Update changelogs with missing items from RELEASE_NOTES
Missed the release but whatever.
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@ -55,6 +55,12 @@ Version 1.12.5:
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* Fixed unit [resistance] and [jamming_costs] not being considered for sync
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check.
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* Fixed OOS on random maps, where clients placed sides in different castles.
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* Disallowed undoing moves performed before the last shroud update to avoid
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OOS with sighted events (bug #23600).
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* [allow_undo] is now ignored in WML menu items to avoid OOS (bug #23903).
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* Fixed OOS encounted by observers of MP campaigns (bug #23454).
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* Fixed capture events firing when undoing moves involving villages, causing
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OOS (bug #23695).
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* Several fixes to the handling of key combinations including
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non-alphanumeric keys (Enter, Tab, F1-F12, etc.), especially relevant for
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assigning custom hotkeys to actions in Preferences.
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@ -28,6 +28,12 @@ Version 1.12.5:
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* Miscellaneous and bug fixes:
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* Fixed OOS on random maps, where clients placed sides in different castles.
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* Disallowed undoing moves performed before the last shroud update to avoid
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OOS with sighted events (bug #23600).
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* [allow_undo] is now ignored in WML menu items to avoid OOS (bug #23903).
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* Fixed OOS encounted by observers of MP campaigns (bug #23454).
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* Fixed capture events firing when undoing moves involving villages, causing
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OOS (bug #23695).
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* Fixed broken Oasis terrain help entry (bug #23023)
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* Fixed cases of wrong unit type used in planning moves (bug #20299)
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* Avoid crash when planning moves on planned recruits (bug #18637)
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