Update changelogs with missing items from RELEASE_NOTES

Missed the release but whatever.
This commit is contained in:
Ignacio R. Morelle 2015-11-06 05:02:52 -03:00
parent 92760fe1e5
commit 567d4ac916
2 changed files with 12 additions and 0 deletions

View file

@ -55,6 +55,12 @@ Version 1.12.5:
* Fixed unit [resistance] and [jamming_costs] not being considered for sync
check.
* Fixed OOS on random maps, where clients placed sides in different castles.
* Disallowed undoing moves performed before the last shroud update to avoid
OOS with sighted events (bug #23600).
* [allow_undo] is now ignored in WML menu items to avoid OOS (bug #23903).
* Fixed OOS encounted by observers of MP campaigns (bug #23454).
* Fixed capture events firing when undoing moves involving villages, causing
OOS (bug #23695).
* Several fixes to the handling of key combinations including
non-alphanumeric keys (Enter, Tab, F1-F12, etc.), especially relevant for
assigning custom hotkeys to actions in Preferences.

View file

@ -28,6 +28,12 @@ Version 1.12.5:
* Miscellaneous and bug fixes:
* Fixed OOS on random maps, where clients placed sides in different castles.
* Disallowed undoing moves performed before the last shroud update to avoid
OOS with sighted events (bug #23600).
* [allow_undo] is now ignored in WML menu items to avoid OOS (bug #23903).
* Fixed OOS encounted by observers of MP campaigns (bug #23454).
* Fixed capture events firing when undoing moves involving villages, causing
OOS (bug #23695).
* Fixed broken Oasis terrain help entry (bug #23023)
* Fixed cases of wrong unit type used in planning moves (bug #20299)
* Avoid crash when planning moves on planned recruits (bug #18637)