlaw.png"
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unrenamable=yes
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side=1
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x=6
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y=22
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[/unit]
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[/else]
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[/if]
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[if]
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[variable]
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@ -54,6 +54,13 @@
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name=have_lady
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value=0
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[/set_variable]
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[store_unit]
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[filter]
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description=Lady Outlaw
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[/filter]
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variable=lady_store
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kill=yes
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[/store_unit]
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[/event]
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[event]
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